b8f86ec4bd 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL2/3 Makefile; Added -lGL to Linux build  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								a81a5e5235 
								
							
								 
							
						 
						
							
							
								
								Commented Clang warning that's not compatible with all versions. Comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								9e8795f4e2 
								
							
								 
							
						 
						
							
							
								
								Examples: Added extra comments  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								31fe006c85 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX10 fixed ImGui_ImplDX10_NewFrame() from recreating device objects if render isn't called (g_pVB not set)  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								6277ffe00f 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX11: fixed ImGui_ImplDX11_NewFrame() from recreating device objects if render isn't called (g_pVB not set)  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								49fb7364b5 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL2+OpenGL3: Fix context creation options ( #468 ,  #463 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								3aa4a108ed 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL/OpenGL3: Fixed linking documentation for MacOSX ( #463 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								217a6c875a 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL: Tentative fix for miscaled call to glViewport on high-DPI screens ( #441 )  
							
							... 
							
							
 
							
							Fix for 980ca286fe 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								bf83ac8b55 
								
							
								 
							
						 
						
							
							
								
								Examples: Fixed msvc batch files from warning.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								9596e6f794 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX10: Minor tweaks, updated to latest example changes ( #424 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								dadd03fc11 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX10: Fix warning, disable debug device, add ignore list ( #424 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								32c1a3e46c 
								
							
								 
							
						 
						
							
							
								
								Removed d3d11 references  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								1f3a0e78cc 
								
							
								 
							
						 
						
							
							
								
								Ported d3d11 renderer to d3d10  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								6adf644448 
								
							
								 
							
						 
						
							
							
								
								Allow DX11 renderer to be used with devices with lower feature levels.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								1b7aee7b9d 
								
							
								 
							
						 
						
							
							
								
								Examples: DX11: Remove debug flag ( #415 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								6cee2fca94 
								
							
								 
							
						 
						
							
							
								
								Examples: Not clearing input data/tex data in atlas (will be required for dynamic atlas anyway). Effectively fix resizing in DX examples.  
							
							... 
							
							
 
							
							+ Standardized comments. 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								94ec3d534e 
								
							
								 
							
						 
						
							
							
								
								Examples: Header comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								6800939e73 
								
							
								 
							
						 
						
							
							
								
								Examples: Header comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								5c52e9ec0d 
								
							
								 
							
						 
						
							
							
								
								Examples: Clarified comments. Removed font merging example from comments.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								d673db3092 
								
							
								 
							
						 
						
							
							
								
								Examples: Added README into the Visual Studio solution to people are less likely to miss it.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								9735563b65 
								
							
								 
							
						 
						
							
							
								
								Additional comments for new users  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								aa6cb32bd4 
								
							
								 
							
						 
						
							
							
								
								fixed text referencing GLFW library in SDL examples  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								83e6cfbec0 
								
							
								 
							
						 
						
							
							
								
								Examples: DirectX9/11: Removed assumption about Unicode build in example main.cpp ( #399 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								dc86a8a0bf 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: Fixed gl3w.c for Linux when compiled with C++ compiler ( #411 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								38cfdafbaf 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL/OpenGL3: Added -ldl to Linux command-line ( #411 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e2ecc02e02 
								
							
								 
							
						 
						
							
							
								
								Examples: Updated README  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								899cb3b4e9 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+OpenGL3: Fixed readme ( #356 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								ab7e91b65e 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+OpenGL3: Various fixes to example to make it matches current GL3 example ( #356 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								9d0caa2e66 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+OpenGL3: Using glew like existing example + renaming ( #356 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								624adb1b23 
								
							
								 
							
						 
						
							
							
								
								Tweak build batch files and readmes  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								f87deff0f3 
								
							
								 
							
						 
						
							
							
								
								Moving stdlib.h include outside of imgui.h ( #405 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								3b2fdf27a8 
								
							
								 
							
						 
						
							
							
								
								Examples: Added /Zi (output debug information) in build_win32.bat files  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								1d76890526 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: Implement ImGui_ImplGlfwGL3_InvalidateDeviceObjects() like other examples.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e46c7b70eb 
								
							
								 
							
						 
						
							
							
								
								Examples: Most examples apps detect if ImDrawIdx was changed to 32-bits instead of 16  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								0a23e2c832 
								
							
								 
							
						 
						
							
							
								
								Tabs to spaces  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								980ca286fe 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL2/3: Save/setup/restore viewport as part of render function. Update SDL example to match GL2 one. ( fix   #392 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e858d229a0 
								
							
								 
							
						 
						
							
							
								
								Examples: update all examples with same comment ( #389 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e1bc0dd7d5 
								
							
								 
							
						 
						
							
							
								
								Font merge demo and documentation minor additions.  
							
							... 
							
							
 
							
							Clarifies the lifetime requirements for the ranges parameter for AddFont* functions. 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e4d916a4b3 
								
							
								 
							
						 
						
							
							
								
								NULL out font texture on invalidate  
							
							... 
							
							
 
							
							If this isn't done, NewFrame won't re-create the font. 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								2b3fb5c0f7 
								
							
								 
							
						 
						
							
							
								
								Example: Marmalade: shallow tweaks and cleanups to match ImGui coding style ( #375 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								ba9c469ff0 
								
							
								 
							
						 
						
							
							
								
								no message  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								ebf4f1fa02 
								
							
								 
							
						 
						
							
							
								
								no message  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								5d53f37a5d 
								
							
								 
							
						 
						
							
							
								
								Examples: Possibly clarified the intent of imgui_impl_* files.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								509ac33abe 
								
							
								 
							
						 
						
							
							
								
								fix POSITION format (ImDrawVert::pos is 2D, not 4D)  
							
							... 
							
							
 
							
							the inputlayout incorrectly described the POSITION attribute as being
4D, while ImDrawVert::pos is 2D. This went unnoticed because the buffer
binding has a stride of sizeof(ImDrawVert) and the POSITION is treated
as a float2 in the vertex shader. If you switch POSITION to float4 in
the vertex shader (and actually use the z/w in the matrix
multiplication) then everything become wacky-looking since it's
interpreting the texture coordinates as z/w. On a similar note: It's
weird that the projection matrix takes z and w into consideration when
those don't exist in the shader due to positions being float2s. 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								50b25b6c75 
								
							
								 
							
						 
						
							
							
								
								Added example for the Marmalade platform  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								a77e534ded 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL2: Add msys2/mingw64 target ( #361 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								a465b2b3d8 
								
							
								 
							
						 
						
							
							
								
								add msys2/mingw64 target  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								e130b09d91 
								
							
								 
							
						 
						
							
							
								
								Previous SDL implementation didn't work with my OpenGL 3.3 project, spliced the GLFW OpenGL examples on top of the SDL example to create an option that works for me. Could be useful for others.  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								963f6b782d 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: saving more of blend state ( #347 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)  
				
					
						
							
							
								 
						
							
							
								d5502cdd6d 
								
							
								 
							
						 
						
							
							
								
								Examples: OpenGL3: Saving/restoring the Enable state, better than nothing ( #347 )  
							
							
 
							
						 
						
							ago%!(EXTRA string=10 years)