|  omar | f67699456c | Examples: Added SDL+Vulkan example, the abstraction worked here :) (ref #1367) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 387f724d33 | Examples: Vulkan: Formatting and tweaks (to match SDL's main). | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 9c20a40b36 | Examples: OpenGL: Cast call to glPolygonMode(). (#1628). | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | daddd09cd5 | Examples: Mouse cursor handling comments/tweaks to homogenize. (#1495) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | d534207622 | Examples: GLFW: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 11b12488e8 | Examples: GLFW*: Renamed GLFW callbacks exposed in .h to not include GL2/GL3/Vulkan in their name. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 7e2e0535dd | Examples: DirectX 9,10,11: Inputs: Added support for mouse cursors (ImGui::GetMouseCursor() value and WM_SETCURSOR message handling). (#1495) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | e660d92fa5 | Examples: GLFW: Added mouse cursors support (#1495) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 9fdf72e42b | Examples: WIn32: Prefixing every Win32 function calls with :: to denote global namespace in a consistent manner. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | df9051ded2 | Examples: Vulkan: Added support for io.DisplayPos. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 230c5ca735 | Examples: Vulkan: Fixed GLFW calls. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 3bd3693fb7 | Examples: DirectX10, DirectX11, OpenGL2, OpenGL3: Added support for io.DisplayPos. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 6d0f9244b8 | Examples: Allegro5, Marmalade: Moved bindings to parent folder. Renamed Allegro stuff from *A5_ to *Allegro5_ | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 80a8aea7e3 | Examples: Added SDL, Vulkan examples to .sln file. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 4f0db01f7c | Examples: DirectX9: Reusing imgui_impl_win32, removed that code from imgui_impl_dx9 | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 6cd4e30b58 | Examples: DirectX10: Reusing imgui_impl_win32, removed that code from imgui_impl_dx10 | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 19540479d4 | Examples: DirectX11: Extracted imgui_impl_dx11.* instead imgui_impl_dx11 and imgui_impl_win32 | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 90dffb5a06 | Examples: Vulkan: Extracted into imgui_impl_vulkan.*, reused imgui_impl_glfw* files. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | ef521d1e0b | Examples: SDL: Extracted into imgui_impl_sdl.*, reused imgui_impl_opengl* files. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 42c32bf00c | Examples: OpenGL2, OpenGL3: Added glPixelStorei() calls borrowed from SDL examples. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | c8a9969511 | Examples: GLFW+GL2: Moved glfw, gl2 files to root folder, split imgui_impl_glfw_gl2 into _opengl2 and reused imgui_impl_glfw | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | b0a8734c92 | Examples: GLFW+GL3: Split imgui_impl_glfw_gl3 into imgui_impl_glfw and imgui_impl_gl3 (wip) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | f5f3730b16 | Examples: GLFW+GL2/GL3: Added glPixelStorei() calls borrowed from SDL examples. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 9e713b115f | Examples: Renamed .sln file. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 243fd67b1c | Examples: Vulkan: Fix for empty draw data (init time) + fixed warning. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 10752423ec | Examples: Vulkan: Added .vcproj files. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 31158e575f | Examples: SDL: Fixed minor warning. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 00b24f27c2 | Examples: SDL: Added .vcproj files. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 03a44acf6f | Examples: SDL: Minor stylistic tweaks. Fixed handling of ImGuiMouseCursor_None so it doesn't underflow array. Fixed harmless uninitialized pointer. (#1626) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 7c75835200 | Renamed misleading ImGuiMouseCursor_Move to ImGuiMouseCursor_ResizeAll. SDL: Fixed cursor. (#1626) | ago%!(EXTRA string=8 years) | 
				
					
						|  Oliver Faircliff | ffb6e89f30 | Use SDL system cursors in SDL examples. (#1626) (Squashed 4 commits) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 63332d152a | Obsoleted the io.RenderDrawListsFn callback, you can call your graphics engine render function after ImGui::Render(). Use ImGui::GetDrawData() to retrieve the ImDrawData* to display..(#1599) Examples: Updated examples. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 0cefd40888 | Examples: Added Changelog to make updates easier. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 41ecebff5a | Examples: SDL: Added Changelog at the top of the imgui_impl files. (#1618) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 7cc1bc7635 | Added IsAnyMouseDown() helper. Examples: DirectX9/10/11: Using IsAnyMouseDown() instead of local function. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 2493f609ef | Examples: Vulkan: Fix (something changed in GLFW not including vulkan.h, was unwillingly relying on that) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | ae30efc0fd | Nav: Examples: Added commented out io.NavFlags |= ImGuiNavFlags_EnableKeyboard to all examples. (#787) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 3171f90a1a | Nav: Keyboard is now automatically mapped based on io.KeyDown[]. (#787) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 057807f4a7 | Added ImGuiKey_Space, mapped in every examples. Will be required for navigation. (#787) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 7e32fc7109 | Nav: Toward automatically mapping keyboard input. Renamed ImGuiNavInput_PadXXX to ImGuiNavInput_XXX. Renamed ImGuiNavInput_KeyXXX to ImGuiNavInput_KeyXXX_ (internal). (#787) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 4b49f03a40 | Examples: SDL+GL3: Added Navigation keyboard mapping. (#787) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | fcf1c9d151 | Examples: SDL: Using SDL_GetPerformanceCounter() / SDL_GetPerformanceFrequency() to handle framerate over 1000 fps properly. Noticed bad inputs artefacts in Nav branch at 2000 fps without this. (#996) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 60fb7d31fd | Examples: SDL2: Enabling vsync. Using scancode consistently, fixed keyboard weirdness. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 73d493c780 | Examples: Organized header files to make available features more visible. | ago%!(EXTRA string=8 years) | 
				
					
						|  Gerry Hernandez | 4786321754 | Fix iOS code; fixes entire XCode build for Apple example | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | cd3dd886de | Moved extra_fonts/ to misc/fonts/. Moved .natvis file to misc/natvis/ (#1569) | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 6c38aa2dc7 | Examples: Apple: Tweak code and sync with other examples better (untested). | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | cca9c3e3da | Examples: Using Dark theme by default. (#707). Tweaked demo code. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 955d86199f | Examples: Tweaks formatting. | ago%!(EXTRA string=8 years) | 
				
					
						|  omar | 6a25a8720a | Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. | ago%!(EXTRA string=8 years) |