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								5e2aa6185c 
								
							
								 
							
						 
						
							
							
								
								Reorganized context handling to be more explicit,  
							
							 
							
							... 
							
							
 
							
							- YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END.
- removed Shutdown() function, as DestroyContext() serve this purpose.
- you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance.
- removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts.
- removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts
(#1565 , #586 , #992 , #1007 , #1558 ) 
							
						 
						
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								7e4d28a49d 
								
							
								 
							
						 
						
							
							
								
								Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							 
							
							
 
							
						 
						
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								e45d7a7060 
								
							
								 
							
						 
						
							
							
								
								Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							 
							
							
 
							
						 
						
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								5a301c29dc 
								
							
								 
							
						 
						
							
							
								
								Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. ( #1565 ,  #586 ,  #992 ,  #1007 ,  #1558 )  
							
							 
							
							
 
							
						 
						
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								5eb293c879 
								
							
								 
							
						 
						
							
							
								
								ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight)  
							
							 
							
							
 
							
						 
						
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								cd1409f4bf 
								
							
								 
							
						 
						
							
							
								
								ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! ( #939 )  
							
							 
							
							
 
							
						 
						
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								7e7c017b75 
								
							
								 
							
						 
						
							
							
								
								Examples: Simplified mouse wheel handling. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								7dea158175 
								
							
								 
							
						 
						
							
							
								
								Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								0b1fecb792 
								
							
								 
							
						 
						
							
							
								
								Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. ( #1463 )  
							
							 
							
							
 
							
						 
						
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								6f6b6194b2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'tseeker/20171127-feature-horiz-wheel' of  https://github.com/tseeker/imgui  into tseeker-tseeker/20171127-feature-horiz-wheel  
							
							 
							
							... 
							
							
 
							
							# Conflicts:
#	examples/sdl_opengl2_example/imgui_impl_sdl_gl2.cpp
#	examples/sdl_opengl3_example/imgui_impl_sdl_gl3.cpp 
							
						 
						
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								d4bf9b4686 
								
							
								 
							
						 
						
							
							
								
								Renaming for consistency.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								e5a6e85f6d 
								
							
								 
							
						 
						
							
							
								
								Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. ( #1345 )  
							
							 
							
							
 
							
						 
						
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								42a612d7c9 
								
							
								 
							
						 
						
							
							
								
								Begin: Removed asserts that got in the way of some flags combination. ( #1345 )  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
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								0978f00911 
								
							
								 
							
						 
						
							
							
								
								MovingWindow: Track click offset based on root window (undo  514d30d8cd). This should not affect the patch used for  #1345  as the RootWindow for Child+Tooltip window points to itself now.  
							
							 
							
							
 
							
						 
						
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								f3e510a9bf 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. ( #1559 )  
							
							 
							
							... 
							
							
 
							
							Digging into sdl window/mouse stuff will also be useful for multi-viewport work. 
							
						 
						
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								00351ee2ab 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								ba99900023 
								
							
								 
							
						 
						
							
							
								
								Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								79dca9d5e6 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness.  
							
							 
							
							
 
							
						 
						
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								15fd5b6c4c 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Minor renaming.  
							
							 
							
							
 
							
						 
						
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								ce17e0f274 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Using SDL_WINDOW_INPUT_FOCUS instead of SDL_WINDOW_MOUSE_FOCUS (which is ~~hovered). We should use SDL_CaptureMouse + SDL_WINDOW_MOUSE_CAPTURE_FLAG which requires SDL 2.0.4 will give it a try shortly. ( #1559 )  
							
							 
							
							
 
							
						 
						
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								74dc70c543 
								
							
								 
							
						 
						
							
							
								
								DragFloat: Fix/workaround for backends which do not preserve a valid mouse position when dragged out of bounds. ( #1559 )  
							
							 
							
							
 
							
						 
						
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								c2ffce3e5a 
								
							
								 
							
						 
						
							
							
								
								Drag and Drop: Fix comment. Removed IMGUI_PAYLOAD_TYPE_DOCKABLE from master branch. ( #143 )  
							
							 
							
							
 
							
						 
						
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								63d47e8328 
								
							
								 
							
						 
						
							
							
								
								Drag and Drop: Increased payload type string to 12 characters instead of 8.( #143 )  
							
							 
							
							
 
							
						 
						
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								932d3f0198 
								
							
								 
							
						 
						
							
							
								
								NewFrame(): Added an assert to detect incorrect filling of the io.KeyMap[] array earlier. ( #1555 ) + comments.  
							
							 
							
							
 
							
						 
						
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								60d5dc7902 
								
							
								 
							
						 
						
							
							
								
								Examples: SDL: Fixed mapping of Insert key ( #1555 , fix bug introduced in  #1541 )  
							
							 
							
							
 
							
						 
						
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								d1f726cd9d 
								
							
								 
							
						 
						
							
							
								
								Comments about Begin/End pair and handling of return value.  
							
							 
							
							
 
							
						 
						
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								cc15512bfc 
								
							
								 
							
						 
						
							
							
								
								InputText: Minor tweak.  
							
							 
							
							
 
							
						 
						
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								7ccbb765e2 
								
							
								 
							
						 
						
							
							
								
								InputText: Cursor X position not lost when clicking outside on an item that's submitted after the InputText(). It was only noticeable when restoring focus programmatically. ( #1418 ,  #1554 )  
							
							 
							
							
 
							
						 
						
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								28a76af185 
								
							
								 
							
						 
						
							
							
								
								Internal: DrawData: Tidying, renaming.  
							
							 
							
							
 
							
						 
						
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								1182174d81 
								
							
								 
							
						 
						
							
							
								
								Internals: DrawData: We don't need an intermediate layer for popups.  
							
							 
							
							
 
							
						 
						
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								0c06b43e6b 
								
							
								 
							
						 
						
							
							
								
								Metrics: Tweaks to hover-window-drawlist to see window bounding box.  
							
							 
							
							
 
							
						 
						
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								038453258e 
								
							
								 
							
						 
						
							
							
								
								Internals: DrawData: Refactored chunks into a ImDrawDataBuilder we can reuse.  
							
							 
							
							
 
							
						 
						
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								061d8df033 
								
							
								 
							
						 
						
							
							
								
								MIssing IMGUI_API for a type with non-inline methods.  
							
							 
							
							
 
							
						 
						
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								06eef2ce6f 
								
							
								 
							
						 
						
							
							
								
								Internals: DrawData: renamed fields only (committing separately so that next commit is less nosiy).  
							
							 
							
							
 
							
						 
						
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								514d30d8cd 
								
							
								 
							
						 
						
							
							
								
								MovingWindow: Track click offset based on MovingWindow and not its RootWindow. Followup to  3849bb4470. Comments + adding a local to ease patch  #1345 .  
							
							 
							
							
 
							
						 
						
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								8b432cf590 
								
									
								
							
								 
							
						 
						
							
							
								
								Merge pull request  #1551  from Crunkle/master  
							
							 
							
							... 
							
							
 
							
							Fix incorrect header name on Linux MinGW systems. 
							
						 
						
							ago%!(EXTRA string=8 years)  
						
					 
				
					
						
							
							
								 
								Crunkle
							
						 
						
							 
							
							
							
								
							
								daa38f2ad0 
								
							
								 
							
						 
						
							
							
								
								Fix cross compilers  
							
							 
							
							
 
							
						 
						
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								1493de4f81 
								
							
								 
							
						 
						
							
							
								
								Internals: Merge of harmless stuff from Navigation stuff. Added GetHoveredID() internal helper.  
							
							 
							
							
 
							
						 
						
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								16285603f2 
								
							
								 
							
						 
						
							
							
								
								Internals: Initializing fields in same order as declaration order + fixed uninitialized DragDropAcceptIdCurrRectSurface (was harmless)  
							
							 
							
							
 
							
						 
						
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								cc173d7619 
								
							
								 
							
						 
						
							
							
								
								Begin: FIx previous commit - no need to call on collapsed window. Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 ,  #1542 )  
							
							 
							
							
 
							
						 
						
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								5e9ae92ae9 
								
							
								 
							
						 
						
							
							
								
								Begin: Handle manual resize (grip, border, gamepad) before setting up window DrawList main clipping rectangle. Sane (and required for viewport code). ( #822 ,  #1542 )  
							
							 
							
							
 
							
						 
						
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								6a1011cf53 
								
							
								 
							
						 
						
							
							
								
								MovingWindow: Proper fix for  651538e attempt, without altering MovingWindow which has side-effects. Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref  #1381 ,  #1337 )  
							
							 
							
							
 
							
						 
						
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								b74f24c3e5 
								
							
								 
							
						 
						
							
							
								
								Revert "Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref  #1381 ,  #1337 )"  
							
							 
							
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							This reverts commit 651538e13b . 
							
						 
						
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								7d2a068dea 
								
							
								 
							
						 
						
							
							
								
								Begin: Shuffling bits of code around.  
							
							 
							
							
 
							
						 
						
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								651538e13b 
								
							
								 
							
						 
						
							
							
								
								Clicking on a window with the ImGuiWIndowFlags_NoMove flags takes an ActiveId so we can't hover something else. (ref  #1381 ,  #1337 )  
							
							 
							
							
 
							
						 
						
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								a8bbb0b7dd 
								
							
								 
							
						 
						
							
							
								
								Demo: Using IM_COL32() instead of ImColor() in ImDrawList centric contexts.  
							
							 
							
							
 
							
						 
						
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								12aa3cb09e 
								
							
								 
							
						 
						
							
							
								
								Demo: Tweaks format.  
							
							 
							
							
 
							
						 
						
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								398a4e1865 
								
							
								 
							
						 
						
							
							
								
								Made obsolete IsAnyWindowHovered()/IsAnyWindowFocused() static inline. static only tends to trigger warnings. ( #1382 )  
							
							 
							
							
 
							
						 
						
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								a63fbbca8b 
								
							
								 
							
						 
						
							
							
								
								Added ImGuiHoveredFlags_AnyWindow, ImGuiFocusedFlags_AnyWindow. Obsoleted IsAnyWindowHovered()/IsAnyWindowFocused() in favor of IsWindowHovered(ImGuiHoveredFlags_AnyWindow)/IsWindowFocused(ImGuiFocusedFlags_AnyWindow). Added to demo. ( #1382 )  
							
							 
							
							
 
							
						 
						
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								1eee10778b 
								
							
								 
							
						 
						
							
							
								
								Internals: Begin: Refactor some code into an UpdateManualResize() function.  
							
							 
							
							
 
							
						 
						
							ago%!(EXTRA string=8 years)