|  ocornut | f34d7ea199 | Fixed bad merge | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 5f6f4d0ffc | Merge remote-tracking branch 'origin' into 2016-07-navigation | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 4a4d3eab70 | Merge branch 'michaelbartnett-add-osx-homeend-keys' | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 7086a17854 | InputTextEx: got rid of unnecessary locals. | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 776ea6b946 | InputTextEx(): more shallow tidying up, still being cautious with this function | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 666d83b5c7 | InputText/IO: Got rid of individual OSX options in ImGuiIO, added io.OSXBehaviors (#473, #650) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 0ff22dbf0b | InputTextEx(): minor tidying up | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | e5b6ddde26 | InputText(): minor tidying up/simplification following changes for osx style improvements (#650) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 802e91f69e | Merge branch 'add-osx-homeend-keys' of https://github.com/michaelbartnett/imgui into michaelbartnett-add-osx-homeend-keys | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | d8dacd729b | Examples: SDL+OpenGL: explicitly setting GL_UNPACK_ROW_LENGTH to reduce issues because SDL changes it (#752) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | aeabda5a5f | Navigation: Tap NavMenu to access menu and close buttons, hold to focus/resize (#323) Introducing a concept of NavLayer to filter navigable items | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | c3aa36d9ab | Navigation: Renamed ImGuiKey_NavWindowing to ImGuiKey_NavMenu (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 175f42420c | Navigation: Can nav-out but not nav-in a window with ImGuiWindowFlags_NoNav flag (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 67feb5ac6c | Navigation: comments + moving init block of code above in NavUpdate(), should have no side-effect (committed to simplify next commit) (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | a424d6f805 | Navigation: Fixed missing initialization (had no side-effect, would be set in Begin) (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 49ec65b1b5 | Navigation: can't manually focus out of a modal window with controller (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 5cac4926c8 | Fixed display of TitleBgActive color on window before a Modal window + modal window availability for navigation (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | ba43310df1 | Navigation: Renaming, shortened some unnecessary long fields names (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 4bbdaa4e3c | Navigation: Moving NavInitWindow() around and making it static (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | b2ad33ce41 | Merge remote-tracking branch 'origin' into 2016-07-navigation | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | e9d8b48a4c | Navigation: Allow to navigate out of text input with direction or NavCancel (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 2f94563564 | Navigation: Collapsed window uses ImGuiCol_TitleBgActive when navigation is active (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | afadc7cf59 | Navigation: Scoring: Improved directional navigation. Not totally cancelling out dx. Better support for zero-spaced items. (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | e74d96642f | Navigation: mouse/popup position gets clamped within visible display (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 0cc20fca83 | Navigation: Scoring uses rectangle as clipped by parent. Fix selectable extending past parent column among other things (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 2f1fb41579 | Navigation: Fixed automatic fallback scrolling from glitching near scroll limits because of miscalculation of SizeContents (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | ad48309047 | Navigation:  Fixed using NavWindowed when a menu is open. (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 2cab404a81 | Fixed tooltip positioning issues when using navigation (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | bccd3d8a32 | Merge branch 'nProtect-master' | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 8efd05a148 | Tab->Spaces, missing spaces, typos | ago%!(EXTRA string=9 years) | 
				
					
						|  Adisorn Aeksatean | 4141144b21 | Added GetGlyphRangesThai() | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | c2cb2a6928 | Gamepad/Keyboard navigation support, initial commit, WIP (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 4a11cc35b9 | Updated code for repeat delay / repeat handling. GetKeyPressedAmount() now returns a count to support fast repeat rate (where DeltaTime > RepeatRate). Renamed from recently added IsKeyPressed() variant to GetKeyPressedAmount(). (no API breakage, added in branch, bbd3b75609) (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 88c1966629 | Added IsAnyWindowFocused(). Renamed IsMouseHoveringAnyWindow() -> IsAnyWindowHovered(), IsPosHoveringAnyWindow() -> IsAnyWindowHoveredAtPos(), IsMouseHoveringWindow() -> IsWindowHoveredRect() for consistency. Kept inline rediection function. | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 23a81027e8 | Comment on invalid comment regarding preserving keyboard focus of a closed window, due to commit 19d02becef. This is probably still what we want. (followup #727) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | eb405ab375 | DragBehavior: Moving code around, in what should be a no-op, to simplify upcoming Nav diff (#323, #180) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | c816e6c742 | Fixed SetScrollX() handling of center ratio (which actually wasn't exposed publicly). (#323, #246) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | e10ecfe28a | BeginChild(): tweak to make the code easier to understand | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 24f79b91bd | Style: minor tweak to default color theme to make currently focused window more prominent (#323, #707) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | e72e3b2cbc | Demo: tweaks. | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 0300e73b3f | Comments | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 2df229d002 | Fixed incorrect comment for ParentWindow (#615, #604) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 068984691e | Tab-key focusing inhibited when CTRL is held (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 267e54cf06 | NewFrame(): update activeid data and keyboard before mouse. Should have no side-effects! (So that later we can update Nav between Keyboard and Mouse) (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 272745bd93 | ImGuiIO: initializing fields in the same order as the declaration. | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 848e62bfe0 | InputText: don't process keys during the activation frame (this is mostly a workaround to that activation with enter doesn't validate immediately, which is turns triggers an assert in InputScalarAsWidgetReplacement - can't see an issue with changing it this way so trying out) + using local flag clear_active_id to only clear the active id at the end of the frame, which is one of the step that my stash for #701 requires. (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 57841f417d | SliderBehavior, RoundScalar: split into separate functions for usage in upcoming nav commits. Testing power==1.0f without fabsf(). Maybe just use == 1.0f as well? (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 6f7da2f9f2 | Popup: Fixed popup initial frame reading MousePos again instead of the value already stored within the CurrentPopupStack in the previous frame. Doesn't make a big difference here, but will do as gamepad/keyboard navigation will set its own popup position. (#323) | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | 91e1c56da6 | Minor bits. | ago%!(EXTRA string=9 years) | 
				
					
						|  ocornut | bbd3b75609 | Added IsKeyPressed() with explicit repeat delay and repeat rate (for usage by nav) (#323) | ago%!(EXTRA string=9 years) |