ocornut
5e23680454
Backends: all backends + demo now call IMGUI_CHECKVERSION() to verify ABI compatibility between caller code and compiled version of dear imgui. ( #7568 )
ago%!(EXTRA string=12 months)
ocornut
d15574ce2a
Backends: Win32: Removed silent return when calling ImGui_ImplWin32_WndProcHandler() with no active context! ( #6275 )
...
Better standardized similar checks in other backends.
ago%!(EXTRA string=12 months)
璀境石
1d6f0cea0e
Backends: DX9: use RGBA texture to avoid conversion if supported
ago%!(EXTRA string=1 year)
ocornut
9064dbd404
Backends: DX9: Fixed incorrect assert triggering on reopening session with minimized windows. ( #3424 )
ago%!(EXTRA string=2 years)
ocornut
357f752bed
Docs: add more links to the top of every examples and backends files.
ago%!(EXTRA string=2 years)
ocornut
33e13c85e1
Backends: Made all backends sources files support global IMGUI_DISABLE. ( #6601 )
ago%!(EXTRA string=2 years)
ocornut
1f2b84a654
Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). ( #6334 )
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Amend 055e715
ago%!(EXTRA string=2 years)
Gereon V
055e71518e
Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. ( #6334 , #6335 )
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Amended with fix for missing clear for ImGuiBackendFlags_HasGamepad.
ago%!(EXTRA string=2 years)
ocornut
bed11b35d1
Fix typos and use nullptr in backends. Amend 506f7e0
ago%!(EXTRA string=2 years)
ocornut
e816bc6723
Merge misc changes from docking branch to reduce small drift.
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In particular:
- imgui.cpp : move UpdateInputEvents() higher in NewFrame() to match docking + update RenderMouseCursor() to match.
- imgui_draw.cpp: ImDrawList::_ResetForNewFrame() change from c807192ab
- Backends: SDL2. Add MouseWindowID + change SDL_CaptureMouse() test to match docking branch. Not strictly necessary but aimed at reducing drift because we go on and fork this file.
+ moved responsability of checking valid names to TabBarGetTabName() to simplify both branches.
ago%!(EXTRA string=2 years)
ocornut
c54230d14e
Backends: Using nullptr instead of NULL. ( #5760 , #4537 ) + fix additional warnings.
ago%!(EXTRA string=3 years)
ocornut
d666a1d473
Backends: OSX, Metal: Amend d111133, tidying up, remove unused, misc tweaks. . ( #4821 , #2778 )
ago%!(EXTRA string=3 years)
ocornut
f7f30476d5
Added comments about requirement for bilinear filtering. ( #5156 , #3245 ) + Backends: SDL_Renderer: Explicitely call SDL_SetTextureScaleMode(). ( #4927 )
ago%!(EXTRA string=3 years)
ocornut
fd06ed833b
Misc: tweaks + fix warnings on backends withtout -wno-memaccess ( #4995 , #5104 )
ago%!(EXTRA string=3 years)
ocornut
440824d431
Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). ( #4775 , #4464 )
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Amend/fix 2b0bd40b
ago%!(EXTRA string=3 years)
ocornut
c6ca327fb2
Backends: Added more implicit asserts to detect invalid/redundant calls to Shutdown functions. ( #4562 )
ago%!(EXTRA string=4 years)
Rokas Kupstys
2b0bd40b99
Backends: Metal: Fixed a crash when clipping rect larger than framebuffer is submitted. ( #4464 )
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Backends: Normalize clipping rect handling across backends.
+ Squashed amends.
ago%!(EXTRA string=4 years)
ocornut
cf2daf353e
Backends: Cleanup, removed unnecessary create/destroy wrappers. Fix allegro5 backend + use same code as other backend.
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+ Update gallery links (#4280 )
ago%!(EXTRA string=4 years)
ocornut
23a15834fa
Fonts: Fix calling ClearTexData() (clearing CPU side font data) triggering an assert in NewFrame(). ( #3487 ) + Backends: added additional assert to facilitate detecting user understand they haven't initialized a backend.
ago%!(EXTRA string=4 years)
ocornut
4cec3a0467
Backends: support for multiple imgui context with little testing ( #586 , #1851 , #2004 , #3012 , #3934 , #4141 )
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I believe more renderer backends should work. GLFW/Win32/SDL/Vulkan probably have many issues.
ago%!(EXTRA string=4 years)
ocornut
36a0d1028c
Backends: Viewports: renamed viewport storage structures ImGuiViewportDataXXXX -> ImGui_ImplXXXX_ViewportData and locals (matching naming convention in 70c60385
)
ago%!(EXTRA string=4 years)
ocornut
70c603854e
Backends: moved global to a data structure to facilitate support for multi-contexts. ( #586 , #1851 , #2004 , #3012 , #3934 , #4141 )
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This is NOT enable multi-contexts for any backends
- in order to make this commit as harmless as possible, while containing all the cruft/renaming
-
ago%!(EXTRA string=4 years)
Anthony
8ced41570e
Backends: DX9: explicitely disable texture state stages after >= 1. ( #4268 )
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imgui only uses texture stage state for stage 0
But any state set in stages >= 1 will affect rendering
Set stage 1 COLOROP to DISABLED, to deactivate stages >= 1
ago%!(EXTRA string=4 years)
ocornut
20d415e939
FIx static analysers warnings and disable false positives.
ago%!(EXTRA string=4 years)
ocornut
838c16533d
Backends: Comments.
ago%!(EXTRA string=4 years)
thedmd
3c72e5142b
Backends: Replace direct access to TextureId with GetTexID() call in ImDrawCmd. ( #3761 )
ago%!(EXTRA string=4 years)
Hattrick HttrckCldHKS
a8dcab8e2a
Backends: DX9: Fix potential resource leak ( #4093 )
ago%!(EXTRA string=4 years)
ocornut
06545c4f2a
Backends: DirectX9: explicitely setting up more graphics states to increase compatibility with unusual non-default states. ( #4063 )
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Added D3DRS_FILLMODE, D3DRS_ZWRITEENABLE, D3DRS_RANGEFOGENABLE, D3DRS_SPECULARENABLE, D3DRS_STENCILENABLE, D3DRS_CLIPPING. Reordered some to match order in DX9 headers.
ago%!(EXTRA string=4 years)
ocornut
61a0908713
Tables comments + Backends: DirectX9: calling IDirect3DStateBlock9::Capture() after CreateStateBlock() which appears to workaround/fix state restoring issues. . ( #3857 )
ago%!(EXTRA string=4 years)
ocornut
662535f357
Backends: DX9: Fix handling of colored textures ( #3844 , #3868 )
ago%!(EXTRA string=4 years)
ocornut
4537d98d46
Backends: DX9: Fix to support colored glyphs, using newly introduced 'TexPixelsUseColors' info. ( #3369 , #3844 )
ago%!(EXTRA string=4 years)
Xiliusha
eb57484935
Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. ( #3844 )
ago%!(EXTRA string=4 years)
ocornut
bda12e5fdd
Backends: Rework blending equation to preserve alpha in output buffer accross all backends. ( #2693 , #2764 , #2766 , #2873 , #3447 , #3813 , #3816 )
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Some of the viewport ideas from #2766 are not in there yet (e.g. Vulkan: setting compositeAlpha based on cap.supportedCompositeAlpha)
ago%!(EXTRA string=4 years)
ocornut
58a0a7058c
Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually.
ago%!(EXTRA string=4 years)
ocornut
b1a18d82e3
Moving backends code from examples/ to backends/ (step 6: update markdown documentation)
ago%!(EXTRA string=5 years)
ocornut
d9b2fb7338
Moving backends code from examples/ to backends/ (step 1: moving source files)
ago%!(EXTRA string=5 years)
ocornut
124c2608f1
Docs: Renamed all occurences of "binding" and "back-end" to "backend" in comments and documentations, for consistency.
ago%!(EXTRA string=5 years)
ocornut
0f13fdd177
Removed redirecting functions/enums names that were marked obsolete in 1.60: io.RenderDrawListsFn, IsAnyWindowFocused(), IsAnyWindowHovered(), etc.
ago%!(EXTRA string=5 years)
ocornut
d6f3a8848d
Viewports: Backends: DirectX9: Allow D3DERR_DEVICELOST on secondary viewports. ( #3424 )
ago%!(EXTRA string=5 years)
Rokas Kupstys
0738611559
Misc: Bunch of code formatting changes suggested by a pass running 'astyle'
ago%!(EXTRA string=5 years)
ocornut
fbaf65b8f6
Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )"
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This reverts commit f2c7f3b200
.
ago%!(EXTRA string=5 years)
ocornut
f2c7f3b200
Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy ( #1542 )
ago%!(EXTRA string=5 years)
Omar
b62f1ea8e9
Fix zealous PVS studio warnings. Minor tweaks.
ago%!(EXTRA string=5 years)
omar
f1b5c742ff
Viewports: Add various comments
ago%!(EXTRA string=5 years)
omar
ca63349eb4
Renamed XX-bits -> XX-bit in comments to match what the world appears to be using.
ago%!(EXTRA string=6 years)
omar
3bbc27ebd9
Fixed more FAQ links. ( #2848 )
ago%!(EXTRA string=6 years)
omar
cf98290873
Backends: DirectX9: Workaround for windows not refreshing when main viewport has no draw call. ( #2560 )
ago%!(EXTRA string=6 years)
omar
adbbd17cb6
Addendum to #2635 . Add support for multi-viewports in SDL+DX!! example. making all Win32-centric back-ends handle PlatformHandleRaw. Using the field to use/store the HWND for internal purpose in SDL/GLFW back-ends. ( #1542 )
ago%!(EXTRA string=6 years)
omar
63310acd58
Synced/merged minor cruft from master branch to minimize drift. Only meaningful change AFAIK is removing ImGuiComboFlags_PopupAlignLeft flag from the tab list combo emitted by TabBar.
ago%!(EXTRA string=6 years)
omar
431aa4e456
Synced/merged minor cruft from docking branch to minimize drift. AFAIK the only meaningful no-op change is that the call UpdateHoveredWindowAndCaptureFlags() was moved above UpdateMouseMovingNewFrame() to match what docking branch has been doing for a while.
ago%!(EXTRA string=6 years)