|
|
|
@ -134,50 +134,24 @@ void ImGui_ImplGlfwGL3_ScrollCallback(GLFWwindow*, double /*xoffset*/, double yo |
|
|
|
|
g_MouseWheel += (float)yoffset; // Use fractional mouse wheel, 1.0 unit 5 lines.
|
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow*, int key, int, int action, int mods) |
|
|
|
|
void ImGui_ImplGlfwGL3_KeyCallback(GLFWwindow* window, int key, int, int action, int mods) |
|
|
|
|
{ |
|
|
|
|
ImGuiIO& io = ImGui::GetIO(); |
|
|
|
|
if (action == GLFW_PRESS) |
|
|
|
|
{ |
|
|
|
|
switch (key) |
|
|
|
|
{ |
|
|
|
|
case GLFW_KEY_LEFT_CONTROL: |
|
|
|
|
case GLFW_KEY_RIGHT_CONTROL: |
|
|
|
|
io.KeyCtrl = true; |
|
|
|
|
break; |
|
|
|
|
case GLFW_KEY_LEFT_SHIFT: |
|
|
|
|
case GLFW_KEY_RIGHT_SHIFT: |
|
|
|
|
io.KeyShift = true; |
|
|
|
|
break; |
|
|
|
|
case GLFW_KEY_LEFT_ALT: |
|
|
|
|
case GLFW_KEY_RIGHT_ALT: |
|
|
|
|
io.KeyAlt = true; |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
|
io.KeysDown[key] = true; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
if (action == GLFW_RELEASE) |
|
|
|
|
{ |
|
|
|
|
switch (key) |
|
|
|
|
{ |
|
|
|
|
case GLFW_KEY_LEFT_CONTROL: |
|
|
|
|
case GLFW_KEY_RIGHT_CONTROL: |
|
|
|
|
io.KeyCtrl = false; |
|
|
|
|
break; |
|
|
|
|
case GLFW_KEY_LEFT_SHIFT: |
|
|
|
|
case GLFW_KEY_RIGHT_SHIFT: |
|
|
|
|
io.KeyShift = false; |
|
|
|
|
break; |
|
|
|
|
case GLFW_KEY_LEFT_ALT: |
|
|
|
|
case GLFW_KEY_RIGHT_ALT: |
|
|
|
|
io.KeyAlt = false; |
|
|
|
|
break; |
|
|
|
|
default: |
|
|
|
|
io.KeysDown[key] = false; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
bool leftCtrl = glfwGetKey(window, GLFW_KEY_LEFT_CONTROL) == GLFW_PRESS; |
|
|
|
|
bool rightCtrl = glfwGetKey(window, GLFW_KEY_RIGHT_CONTROL) == GLFW_PRESS; |
|
|
|
|
bool leftShift = glfwGetKey(window, GLFW_KEY_LEFT_SHIFT) == GLFW_PRESS; |
|
|
|
|
bool rightShift = glfwGetKey(window, GLFW_KEY_RIGHT_SHIFT) == GLFW_PRESS; |
|
|
|
|
bool leftAlt = glfwGetKey(window, GLFW_KEY_LEFT_ALT) == GLFW_PRESS; |
|
|
|
|
bool rightAlt = glfwGetKey(window, GLFW_KEY_RIGHT_ALT) == GLFW_PRESS; |
|
|
|
|
|
|
|
|
|
io.KeyCtrl = leftCtrl || rightCtrl; |
|
|
|
|
io.KeyShift = leftShift || rightShift; |
|
|
|
|
io.KeyAlt = leftAlt || rightAlt; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
void ImGui_ImplGlfwGL3_CharCallback(GLFWwindow*, unsigned int c) |
|
|
|
|