Fix compiling on C++98

external/win98
Jake Coxon ago%!(EXTRA string=5 years)
parent 8183e00a9a
commit f66022247e
  1. 5
      imgui_draw.cpp
  2. 4
      imgui_widgets.cpp

@ -435,11 +435,12 @@ void ImGui::StyleWin98(ImGuiStyle* dst)
// In retrorespect I should have used an icon map like FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS // In retrorespect I should have used an icon map like FONT_ATLAS_DEFAULT_TEX_DATA_PIXELS
unsigned char minimize[] = {86,6,6,6,0}; unsigned char minimize[] = {86,6,6,6,0};
unsigned char close[] = {14,2,4,2,5,2,2,2,7,4,9,2,9,4,7,2,2,2,5,2,4,2,0}; unsigned char close[] = {14,2,4,2,5,2,2,2,7,4,9,2,9,4,7,2,2,2,5,2,4,2,0};
unsigned char *run_length[] = {minimize, close}; unsigned char *run_length[] = {close, minimize};
int rect_ids[IM_ARRAYSIZE(run_length)]; int rect_ids[IM_ARRAYSIZE(run_length)];
for (int i = 0; i < IM_ARRAYSIZE(run_length); i++) { for (int i = 0; i < IM_ARRAYSIZE(run_length); i++) {
rect_ids[i] = io.Fonts->AddCustomRectFontGlyph(font, 214 + i, 12, 9, 13+1); // Starts with unicode multiplication sign and extends
rect_ids[i] = io.Fonts->AddCustomRectFontGlyph(font, 215 + i, 12, 9, 13+1);
} }
io.Fonts->Build(); io.Fonts->Build();

@ -803,7 +803,7 @@ bool ImGui::CloseButton(ImGuiID id, const ImVec2& pos)//, float size)
ImU32 cross_col = GetColorU32(ImGuiCol_Text); ImU32 cross_col = GetColorU32(ImGuiCol_Text);
center -= ImVec2(0.5f, 0.5f); center -= ImVec2(0.5f, 0.5f);
#ifdef WIN98 // close button icon #ifdef WIN98 // close button icon
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\u00D7"); RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\xC3\x97");
#else #else
window->DrawList->AddLine(center + ImVec2(+cross_extent, +cross_extent), center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f); window->DrawList->AddLine(center + ImVec2(+cross_extent, +cross_extent), center + ImVec2(-cross_extent, -cross_extent), cross_col, 1.0f);
window->DrawList->AddLine(center + ImVec2(+cross_extent, -cross_extent), center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f); window->DrawList->AddLine(center + ImVec2(+cross_extent, -cross_extent), center + ImVec2(-cross_extent, +cross_extent), cross_col, 1.0f);
@ -837,7 +837,7 @@ bool ImGui::CollapseButton(ImGuiID id, const ImVec2& pos)
WinAddRect(bb.Min, bb.Max, hovered && held); WinAddRect(bb.Min, bb.Max, hovered && held);
// collapse icon // collapse icon
RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\u00D6"); RenderText(bb.Min + ImVec2(2.0f, 2.0f), "\xC3\x98");
#else #else
if (hovered || held) if (hovered || held)
window->DrawList->AddCircleFilled(center/*+ ImVec2(0.0f, -0.5f)*/, g.FontSize * 0.5f + 1.0f, bg_col, 12); window->DrawList->AddCircleFilled(center/*+ ImVec2(0.0f, -0.5f)*/, g.FontSize * 0.5f + 1.0f, bg_col, 12);

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