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@ -9502,16 +9502,16 @@ void ImGui::ColorEditOptionsPopup(const float* col, ImGuiColorEditFlags flags) |
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{ |
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{ |
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int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); |
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int cr = IM_F32_TO_INT8_SAT(col[0]), cg = IM_F32_TO_INT8_SAT(col[1]), cb = IM_F32_TO_INT8_SAT(col[2]), ca = (flags & ImGuiColorEditFlags_NoAlpha) ? 255 : IM_F32_TO_INT8_SAT(col[3]); |
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char buf[64]; |
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char buf[64]; |
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sprintf(buf, "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "(%.3ff, %.3ff, %.3ff, %.3ff)", col[0], col[1], col[2], (flags & ImGuiColorEditFlags_NoAlpha) ? 1.0f : col[3]); |
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if (Selectable(buf)) |
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if (Selectable(buf)) |
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SetClipboardText(buf); |
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SetClipboardText(buf); |
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sprintf(buf, "(%d,%d,%d,%d)", cr, cg, cb, ca); |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "(%d,%d,%d,%d)", cr, cg, cb, ca); |
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if (Selectable(buf)) |
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if (Selectable(buf)) |
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SetClipboardText(buf); |
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SetClipboardText(buf); |
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if (flags & ImGuiColorEditFlags_NoAlpha) |
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if (flags & ImGuiColorEditFlags_NoAlpha) |
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sprintf(buf, "0x%02X%02X%02X", cr, cg, cb); |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "0x%02X%02X%02X", cr, cg, cb); |
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else |
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else |
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sprintf(buf, "0x%02X%02X%02X%02X", cr, cg, cb, ca); |
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ImFormatString(buf, IM_ARRAYSIZE(buf), "0x%02X%02X%02X%02X", cr, cg, cb, ca); |
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if (Selectable(buf)) |
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if (Selectable(buf)) |
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SetClipboardText(buf); |
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SetClipboardText(buf); |
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EndPopup(); |
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EndPopup(); |
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@ -10789,13 +10789,14 @@ void ImGui::ShowMetricsWindow(bool* p_open) |
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while (clipper.Step()) |
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while (clipper.Step()) |
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for (int prim = clipper.DisplayStart, vtx_i = elem_offset + clipper.DisplayStart*3; prim < clipper.DisplayEnd; prim++) |
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for (int prim = clipper.DisplayStart, vtx_i = elem_offset + clipper.DisplayStart*3; prim < clipper.DisplayEnd; prim++) |
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{ |
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{ |
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char buf[300], *buf_p = buf; |
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char buf[300]; |
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char *buf_p = buf, *buf_end = buf + IM_ARRAYSIZE(buf); |
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ImVec2 triangles_pos[3]; |
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ImVec2 triangles_pos[3]; |
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for (int n = 0; n < 3; n++, vtx_i++) |
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for (int n = 0; n < 3; n++, vtx_i++) |
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{ |
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{ |
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ImDrawVert& v = draw_list->VtxBuffer[idx_buffer ? idx_buffer[vtx_i] : vtx_i]; |
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ImDrawVert& v = draw_list->VtxBuffer[idx_buffer ? idx_buffer[vtx_i] : vtx_i]; |
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triangles_pos[n] = v.pos; |
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triangles_pos[n] = v.pos; |
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buf_p += sprintf(buf_p, "%s %04d { pos = (%8.2f,%8.2f), uv = (%.6f,%.6f), col = %08X }\n", (n == 0) ? "vtx" : " ", vtx_i, v.pos.x, v.pos.y, v.uv.x, v.uv.y, v.col); |
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buf_p += ImFormatString(buf_p, (int)(buf_end - buf_p), "%s %04d { pos = (%8.2f,%8.2f), uv = (%.6f,%.6f), col = %08X }\n", (n == 0) ? "vtx" : " ", vtx_i, v.pos.x, v.pos.y, v.uv.x, v.uv.y, v.col); |
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} |
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} |
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ImGui::Selectable(buf, false); |
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ImGui::Selectable(buf, false); |
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if (ImGui::IsItemHovered()) |
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if (ImGui::IsItemHovered()) |
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