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@ -5928,11 +5928,12 @@ void ImDrawList::Clear() |
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void ImDrawList::SetClipRect(const ImVec4& clip_rect) |
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void ImDrawList::SetClipRect(const ImVec4& clip_rect) |
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{ |
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{ |
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if (!commands.empty() && commands.back().vtx_count == 0) |
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ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back(); |
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if (current_cmd && current_cmd->vtx_count == 0) |
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{ |
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{ |
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// Reuse existing command (high-level clipping may have discarded vertices submitted earlier)
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// Reuse existing command (high-level clipping may have discarded vertices submitted earlier)
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// FIXME-OPT: Possibly even reuse previous command.
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// FIXME-OPT: Possibly even reuse previous command.
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commands.back().clip_rect = clip_rect; |
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current_cmd->clip_rect = clip_rect; |
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} |
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} |
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else |
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else |
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{ |
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{ |
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@ -5959,11 +5960,12 @@ void ImDrawList::PopClipRect() |
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void ImDrawList::SetTextureID(const ImTextureID& texture_id) |
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void ImDrawList::SetTextureID(const ImTextureID& texture_id) |
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{ |
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{ |
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if (!commands.empty() && commands.back().vtx_count == 0) |
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ImDrawCmd* current_cmd = commands.empty() ? NULL : &commands.back(); |
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if (current_cmd && (current_cmd->vtx_count == 0 || current_cmd->texture_id == texture_id)) |
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{ |
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{ |
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// Reuse existing command (high-level clipping may have discarded vertices submitted earlier)
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// Reuse existing command
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// FIXME-OPT: Possibly even reuse previous command.
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// FIXME-OPT: Possibly even reuse previous command.
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commands.back().texture_id = texture_id; |
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current_cmd->texture_id = texture_id; |
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} |
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} |
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else |
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else |
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{ |
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{ |
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