ImVec2WindowPadding;// Window padding at the time of Begin().
ImVec2WindowPadding;// Window padding at the time of Begin().
floatWindowRounding;// Window rounding at the time of Begin(). May be clamped lower to avoid rendering artifacts with title bar, menu bar etc.
floatWindowRounding;// Window rounding at the time of Begin(). May be clamped lower to avoid rendering artifacts with title bar, menu bar etc.
floatWindowBorderSize;// Window border size at the time of Begin().
floatWindowBorderSize;// Window border size at the time of Begin().
floatTitleBarHeight,MenuBarHeight;
floatDecoOuterSizeX1,DecoOuterSizeY1;// Left/Up offsets. Sum of non-scrolling outer decorations (X1 generally == 0.0f. Y1 generally = TitleBarHeight + MenuBarHeight). Locked during Begin().
floatDecoOuterSizeX1,DecoOuterSizeY1;// Left/Up offsets. Sum of non-scrolling outer decorations (X1 generally == 0.0f. Y1 generally = TitleBarHeight + MenuBarHeight). Locked during Begin().
floatDecoOuterSizeX2,DecoOuterSizeY2;// Right/Down offsets (X2 generally == ScrollbarSize.x, Y2 == ScrollbarSizes.y).
floatDecoOuterSizeX2,DecoOuterSizeY2;// Right/Down offsets (X2 generally == ScrollbarSize.x, Y2 == ScrollbarSizes.y).
floatDecoInnerSizeX1,DecoInnerSizeY1;// Applied AFTER/OVER InnerRect. Specialized for Tables as they use specialized form of clipping and frozen rows/columns are inside InnerRect (and not part of regular decoration sizes).
floatDecoInnerSizeX1,DecoInnerSizeY1;// Applied AFTER/OVER InnerRect. Specialized for Tables as they use specialized form of clipping and frozen rows/columns are inside InnerRect (and not part of regular decoration sizes).
@ -2608,10 +2609,8 @@ public:
// We don't use g.FontSize because the window may be != g.CurrentWindow.
// We don't use g.FontSize because the window may be != g.CurrentWindow.