features/sdl_renderer3_multiviewports
commit
ea720963cf
28 changed files with 2721 additions and 896 deletions
@ -1,5 +1,10 @@ |
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#include <GL/gl3w.h> |
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|
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#ifdef _MSC_VER |
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#pragma warning (disable: 4055) // warning C4055: 'type cast' : from data pointer 'void *' to function pointer
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#pragma warning (disable: 4152) // warning C4152: nonstandard extension, function/data pointer conversion in expression
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#endif |
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#ifdef _WIN32 |
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#define WIN32_LEAN_AND_MEAN 1 |
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#include <windows.h> |
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/*************************************************************************
|
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* GLFW 3.1 - www.glfw.org |
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* A library for OpenGL, window and input |
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*------------------------------------------------------------------------ |
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* Copyright (c) 2002-2006 Marcus Geelnard |
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* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
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* |
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* This software is provided 'as-is', without any express or implied |
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* warranty. In no event will the authors be held liable for any damages |
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* arising from the use of this software. |
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* |
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* Permission is granted to anyone to use this software for any purpose, |
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* including commercial applications, and to alter it and redistribute it |
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* freely, subject to the following restrictions: |
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* |
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* 1. The origin of this software must not be misrepresented; you must not |
||||
* claim that you wrote the original software. If you use this software |
||||
* in a product, an acknowledgment in the product documentation would |
||||
* be appreciated but is not required. |
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* |
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* 2. Altered source versions must be plainly marked as such, and must not |
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* be misrepresented as being the original software. |
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* |
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* 3. This notice may not be removed or altered from any source |
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* distribution. |
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* |
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*************************************************************************/ |
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|
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#ifndef _glfw3_native_h_ |
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#define _glfw3_native_h_ |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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|
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/*************************************************************************
|
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* Doxygen documentation |
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*************************************************************************/ |
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|
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/*! @defgroup native Native access
|
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* |
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* **By using the native access functions you assert that you know what you're |
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* doing and how to fix problems caused by using them. If you don't, you |
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* shouldn't be using them.** |
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* |
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* Before the inclusion of @ref glfw3native.h, you must define exactly one |
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* window system API macro and exactly one context creation API macro. Failure |
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* to do this will cause a compile-time error. |
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* |
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* The available window API macros are: |
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* * `GLFW_EXPOSE_NATIVE_WIN32` |
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* * `GLFW_EXPOSE_NATIVE_COCOA` |
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* * `GLFW_EXPOSE_NATIVE_X11` |
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* |
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* The available context API macros are: |
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* * `GLFW_EXPOSE_NATIVE_WGL` |
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* * `GLFW_EXPOSE_NATIVE_NSGL` |
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* * `GLFW_EXPOSE_NATIVE_GLX` |
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* * `GLFW_EXPOSE_NATIVE_EGL` |
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* |
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* These macros select which of the native access functions that are declared |
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* and which platform-specific headers to include. It is then up your (by |
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* definition platform-specific) code to handle which of these should be |
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* defined. |
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*/ |
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|
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|
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/*************************************************************************
|
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* System headers and types |
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*************************************************************************/ |
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|
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#if defined(GLFW_EXPOSE_NATIVE_WIN32) |
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// This is a workaround for the fact that glfw3.h needs to export APIENTRY (for
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// example to allow applications to correctly declare a GL_ARB_debug_output
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// callback) but windows.h assumes no one will define APIENTRY before it does
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#undef APIENTRY |
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#include <windows.h> |
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA) |
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#include <ApplicationServices/ApplicationServices.h> |
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#if defined(__OBJC__) |
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#import <Cocoa/Cocoa.h> |
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#else |
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typedef void* id; |
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#endif |
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#elif defined(GLFW_EXPOSE_NATIVE_X11) |
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#include <X11/Xlib.h> |
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#include <X11/extensions/Xrandr.h> |
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#else |
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#error "No window API selected" |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_WGL) |
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/* WGL is declared by windows.h */ |
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#elif defined(GLFW_EXPOSE_NATIVE_NSGL) |
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/* NSGL is declared by Cocoa.h */ |
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#elif defined(GLFW_EXPOSE_NATIVE_GLX) |
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#include <GL/glx.h> |
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#elif defined(GLFW_EXPOSE_NATIVE_EGL) |
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#include <EGL/egl.h> |
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#else |
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#error "No context API selected" |
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#endif |
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|
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|
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/*************************************************************************
|
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* Functions |
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*************************************************************************/ |
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|
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#if defined(GLFW_EXPOSE_NATIVE_WIN32) |
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/*! @brief Returns the adapter device name of the specified monitor.
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* |
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* @return The UTF-8 encoded adapter device name (for example `\\.\DISPLAY1`) |
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* of the specified monitor, or `NULL` if an [error](@ref error_handling) |
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* occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.1. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI const char* glfwGetWin32Adapter(GLFWmonitor* monitor); |
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|
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/*! @brief Returns the display device name of the specified monitor.
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* |
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* @return The UTF-8 encoded display device name (for example |
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* `\\.\DISPLAY1\Monitor0`) of the specified monitor, or `NULL` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.1. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI const char* glfwGetWin32Monitor(GLFWmonitor* monitor); |
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|
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/*! @brief Returns the `HWND` of the specified window.
|
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* |
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* @return The `HWND` of the specified window, or `NULL` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_WGL) |
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/*! @brief Returns the `HGLRC` of the specified window.
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* |
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* @return The `HGLRC` of the specified window, or `NULL` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_COCOA) |
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/*! @brief Returns the `CGDirectDisplayID` of the specified monitor.
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* |
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* @return The `CGDirectDisplayID` of the specified monitor, or |
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* `kCGNullDirectDisplay` if an [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.1. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI CGDirectDisplayID glfwGetCocoaMonitor(GLFWmonitor* monitor); |
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|
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/*! @brief Returns the `NSWindow` of the specified window.
|
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* |
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* @return The `NSWindow` of the specified window, or `nil` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_NSGL) |
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/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
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* |
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* @return The `NSOpenGLContext` of the specified window, or `nil` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_X11) |
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/*! @brief Returns the `Display` used by GLFW.
|
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* |
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* @return The `Display` used by GLFW, or `NULL` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI Display* glfwGetX11Display(void); |
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|
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/*! @brief Returns the `RRCrtc` of the specified monitor.
|
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* |
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* @return The `RRCrtc` of the specified monitor, or `None` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.1. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI RRCrtc glfwGetX11Adapter(GLFWmonitor* monitor); |
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|
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/*! @brief Returns the `RROutput` of the specified monitor.
|
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* |
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* @return The `RROutput` of the specified monitor, or `None` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.1. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI RROutput glfwGetX11Monitor(GLFWmonitor* monitor); |
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|
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/*! @brief Returns the `Window` of the specified window.
|
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* |
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* @return The `Window` of the specified window, or `None` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI Window glfwGetX11Window(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_GLX) |
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/*! @brief Returns the `GLXContext` of the specified window.
|
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* |
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* @return The `GLXContext` of the specified window, or `NULL` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); |
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#endif |
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|
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#if defined(GLFW_EXPOSE_NATIVE_EGL) |
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/*! @brief Returns the `EGLDisplay` used by GLFW.
|
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* |
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* @return The `EGLDisplay` used by GLFW, or `EGL_NO_DISPLAY` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
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* |
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* @par History |
||||
* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI EGLDisplay glfwGetEGLDisplay(void); |
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|
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/*! @brief Returns the `EGLContext` of the specified window.
|
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* |
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* @return The `EGLContext` of the specified window, or `EGL_NO_CONTEXT` if an |
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* [error](@ref error_handling) occurred. |
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* |
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* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
||||
* |
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* @par History |
||||
* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); |
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|
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/*! @brief Returns the `EGLSurface` of the specified window.
|
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* |
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* @return The `EGLSurface` of the specified window, or `EGL_NO_SURFACE` if an |
||||
* [error](@ref error_handling) occurred. |
||||
* |
||||
* @par Thread Safety |
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* This function may be called from any thread. Access is not synchronized. |
||||
* |
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* @par History |
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* Added in GLFW 3.0. |
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* |
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* @ingroup native |
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*/ |
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GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); |
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#endif |
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|
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#ifdef __cplusplus |
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} |
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#endif |
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|
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#endif /* _glfw3_native_h_ */ |
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|
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@ -1,180 +0,0 @@ |
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/*************************************************************************
|
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* GLFW 3.0 - www.glfw.org |
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* A library for OpenGL, window and input |
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*------------------------------------------------------------------------ |
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* Copyright (c) 2002-2006 Marcus Geelnard |
||||
* Copyright (c) 2006-2010 Camilla Berglund <elmindreda@elmindreda.org> |
||||
* |
||||
* This software is provided 'as-is', without any express or implied |
||||
* warranty. In no event will the authors be held liable for any damages |
||||
* arising from the use of this software. |
||||
* |
||||
* Permission is granted to anyone to use this software for any purpose, |
||||
* including commercial applications, and to alter it and redistribute it |
||||
* freely, subject to the following restrictions: |
||||
* |
||||
* 1. The origin of this software must not be misrepresented; you must not |
||||
* claim that you wrote the original software. If you use this software |
||||
* in a product, an acknowledgment in the product documentation would |
||||
* be appreciated but is not required. |
||||
* |
||||
* 2. Altered source versions must be plainly marked as such, and must not |
||||
* be misrepresented as being the original software. |
||||
* |
||||
* 3. This notice may not be removed or altered from any source |
||||
* distribution. |
||||
* |
||||
*************************************************************************/ |
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|
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#ifndef _glfw3_native_h_ |
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#define _glfw3_native_h_ |
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|
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#ifdef __cplusplus |
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extern "C" { |
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#endif |
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|
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|
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/*************************************************************************
|
||||
* Doxygen documentation |
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*************************************************************************/ |
||||
|
||||
/*! @defgroup native Native access
|
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* |
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* **By using the native API, you assert that you know what you're doing and |
||||
* how to fix problems caused by using it. If you don't, you shouldn't be |
||||
* using it.** |
||||
* |
||||
* Before the inclusion of @ref glfw3native.h, you must define exactly one |
||||
* window API macro and exactly one context API macro. Failure to do this |
||||
* will cause a compile-time error. |
||||
* |
||||
* The available window API macros are: |
||||
* * `GLFW_EXPOSE_NATIVE_WIN32` |
||||
* * `GLFW_EXPOSE_NATIVE_COCOA` |
||||
* * `GLFW_EXPOSE_NATIVE_X11` |
||||
* |
||||
* The available context API macros are: |
||||
* * `GLFW_EXPOSE_NATIVE_WGL` |
||||
* * `GLFW_EXPOSE_NATIVE_NSGL` |
||||
* * `GLFW_EXPOSE_NATIVE_GLX` |
||||
* * `GLFW_EXPOSE_NATIVE_EGL` |
||||
* |
||||
* These macros select which of the native access functions that are declared |
||||
* and which platform-specific headers to include. It is then up your (by |
||||
* definition platform-specific) code to handle which of these should be |
||||
* defined. |
||||
*/ |
||||
|
||||
|
||||
/*************************************************************************
|
||||
* System headers and types |
||||
*************************************************************************/ |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) |
||||
#include <windows.h> |
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#elif defined(GLFW_EXPOSE_NATIVE_COCOA) |
||||
#if defined(__OBJC__) |
||||
#import <Cocoa/Cocoa.h> |
||||
#else |
||||
typedef void* id; |
||||
#endif |
||||
#elif defined(GLFW_EXPOSE_NATIVE_X11) |
||||
#include <X11/Xlib.h> |
||||
#else |
||||
#error "No window API specified" |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL) |
||||
/* WGL is declared by windows.h */ |
||||
#elif defined(GLFW_EXPOSE_NATIVE_NSGL) |
||||
/* NSGL is declared by Cocoa.h */ |
||||
#elif defined(GLFW_EXPOSE_NATIVE_GLX) |
||||
#include <GL/glx.h> |
||||
#elif defined(GLFW_EXPOSE_NATIVE_EGL) |
||||
#include <EGL/egl.h> |
||||
#else |
||||
#error "No context API specified" |
||||
#endif |
||||
|
||||
|
||||
/*************************************************************************
|
||||
* Functions |
||||
*************************************************************************/ |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WIN32) |
||||
/*! @brief Returns the `HWND` of the specified window.
|
||||
* @return The `HWND` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI HWND glfwGetWin32Window(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_WGL) |
||||
/*! @brief Returns the `HGLRC` of the specified window.
|
||||
* @return The `HGLRC` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI HGLRC glfwGetWGLContext(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_COCOA) |
||||
/*! @brief Returns the `NSWindow` of the specified window.
|
||||
* @return The `NSWindow` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI id glfwGetCocoaWindow(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_NSGL) |
||||
/*! @brief Returns the `NSOpenGLContext` of the specified window.
|
||||
* @return The `NSOpenGLContext` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI id glfwGetNSGLContext(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_X11) |
||||
/*! @brief Returns the `Display` used by GLFW.
|
||||
* @return The `Display` used by GLFW. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI Display* glfwGetX11Display(void); |
||||
/*! @brief Returns the `Window` of the specified window.
|
||||
* @return The `Window` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI Window glfwGetX11Window(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_GLX) |
||||
/*! @brief Returns the `GLXContext` of the specified window.
|
||||
* @return The `GLXContext` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI GLXContext glfwGetGLXContext(GLFWwindow* window); |
||||
#endif |
||||
|
||||
#if defined(GLFW_EXPOSE_NATIVE_EGL) |
||||
/*! @brief Returns the `EGLDisplay` used by GLFW.
|
||||
* @return The `EGLDisplay` used by GLFW. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI EGLDisplay glfwGetEGLDisplay(void); |
||||
/*! @brief Returns the `EGLContext` of the specified window.
|
||||
* @return The `EGLContext` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI EGLContext glfwGetEGLContext(GLFWwindow* window); |
||||
/*! @brief Returns the `EGLSurface` of the specified window.
|
||||
* @return The `EGLSurface` of the specified window. |
||||
* @ingroup native |
||||
*/ |
||||
GLFWAPI EGLSurface glfwGetEGLSurface(GLFWwindow* window); |
||||
#endif |
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|
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#ifdef __cplusplus |
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} |
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#endif |
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|
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#endif /* _glfw3_native_h_ */ |
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