@ -5638,7 +5638,7 @@ inline float ImGui::RoundScalar(float value, int decimal_precision) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // So when our value is 1.99999 with a precision of 0.001 we'll end up rounding to 2.0
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // FIXME: Investigate better rounding methods
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    static  const  float  min_steps [ 10 ]  =  {  1.0f ,  0.1f ,  0.01f ,  0.001f ,  0.0001f ,  0.00001f ,  0.000001f ,  0.0000001f ,  0.00000001f ,  0.000000001f  } ;  
  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    float  min_step  =  ( decimal_precision  > =  0  & &  decimal_precision  <  10 )  ?  min_steps [ decimal_precision ]  :  ( 1.0f  /  powf ( 10.0f ,  ( float ) decimal_precision ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    float  min_step  =  ( decimal_precision  > =  0  & &  decimal_precision  <  10 )  ?  min_steps [ decimal_precision ]  :  powf ( 10.0f ,  ( float ) - decimal_precision ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    bool  negative  =  value  <  0.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    value  =  fabsf ( value ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    float  remainder  =  fmodf ( value ,  min_step ) ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -7366,7 +7366,7 @@ bool ImGui::InputScalarEx(const char* label, ImGuiDataType data_type, void* data 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					bool  ImGui : : InputFloat ( const  char *  label ,  float *  v ,  float  step ,  float  step_fast ,  int  decimal_precision ,  ImGuiInputTextFlags  extra_flags )  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					{  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    char  display_format [ 16 ] ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( decimal_precision )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( decimal_precision  <  0  )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        strcpy ( display_format ,  " %f " ) ;       // Ideally we'd have a minimum decimal precision of 1 to visually denote that this is a float, while hiding non-significant digits? %f doesn't have a minimum of 1
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    else   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        ImFormatString ( display_format ,  16 ,  " %%%df " ,  decimal_precision ) ;