@ -284,25 +284,36 @@ namespace ImGui 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Image ( ImTextureID  user_texture_id ,  const  ImVec2 &  size ,  const  ImVec2 &  uv0  =  ImVec2 ( 0 , 0 ) ,  const  ImVec2 &  uv1  =  ImVec2 ( 1 , 1 ) ,  const  ImVec4 &  tint_col  =  ImVec4 ( 1 , 1 , 1 , 1 ) ,  const  ImVec4 &  border_col  =  ImVec4 ( 0 , 0 , 0 , 0 ) ) ;   
					 
					 
					 
					    IMGUI_API  void           Image ( ImTextureID  user_texture_id ,  const  ImVec2 &  size ,  const  ImVec2 &  uv0  =  ImVec2 ( 0 , 0 ) ,  const  ImVec2 &  uv1  =  ImVec2 ( 1 , 1 ) ,  const  ImVec4 &  tint_col  =  ImVec4 ( 1 , 1 , 1 , 1 ) ,  const  ImVec4 &  border_col  =  ImVec4 ( 0 , 0 , 0 , 0 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ImageButton ( ImTextureID  user_texture_id ,  const  ImVec2 &  size ,  const  ImVec2 &  uv0  =  ImVec2 ( 0 , 0 ) ,   const  ImVec2 &  uv1  =  ImVec2 ( 1 , 1 ) ,  int  frame_padding  =  - 1 ,  const  ImVec4 &  bg_col  =  ImVec4 ( 0 , 0 , 0 , 1 ) ,  const  ImVec4 &  tint_col  =  ImVec4 ( 1 , 1 , 1 , 1 ) ) ;     // <0 frame_padding uses default frame padding settings. 0 for no padding
   
					 
					 
					 
					    IMGUI_API  bool           ImageButton ( ImTextureID  user_texture_id ,  const  ImVec2 &  size ,  const  ImVec2 &  uv0  =  ImVec2 ( 0 , 0 ) ,   const  ImVec2 &  uv1  =  ImVec2 ( 1 , 1 ) ,  int  frame_padding  =  - 1 ,  const  ImVec4 &  bg_col  =  ImVec4 ( 0 , 0 , 0 , 1 ) ,  const  ImVec4 &  tint_col  =  ImVec4 ( 1 , 1 , 1 , 1 ) ) ;     // <0 frame_padding uses default frame padding settings. 0 for no padding
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           CollapsingHeader ( const  char *  label ,  const  char *  str_id  =  NULL ,  bool  display_frame  =  true ,  bool  default_open  =  false ) ;   
					 
					 
					 
					    IMGUI_API  bool           CollapsingHeader ( const  char *  label ,  const  char *  str_id  =  NULL ,  bool  display_frame  =  true ,  bool  default_open  =  false ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           Checkbox ( const  char *  label ,  bool *  v ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           CheckboxFlags ( const  char *  label ,  unsigned  int *  flags ,  unsigned  int  flags_value ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           RadioButton ( const  char *  label ,  bool  active ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           RadioButton ( const  char *  label ,  int *  v ,  int  v_button ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  const  char * *  items ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  const  char *  items_separated_by_zeros ,  int  height_in_items  =  - 1 ) ;       // separate items with \0, end item-list with \0\0
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  bool  ( * items_getter ) ( void *  data ,  int  idx ,  const  char * *  out_text ) ,  void *  data ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           ColorButton ( const  ImVec4 &  col ,  bool  small_height  =  false ,  bool  outline_border  =  true ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           ColorEdit3 ( const  char *  label ,  float  col [ 3 ] ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  bool           ColorEdit4 ( const  char *  label ,  float  col [ 4 ] ,  bool  show_alpha  =  true ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  void           ColorEditMode ( ImGuiColorEditMode  mode ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  void           PlotLines ( const  char *  label ,  const  float *  values ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ,  size_t  stride  =  sizeof ( float ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  void           PlotLines ( const  char *  label ,  float  ( * values_getter ) ( void *  data ,  int  idx ) ,  void *  data ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  void           PlotHistogram ( const  char *  label ,  const  float *  values ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ,  size_t  stride  =  sizeof ( float ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    IMGUI_API  void           PlotHistogram ( const  char *  label ,  float  ( * values_getter ) ( void *  data ,  int  idx ) ,  void *  data ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    // Widgets: Sliders (tip: ctrl+click on a slider to input text)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderFloat ( const  char *  label ,  float *  v ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;      // adjust display_format to decorate the value with a prefix or a suffix. Use power!=1.0 for logarithmic sliders
   
					 
					 
					 
					    IMGUI_API  bool           SliderFloat ( const  char *  label ,  float *  v ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;      // adjust display_format to decorate the value with a prefix or a suffix. Use power!=1.0 for logarithmic sliders
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderFloat2 ( const  char *  label ,  float  v [ 2 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderFloat2 ( const  char *  label ,  float  v [ 2 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderFloat3 ( const  char *  label ,  float  v [ 3 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderFloat3 ( const  char *  label ,  float  v [ 3 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderFloat4 ( const  char *  label ,  float  v [ 4 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderFloat4 ( const  char *  label ,  float  v [ 4 ] ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderAngle ( const  char *  label ,  float *  v ,  float  v_degrees_min  =  - 360.0f ,  float  v_degrees_max  =  + 360.0f ) ;      // *v in radians
   
					 
					 
					 
					    IMGUI_API  bool           SliderAngle ( const  char *  label ,  float *  v_rad  ,  float  v_degrees_min  =  - 360.0f ,  float  v_degrees_max  =  + 360.0f ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderInt ( const  char *  label ,  int *  v ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderInt ( const  char *  label ,  int *  v ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderInt2 ( const  char *  label ,  int  v [ 2 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderInt2 ( const  char *  label ,  int  v [ 2 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderInt3 ( const  char *  label ,  int  v [ 3 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderInt3 ( const  char *  label ,  int  v [ 3 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           SliderInt4 ( const  char *  label ,  int  v [ 4 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
					 
					 
					 
					    IMGUI_API  bool           SliderInt4 ( const  char *  label ,  int  v [ 4 ] ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           VSliderFloat ( const  char *  label ,  const  ImVec2 &  size ,  float *  v ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
					 
					 
					 
					    IMGUI_API  bool           VSliderFloat ( const  char *  label ,  const  ImVec2 &  size ,  float *  v ,  float  v_min ,  float  v_max ,  const  char *  display_format  =  " %.3f " ,  float  power  =  1.0f ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           VSliderInt ( const  char *  label ,  const  ImVec2 &  size ,  int *  v ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
					 
					 
					 
					    IMGUI_API  bool           VSliderInt ( const  char *  label ,  const  ImVec2 &  size ,  int *  v ,  int  v_min ,  int  v_max ,  const  char *  display_format  =  " %.0f " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           PlotLines ( const  char *  label ,  const  float *  values ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ,  size_t  stride  =  sizeof ( float ) ) ;   
					 
					 
					 
					
 
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           PlotLines ( const  char *  label ,  float  ( * values_getter ) ( void *  data ,  int  idx ) ,  void *  data ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ) ;   
					 
					 
					 
					    // Widgets: Input
   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           PlotHistogram ( const  char *  label ,  const  float *  values ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ,  size_t  stride  =  sizeof ( float ) ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           PlotHistogram ( const  char *  label ,  float  ( * values_getter ) ( void *  data ,  int  idx ) ,  void *  data ,  int  values_count ,  int  values_offset  =  0 ,  const  char *  overlay_text  =  NULL ,  float  scale_min  =  FLT_MAX ,  float  scale_max  =  FLT_MAX ,  ImVec2  graph_size  =  ImVec2 ( 0 , 0 ) ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Checkbox ( const  char *  label ,  bool *  v ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           CheckboxFlags ( const  char *  label ,  unsigned  int *  flags ,  unsigned  int  flags_value ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           RadioButton ( const  char *  label ,  bool  active ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           RadioButton ( const  char *  label ,  int *  v ,  int  v_button ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputText ( const  char *  label ,  char *  buf ,  size_t  buf_size ,  ImGuiInputTextFlags  flags  =  0 ,  ImGuiTextEditCallback  callback  =  NULL ,  void *  user_data  =  NULL ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputText ( const  char *  label ,  char *  buf ,  size_t  buf_size ,  ImGuiInputTextFlags  flags  =  0 ,  ImGuiTextEditCallback  callback  =  NULL ,  void *  user_data  =  NULL ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputFloat ( const  char *  label ,  float *  v ,  float  step  =  0.0f ,  float  step_fast  =  0.0f ,  int  decimal_precision  =  - 1 ,  ImGuiInputTextFlags  extra_flags  =  0 ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputFloat ( const  char *  label ,  float *  v ,  float  step  =  0.0f ,  float  step_fast  =  0.0f ,  int  decimal_precision  =  - 1 ,  ImGuiInputTextFlags  extra_flags  =  0 ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputFloat2 ( const  char *  label ,  float  v [ 2 ] ,  int  decimal_precision  =  - 1 ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputFloat2 ( const  char *  label ,  float  v [ 2 ] ,  int  decimal_precision  =  - 1 ) ;   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -312,15 +323,8 @@ namespace ImGui 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputInt2 ( const  char *  label ,  int  v [ 2 ] ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputInt2 ( const  char *  label ,  int  v [ 2 ] ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputInt3 ( const  char *  label ,  int  v [ 3 ] ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputInt3 ( const  char *  label ,  int  v [ 3 ] ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           InputInt4 ( const  char *  label ,  int  v [ 4 ] ) ;   
					 
					 
					 
					    IMGUI_API  bool           InputInt4 ( const  char *  label ,  int  v [ 4 ] ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  const  char * *  items ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  const  char *  items_separated_by_zeros ,  int  height_in_items  =  - 1 ) ;       // separate items with \0, end item-list with \0\0
   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Combo ( const  char *  label ,  int *  current_item ,  bool  ( * items_getter ) ( void *  data ,  int  idx ,  const  char * *  out_text ) ,  void *  data ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ColorButton ( const  ImVec4 &  col ,  bool  small_height  =  false ,  bool  outline_border  =  true ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ColorEdit3 ( const  char *  label ,  float  col [ 3 ] ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ColorEdit4 ( const  char *  label ,  float  col [ 4 ] ,  bool  show_alpha  =  true ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           ColorEditMode ( ImGuiColorEditMode  mode ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Trees
   
					 
					 
					 
					    // Widgets: Trees
   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  char *  str_label_id ) ;                                  // if returning 'true' the node is open and the user is responsible for calling TreePop
   
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  char *  str_label_id ) ;                                  // if returning 'true' the node is open and the user is responsible for calling TreePop
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  char *  str_id ,  const  char *  fmt ,  . . . ) ;                  // "
   
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  char *  str_id ,  const  char *  fmt ,  . . . ) ;                  // "
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  void *  ptr_id ,  const  char *  fmt ,  . . . ) ;                  // "
   
					 
					 
					 
					    IMGUI_API  bool           TreeNode ( const  void *  ptr_id ,  const  char *  fmt ,  . . . ) ;                  // "
   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -331,7 +335,7 @@ namespace ImGui 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           TreePop ( ) ;   
					 
					 
					 
					    IMGUI_API  void           TreePop ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           SetNextTreeNodeOpened ( bool  opened ,  ImGuiSetCond  cond  =  0 ) ;           // set next tree node to be opened.
   
					 
					 
					 
					    IMGUI_API  void           SetNextTreeNodeOpened ( bool  opened ,  ImGuiSetCond  cond  =  0 ) ;           // set next tree node to be opened.
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Selectable / Lists
   
					 
					 
					 
					    // Widgets:  Selectable / Lists
   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Selectable ( const  char *  label ,  bool  selected  =  false ,  const  ImVec2 &  size  =  ImVec2 ( 0 , 0 ) ) ;   
					 
					 
					 
					    IMGUI_API  bool           Selectable ( const  char *  label ,  bool  selected  =  false ,  const  ImVec2 &  size  =  ImVec2 ( 0 , 0 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           Selectable ( const  char *  label ,  bool *  p_selected ,  const  ImVec2 &  size  =  ImVec2 ( 0 , 0 ) ) ;   
					 
					 
					 
					    IMGUI_API  bool           Selectable ( const  char *  label ,  bool *  p_selected ,  const  ImVec2 &  size  =  ImVec2 ( 0 , 0 ) ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ListBox ( const  char *  label ,  int *  current_item ,  const  char * *  items ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
					 
					 
					 
					    IMGUI_API  bool           ListBox ( const  char *  label ,  int *  current_item ,  const  char * *  items ,  int  items_count ,  int  height_in_items  =  - 1 ) ;   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -340,7 +344,7 @@ namespace ImGui 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  bool           ListBoxHeader ( const  char *  label ,  int  items_count ,  int  height_in_items  =  - 1 ) ;  // "
   
					 
					 
					 
					    IMGUI_API  bool           ListBoxHeader ( const  char *  label ,  int  items_count ,  int  height_in_items  =  - 1 ) ;  // "
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           ListBoxFooter ( ) ;                                                     // terminate the scrolling region
   
					 
					 
					 
					    IMGUI_API  void           ListBoxFooter ( ) ;                                                     // terminate the scrolling region
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Value() Helpers: output single value in "name: value" format. T ip: freely declare your own within the ImGui namespace!
   
					 
					 
					 
					    // Widgets: Value() Helpers. Output single value in "name: value" format (t ip: freely declare your own within the ImGui namespace!) 
   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  bool  b ) ;   
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  bool  b ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  int  v ) ;   
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  int  v ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  unsigned  int  v ) ;   
					 
					 
					 
					    IMGUI_API  void           Value ( const  char *  prefix ,  unsigned  int  v ) ;   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -348,7 +352,7 @@ namespace ImGui 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Color ( const  char *  prefix ,  const  ImVec4 &  v ) ;   
					 
					 
					 
					    IMGUI_API  void           Color ( const  char *  prefix ,  const  ImVec4 &  v ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           Color ( const  char *  prefix ,  unsigned  int  v ) ;   
					 
					 
					 
					    IMGUI_API  void           Color ( const  char *  prefix ,  unsigned  int  v ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Logging: All text output from your interface are  redirected to tty/file/clipboard. Tree nodes are automatically opened.
   
					 
					 
					 
					    // Logging: all text output from interface is  redirected to tty/file/clipboard. Tree nodes are automatically opened.
   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           LogToTTY ( int  max_depth  =  - 1 ) ;                                        // start logging to tty
   
					 
					 
					 
					    IMGUI_API  void           LogToTTY ( int  max_depth  =  - 1 ) ;                                        // start logging to tty
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           LogToFile ( int  max_depth  =  - 1 ,  const  char *  filename  =  NULL ) ;          // start logging to file
   
					 
					 
					 
					    IMGUI_API  void           LogToFile ( int  max_depth  =  - 1 ,  const  char *  filename  =  NULL ) ;          // start logging to file
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IMGUI_API  void           LogToClipboard ( int  max_depth  =  - 1 ) ;                                  // start logging to OS clipboard
   
					 
					 
					 
					    IMGUI_API  void           LogToClipboard ( int  max_depth  =  - 1 ) ;                                  // start logging to OS clipboard