@ -1140,7 +1140,7 @@ ImGuiStyle::ImGuiStyle() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ItemInnerSpacing         =  ImVec2 ( 4 , 4 ) ;       // Horizontal and vertical spacing between within elements of a composed widget (e.g. a slider and its label)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    TouchExtraPadding        =  ImVec2 ( 0 , 0 ) ;       // Expand reactive bounding box for touch-based system where touch position is not accurate enough. Unfortunately we don't sort widgets so priority on overlap will always be given to the first widget. So don't grow this too much!
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IndentSpacing            =  21.0f ;             // Horizontal spacing when e.g. entering a tree node. Generally == (FontSize + FramePadding.x*2).
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ColumnsMinSpacing        =  6.0f ;              // Minimum horizontal spacing between two columns
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ColumnsMinSpacing        =  6.0f ;              // Minimum horizontal spacing between two columns. Preferably > (FramePadding.x + 1). 
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ScrollbarSize            =  16.0f ;             // Width of the vertical scrollbar, Height of the horizontal scrollbar
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ScrollbarRounding        =  9.0f ;              // Radius of grab corners rounding for scrollbar
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    GrabMinSize              =  10.0f ;             // Minimum width/height of a grab box for slider/scrollbar
   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -5452,6 +5452,7 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > InnerClipRect . Min . y  =  ImFloor ( 0.5f  +  window - > InnerMainRect . Min . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > InnerClipRect . Max . x  =  ImFloor ( 0.5f  +  window - > InnerMainRect . Max . x  -  ImMax ( 0.0f ,  ImFloor ( window - > WindowPadding . x  *  0.5f  -  window - > WindowBorderSize ) ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > InnerClipRect . Max . y  =  ImFloor ( 0.5f  +  window - > InnerMainRect . Max . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // Setup drawing context
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // (NB: That term "drawing context / DC" lost its meaning a long time ago. Initially was meant to hold transient data only. Nowadays difference between window-> and window->DC-> is dubious.)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . Indent . x  =  0.0f  +  window - > WindowPadding . x  -  window - > Scroll . x ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8434,12 +8435,12 @@ int ImGui::GetColumnsCount() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					static  float  OffsetNormToPixels ( const  ImGuiColumns *  columns ,  float  offset_norm )  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					{  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    return  offset_norm  *  ( columns - > MaxX  -  columns - > MinX ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    return  offset_norm  *  ( columns - > Off MaxX  -  columns - > Off MinX) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					static  float  PixelsToOffsetNorm ( const  ImGuiColumns *  columns ,  float  offset )  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					{  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    return  offset  /  ( columns - > MaxX  -  columns - > MinX ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    return  offset  /  ( columns - > Off MaxX  -  columns - > Off MinX) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					static  const  float  COLUMNS_HIT_RECT_HALF_WIDTH  =  4.0f ;  
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8472,7 +8473,7 @@ float ImGui::GetColumnOffset(int column_index) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( column_index  <  columns - > Columns . Size ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  t  =  columns - > Columns [ column_index ] . OffsetNorm ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  x_offset  =  ImLerp ( columns - > MinX ,  columns - > MaxX ,  t ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  x_offset  =  ImLerp ( columns - > Off MinX,  columns - > Off MaxX,  t ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    return  x_offset ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8515,8 +8516,8 @@ void ImGui::SetColumnOffset(int column_index, float offset) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  width  =  preserve_width  ?  GetColumnWidthEx ( columns ,  column_index ,  columns - > IsBeingResized )  :  0.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( ! ( columns - > Flags  &  ImGuiColumnsFlags_NoForceWithinWindow ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        offset  =  ImMin ( offset ,  columns - > MaxX  -  g . Style . ColumnsMinSpacing  *  ( columns - > Count  -  column_index ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Columns [ column_index ] . OffsetNorm  =  PixelsToOffsetNorm ( columns ,  offset  -  columns - > MinX ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        offset  =  ImMin ( offset ,  columns - > Off MaxX  -  g . Style . ColumnsMinSpacing  *  ( columns - > Count  -  column_index ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Columns [ column_index ] . OffsetNorm  =  PixelsToOffsetNorm ( columns ,  offset  -  columns - > Off MinX) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( preserve_width )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        SetColumnOffset ( column_index  +  1 ,  offset  +  ImMax ( g . Style . ColumnsMinSpacing ,  width ) ) ;   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8551,7 +8552,7 @@ void ImGui::PushColumnsBackground() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiColumns *  columns  =  window - > DC . CurrentColumns ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DrawList - > ChannelsSetCurrent ( 0 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    int  cmd_size  =  window - > DrawList - > CmdBuffer . Size ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    PushClipRect ( columns - > Backup ClipRect. Min ,  columns - > Backup ClipRect. Max ,  false ) ;  
  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    PushClipRect ( columns - > Host ClipRect. Min ,  columns - > Host ClipRect. Max ,  false ) ;  
  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( cmd_size  = =  window - > DrawList - > CmdBuffer . Size ) ;  // Being in channel 0 this should not have created an ImDrawCmd
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8597,9 +8598,8 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( columns_count  > =  1 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( window - > DC . CurrentColumns  = =  NULL ) ;  // Nested columns are currently not supported
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiID  id  =  GetColumnsID ( str_id ,  columns_count ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Acquire storage for the columns set
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiID  id  =  GetColumnsID ( str_id ,  columns_count ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiColumns *  columns  =  FindOrCreateColumns ( window ,  id ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( columns - > ID  = =  id ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Current  =  0 ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8609,11 +8609,11 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Set state for first column
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  content_region_width  =  ( window - > SizeContentsExplicit . x  ! =  0.0f )  ?  ( window - > SizeContentsExplicit . x )  :  ( window - > InnerClipRect . Max . x  -  window - > Pos . x ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > MinX  =  window - > DC . Indent . x  -  g . Style . ItemSpacing . x ;  // Lock our horizontal range
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > MaxX  =  ImMax ( content_region_width  -  window - > Scroll . x ,  columns - > MinX  +  1.0f ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Backup CursorPosY  =  window - > DC . CursorPos . y ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Backup CursorMaxPosX  =  window - > DC . CursorMaxPos . x ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Backup ClipRect  =  window - > ClipRect ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Off MinX  =  window - > DC . Indent . x  -  g . Style . ItemSpacing . x ;  // Lock our horizontal range
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Off MaxX  =  ImMax ( content_region_width  -  window - > Scroll . x ,  columns - > Off MinX  +  1.0f ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Host CursorPosY  =  window - > DC . CursorPos . y ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Host CursorMaxPosX  =  window - > DC . CursorMaxPos . x ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > Host ClipRect  =  window - > ClipRect ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > LineMinY  =  columns - > LineMaxY  =  window - > DC . CursorPos . y ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . ColumnsOffset . x  =  0.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . CursorPos . x  =  ( float ) ( int ) ( window - > Pos . x  +  window - > DC . Indent . x  +  window - > DC . ColumnsOffset . x ) ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8622,7 +8622,7 @@ void ImGui::BeginColumns(const char* str_id, int columns_count, ImGuiColumnsFlag 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( columns - > Columns . Size  ! =  0  & &  columns - > Columns . Size  ! =  columns_count  +  1 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        columns - > Columns . resize ( 0 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Initialize defaults
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Initialize default width s
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > IsFirstFrame  =  ( columns - > Columns . Size  = =  0 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( columns - > Columns . Size  = =  0 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8668,17 +8668,19 @@ void ImGui::EndColumns() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DrawList - > ChannelsMerge ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  ImGuiColumnsFlags  flags  =  columns - > Flags ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    columns - > LineMaxY  =  ImMax ( columns - > LineMaxY ,  window - > DC . CursorPos . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . CursorPos . y  =  columns - > LineMaxY ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( ! ( columns - > F lags  &  ImGuiColumnsFlags_GrowParentContentsSize ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . CursorMaxPos . x  =  columns - > Backup CursorMaxPosX;   // Restore cursor max pos, as columns don't grow parent
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( ! ( f lags  &  ImGuiColumnsFlags_GrowParentContentsSize ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . CursorMaxPos . x  =  columns - > Host CursorMaxPosX;   // Restore cursor max pos, as columns don't grow parent
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Draw columns borders and handle resize
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // The IsBeingResized flag ensure we preserve pre-resize columns width so back-and-forth are not lossy
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    bool  is_being_resized  =  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( ! ( columns - > F lags  &  ImGuiColumnsFlags_NoBorder )  & &  ! window - > SkipItems )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( ! ( f lags  &  ImGuiColumnsFlags_NoBorder )  & &  ! window - > SkipItems )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // We clip Y boundaries CPU side because very long triangles are mishandled by some GPU drivers.
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        const  float  y1  =  ImMax ( columns - > Backup CursorPosY,  window - > ClipRect . Min . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        const  float  y1  =  ImMax ( columns - > Host CursorPosY,  window - > ClipRect . Min . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        const  float  y2  =  ImMin ( window - > DC . CursorPos . y ,  window - > ClipRect . Max . y ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        int  dragging_column  =  - 1 ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for  ( int  n  =  1 ;  n  <  columns - > Count ;  n + + )   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8693,7 +8695,7 @@ void ImGui::EndColumns() 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                continue ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            bool  hovered  =  false ,  held  =  false ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( ! ( columns - > F lags  &  ImGuiColumnsFlags_NoResize ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( ! ( f lags  &  ImGuiColumnsFlags_NoResize ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                ButtonBehavior ( column_hit_rect ,  column_id ,  & hovered ,  & held ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                if  ( hovered  | |  held )   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8745,6 +8747,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        BeginColumns ( id ,  columns_count ,  flags ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					//-----------------------------------------------------------------------------
  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					// [SECTION] DRAG AND DROP
  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					//-----------------------------------------------------------------------------
  
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -9692,7 +9695,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            if  ( ! ImGui : : TreeNode ( ( void * ) ( uintptr_t ) columns - > ID ,  " Columns Id: 0x%08X, Count: %d, Flags: 0x%04X " ,  columns - > ID ,  columns - > Count ,  columns - > Flags ) )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                return ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ImGui : : BulletText ( " Width: %.1f (MinX: %.1f, MaxX: %.1f) " ,  columns - > MaxX  -  columns - > MinX ,  columns - > MinX ,  columns - > MaxX ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ImGui : : BulletText ( " Width: %.1f (MinX: %.1f, MaxX: %.1f) " ,  columns - > Off MaxX  -  columns - > Off MinX,  columns - > Off MinX,  columns - > Off MaxX) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            for  ( int  column_n  =  0 ;  column_n  <  columns - > Columns . Size ;  column_n + + )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					                ImGui : : BulletText ( " Column %02d: OffsetNorm %.3f (= %.1f px) " ,  column_n ,  columns - > Columns [ column_n ] . OffsetNorm ,  OffsetNormToPixels ( columns ,  columns - > Columns [ column_n ] . OffsetNorm ) ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            ImGui : : TreePop ( ) ;