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@ -57,6 +57,8 @@ Other Changes: |
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- Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again. |
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- Tab Bar: Made it possible to append to an existing tab bar by calling BeginTabBar()/EndTabBar() again. |
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- Tab Bar: Fixed using more than 128 tabs in a tab bar (scrolling policy recommended). |
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- Tab Bar: Fixed using more than 128 tabs in a tab bar (scrolling policy recommended). |
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- Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521) |
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- Tab Bar: Do not display a tooltip if the name already fits over a given tab. (#3521) |
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- Drag and Drop: Fix losing drop source ActiveID (and often source tooltip) when opening a TreeNode() |
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or CollapsingHeader() while dragging. (#1738) |
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- Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging |
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- Drag and Drop: Fix drag and drop to tie same-size drop targets by choosen the later one. Fixes dragging |
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into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat] |
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into a full-window-sized dockspace inside a zero-padded window. (#3519, #2717) [@Black-Cat] |
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- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...) |
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- Backends: OpenGL3: Use glGetString(GL_VERSION) query instead of glGetIntegerv(GL_MAJOR_VERSION, ...) |
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