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					@ -4056,9 +4056,10 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal) | 
				
			
			
		
	
		
			
				
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					    bool other_scrollbar = (horizontal ? window->ScrollbarY : window->ScrollbarX); | 
				
			
			
		
	
		
			
				
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					    float other_scrollbar_size_w = other_scrollbar ? style.ScrollbarSize : 0.0f; | 
				
			
			
		
	
		
			
				
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					    const ImRect window_rect = window->Rect(); | 
				
			
			
		
	
		
			
				
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					    const float border_offset = (window->Flags & ImGuiWindowFlags_ShowBorders) ? 1.0f : 0.0f; | 
				
			
			
		
	
		
			
				
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					    ImRect bb = horizontal | 
				
			
			
		
	
		
			
				
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					        ? ImRect(window->Pos.x, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w, window_rect.Max.y) | 
				
			
			
		
	
		
			
				
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					        : ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight(), window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w); | 
				
			
			
		
	
		
			
				
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					        ? ImRect(window->Pos.x + border_offset, window_rect.Max.y - style.ScrollbarSize, window_rect.Max.x - other_scrollbar_size_w, window_rect.Max.y) | 
				
			
			
		
	
		
			
				
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					        : ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + window->TitleBarHeight() + border_offset, window_rect.Max.x, window_rect.Max.y - other_scrollbar_size_w); | 
				
			
			
		
	
		
			
				
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					    float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding; | 
				
			
			
		
	
		
			
				
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					    int window_rounding_corners; | 
				
			
			
		
	
	
		
			
				
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