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					@ -9183,23 +9183,24 @@ void ImGui::ShowMetricsWindow(bool* opened) | 
				
			
			
		
	
		
		
			
				
					
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					                for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuffer.end(); elem_offset += pcmd->ElemCount, pcmd++) | 
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					                for (const ImDrawCmd* pcmd = draw_list->CmdBuffer.begin(); pcmd < draw_list->CmdBuffer.end(); elem_offset += pcmd->ElemCount, pcmd++) | 
				
			
			
		
	
		
		
			
				
					
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					                { | 
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					                { | 
				
			
			
		
	
		
		
			
				
					
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					                    if (pcmd->UserCallback) | 
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					                    if (pcmd->UserCallback) | 
				
			
			
		
	
		
		
			
				
					
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					                        ImGui::BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData); | 
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					                    else | 
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					                    { | 
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					                    { | 
				
			
			
		
	
		
		
			
				
					
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					                        ImGui::BulletText("Draw %d indexed vtx, tex = %p, clip_rect = (%.0f,%.0f)..(%.0f,%.0f)", pcmd->ElemCount, pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); | 
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					                        ImGui::BulletText("Callback %p, user_data %p", pcmd->UserCallback, pcmd->UserCallbackData); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                        continue; | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                    ImGui::BulletText("Draw %d %s vtx, tex = %p, clip_rect = (%.0f,%.0f)..(%.0f,%.0f)", pcmd->ElemCount, draw_list->IdxBuffer.Size > 0 ? "indexed" : "non-indexed", pcmd->TextureId, pcmd->ClipRect.x, pcmd->ClipRect.y, pcmd->ClipRect.z, pcmd->ClipRect.w); | 
				
			
			
		
	
		
		
			
				
					
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					                    if (show_clip_rects && ImGui::IsItemHovered()) | 
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					                    if (show_clip_rects && ImGui::IsItemHovered()) | 
				
			
			
		
	
		
		
			
				
					
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					                    { | 
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					                    { | 
				
			
			
		
	
		
		
			
				
					
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					                        ImRect clip_rect = pcmd->ClipRect; | 
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					                        ImRect clip_rect = pcmd->ClipRect; | 
				
			
			
		
	
		
		
			
				
					
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					                        ImRect vtxs_rect; | 
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					                        ImRect vtxs_rect; | 
				
			
			
		
	
		
		
			
				
					
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					                        ImDrawIdx* idx_buffer = (draw_list->IdxBuffer.Size > 0) ? draw_list->IdxBuffer.Data : NULL; | 
				
			
			
		
	
		
		
			
				
					
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					                        for (int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++) | 
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					                        for (int i = elem_offset; i < elem_offset + (int)pcmd->ElemCount; i++) | 
				
			
			
		
	
		
		
			
				
					
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					                                vtxs_rect.Add(draw_list->VtxBuffer[draw_list->IdxBuffer[i]].pos); | 
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					                            vtxs_rect.Add(draw_list->VtxBuffer[idx_buffer ? idx_buffer[i] : i].pos); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					                        GImGui->OverlayDrawList.PushClipRectFullScreen(); | 
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					                        GImGui->OverlayDrawList.PushClipRectFullScreen(); | 
				
			
			
		
	
		
		
			
				
					
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					                        clip_rect.Round(); GImGui->OverlayDrawList.AddRect(clip_rect.Min, clip_rect.Max, ImColor(255,255,0)); | 
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					                        clip_rect.Round(); GImGui->OverlayDrawList.AddRect(clip_rect.Min, clip_rect.Max, ImColor(255,255,0)); | 
				
			
			
		
	
		
		
			
				
					
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					                        vtxs_rect.Round(); GImGui->OverlayDrawList.AddRect(vtxs_rect.Min, vtxs_rect.Max, ImColor(255,0,255)); | 
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					                        vtxs_rect.Round(); GImGui->OverlayDrawList.AddRect(vtxs_rect.Min, vtxs_rect.Max, ImColor(255,0,255)); | 
				
			
			
		
	
		
		
			
				
					
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					                        GImGui->OverlayDrawList.PopClipRect(); | 
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					                        GImGui->OverlayDrawList.PopClipRect(); | 
				
			
			
		
	
		
		
			
				
					
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					                    } | 
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					                    } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                } | 
				
			
			
		
	
		
		
			
				
					
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					                } | 
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					                ImGui::TreePop(); | 
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					                ImGui::TreePop(); | 
				
			
			
		
	
		
		
			
				
					
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					            } | 
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					            } | 
				
			
			
		
	
		
		
			
				
					
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