|  |  | @ -361,7 +361,7 @@ void ImGui::ShowDemoWindow(bool* p_open) | 
			
		
	
		
		
			
				
					
					|  |  |  |                 ImGui::DragInt("drag int", &i1, 1); |  |  |  |                 ImGui::DragInt("drag int", &i1, 1); | 
			
		
	
		
		
			
				
					
					|  |  |  |                 ImGui::SameLine(); ShowHelpMarker("Click and drag to edit value.\nHold SHIFT/ALT for faster/slower edit.\nDouble-click or CTRL+click to input value."); |  |  |  |                 ImGui::SameLine(); ShowHelpMarker("Click and drag to edit value.\nHold SHIFT/ALT for faster/slower edit.\nDouble-click or CTRL+click to input value."); | 
			
		
	
		
		
			
				
					
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					|  |  |  |                 ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%.0f%%"); |  |  |  |                 ImGui::DragInt("drag int 0..100", &i2, 1, 0, 100, "%d%%"); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |                 static float f1=1.00f, f2=0.0067f; |  |  |  |                 static float f1=1.00f, f2=0.0067f; | 
			
		
	
		
		
			
				
					
					|  |  |  |                 ImGui::DragFloat("drag float", &f1, 0.005f); |  |  |  |                 ImGui::DragFloat("drag float", &f1, 0.005f); | 
			
		
	
	
		
		
			
				
					|  |  | @ -996,7 +996,7 @@ void ImGui::ShowDemoWindow(bool* p_open) | 
			
		
	
		
		
			
				
					
					|  |  |  |             static float begin = 10, end = 90; |  |  |  |             static float begin = 10, end = 90; | 
			
		
	
		
		
			
				
					
					|  |  |  |             static int begin_i = 100, end_i = 1000; |  |  |  |             static int begin_i = 100, end_i = 1000; | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::DragFloatRange2("range", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%"); |  |  |  |             ImGui::DragFloatRange2("range", &begin, &end, 0.25f, 0.0f, 100.0f, "Min: %.1f %%", "Max: %.1f %%"); | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %.0f units", "Max: %.0f units"); |  |  |  |             ImGui::DragIntRange2("range int (no bounds)", &begin_i, &end_i, 5, 0, 0, "Min: %d units", "Max: %d units"); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             ImGui::TreePop(); |  |  |  |             ImGui::TreePop(); | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1371,9 +1371,9 @@ void ImGui::ShowDemoWindow(bool* p_open) | 
			
		
	
		
		
			
				
					
					|  |  |  |             static int track_line = 50, scroll_to_px = 200; |  |  |  |             static int track_line = 50, scroll_to_px = 200; | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::Checkbox("Track", &track); |  |  |  |             ImGui::Checkbox("Track", &track); | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::PushItemWidth(100); |  |  |  |             ImGui::PushItemWidth(100); | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::SameLine(130); track |= ImGui::DragInt("##line", &track_line, 0.25f, 0, 99, "Line = %.0f"); |  |  |  |             ImGui::SameLine(130); track |= ImGui::DragInt("##line", &track_line, 0.25f, 0, 99, "Line = %d"); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             bool scroll_to = ImGui::Button("Scroll To Pos"); |  |  |  |             bool scroll_to = ImGui::Button("Scroll To Pos"); | 
			
		
	
		
		
			
				
					
					|  |  |  |             ImGui::SameLine(130); scroll_to |= ImGui::DragInt("##pos_y", &scroll_to_px, 1.00f, 0, 9999, "Y = %.0f px"); |  |  |  |             ImGui::SameLine(130); scroll_to |= ImGui::DragInt("##pos_y", &scroll_to_px, 1.00f, 0, 9999, "Y = %d px"); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             ImGui::PopItemWidth(); |  |  |  |             ImGui::PopItemWidth(); | 
			
		
	
		
		
			
				
					
					|  |  |  |             if (scroll_to) track = false; |  |  |  |             if (scroll_to) track = false; | 
			
		
	
		
		
			
				
					
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