|  |  | @ -644,7 +644,6 @@ | 
			
		
	
		
		
			
				
					
					|  |  |  | static bool             IsKeyPressedMap(ImGuiKey key, bool repeat = true); |  |  |  | static bool             IsKeyPressedMap(ImGuiKey key, bool repeat = true); | 
			
		
	
		
		
			
				
					
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					|  |  |  | static ImFont*          GetDefaultFont(); |  |  |  | static ImFont*          GetDefaultFont(); | 
			
		
	
		
		
			
				
					
					|  |  |  | static void             SetCurrentFont(ImFont* font); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  | static void             SetCurrentWindow(ImGuiWindow* window); |  |  |  | static void             SetCurrentWindow(ImGuiWindow* window); | 
			
		
	
		
		
			
				
					
					|  |  |  | static void             SetWindowScrollX(ImGuiWindow* window, float new_scroll_x); |  |  |  | static void             SetWindowScrollX(ImGuiWindow* window, float new_scroll_x); | 
			
		
	
		
		
			
				
					
					|  |  |  | static void             SetWindowScrollY(ImGuiWindow* window, float new_scroll_y); |  |  |  | static void             SetWindowScrollY(ImGuiWindow* window, float new_scroll_y); | 
			
		
	
	
		
		
			
				
					|  |  | @ -5276,7 +5275,7 @@ static ImFont* GetDefaultFont() | 
			
		
	
		
		
			
				
					
					|  |  |  |     return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; |  |  |  |     return g.IO.FontDefault ? g.IO.FontDefault : g.IO.Fonts->Fonts[0]; | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | static void SetCurrentFont(ImFont* font) |  |  |  | void ImGui::SetCurrentFont(ImFont* font) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | { |  |  |  | { | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImGuiContext& g = *GImGui; |  |  |  |     ImGuiContext& g = *GImGui; | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(font && font->IsLoaded());    // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
 |  |  |  |     IM_ASSERT(font && font->IsLoaded());    // Font Atlas not created. Did you call io.Fonts->GetTexDataAsRGBA32 / GetTexDataAsAlpha8 ?
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