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					@ -706,6 +706,7 @@ ImGuiStyle::ImGuiStyle() | 
				
			
			
		
	
		
			
				
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					    WindowRounding          = 9.0f;             // Radius of window corners rounding. Set to 0.0f to have rectangular windows
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					    WindowTitleAlign        = ImVec2(0.0f,0.5f);// Alignment for title bar text
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					    ChildRounding           = 0.0f;             // Radius of child window corners rounding. Set to 0.0f to have rectangular child windows
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					    PopupRounding           = 0.0f;             // Radius of popup window corners rounding. Set to 0.0f to have rectangular child windows
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					    FramePadding            = ImVec2(4,3);      // Padding within a framed rectangle (used by most widgets)
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					    FrameRounding           = 0.0f;             // Radius of frame corners rounding. Set to 0.0f to have rectangular frames (used by most widgets).
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					    ItemSpacing             = ImVec2(8,4);      // Horizontal and vertical spacing between widgets/lines
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					@ -735,6 +736,7 @@ void ImGuiStyle::ScaleAllSizes(float scale_factor) | 
				
			
			
		
	
		
			
				
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					    WindowMinSize = ImFloor(WindowMinSize * scale_factor); | 
				
			
			
		
	
		
			
				
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					    WindowRounding = ImFloor(WindowRounding * scale_factor); | 
				
			
			
		
	
		
			
				
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					    ChildRounding = ImFloor(ChildRounding * scale_factor); | 
				
			
			
		
	
		
			
				
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					    PopupRounding = ImFloor(PopupRounding * scale_factor); | 
				
			
			
		
	
		
			
				
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					    FramePadding = ImFloor(FramePadding * scale_factor); | 
				
			
			
		
	
		
			
				
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					    FrameRounding = ImFloor(FrameRounding * scale_factor); | 
				
			
			
		
	
		
			
				
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					    ItemSpacing = ImFloor(ItemSpacing * scale_factor); | 
				
			
			
		
	
	
		
			
				
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					@ -4263,8 +4265,8 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) | 
				
			
			
		
	
		
			
				
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					        window->WindowPadding = style.WindowPadding; | 
				
			
			
		
	
		
			
				
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					        if ((flags & ImGuiWindowFlags_ChildWindow) && !(flags & (ImGuiWindowFlags_AlwaysUseWindowPadding | ImGuiWindowFlags_ShowBorders | ImGuiWindowFlags_ComboBox | ImGuiWindowFlags_Popup))) | 
				
			
			
		
	
		
			
				
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					            window->WindowPadding = ImVec2(0.0f, (flags & ImGuiWindowFlags_MenuBar) ? style.WindowPadding.y : 0.0f); | 
				
			
			
		
	
		
			
				
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					        window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : style.WindowRounding; | 
				
			
			
		
	
		
			
				
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					        window->WindowBorderSize = (flags & ImGuiWindowFlags_ShowBorders) ? 1.0f : 0.0f; | 
				
			
			
		
	
		
			
				
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					        window->WindowRounding = (flags & ImGuiWindowFlags_ChildWindow) ? style.ChildRounding : ((flags & ImGuiWindowFlags_Popup) && !(flags & ImGuiWindowFlags_Modal)) ? style.PopupRounding : style.WindowRounding; | 
				
			
			
		
	
		
			
				
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					        const float window_rounding = window->WindowRounding; | 
				
			
			
		
	
		
			
				
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					        // Calculate auto-fit size, handle automatic resize
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					@ -5038,6 +5040,7 @@ static const ImGuiStyleVarInfo GStyleVarInfo[ImGuiStyleVar_Count_] = | 
				
			
			
		
	
		
			
				
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					    { ImGuiDataType_Float,  (ImU32)IM_OFFSETOF(ImGuiStyle, WindowRounding) },       // ImGuiStyleVar_WindowRounding
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					    { ImGuiDataType_Float2, (ImU32)IM_OFFSETOF(ImGuiStyle, WindowMinSize) },        // ImGuiStyleVar_WindowMinSize
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					    { ImGuiDataType_Float,  (ImU32)IM_OFFSETOF(ImGuiStyle, ChildRounding) },        // ImGuiStyleVar_ChildRounding
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					    { ImGuiDataType_Float,  (ImU32)IM_OFFSETOF(ImGuiStyle, PopupRounding) },        // ImGuiStyleVar_PopupRounding
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					    { ImGuiDataType_Float2, (ImU32)IM_OFFSETOF(ImGuiStyle, FramePadding) },         // ImGuiStyleVar_FramePadding
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					    { ImGuiDataType_Float,  (ImU32)IM_OFFSETOF(ImGuiStyle, FrameRounding) },        // ImGuiStyleVar_FrameRounding
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					    { ImGuiDataType_Float2, (ImU32)IM_OFFSETOF(ImGuiStyle, ItemSpacing) },          // ImGuiStyleVar_ItemSpacing
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