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@ -76,6 +76,7 @@ Other Changes: |
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- Examples: OpenGL3: Made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. |
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- Examples: OpenGL3: Made the example app default to GL 3.0 + GLSL 130 (instead of GL 3.2 + GLSL 150) unless on Mac. |
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- Examples: OpenGL3: Added error output when shaders fail to compile/link. |
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- Examples: OpenGL3: Added error output when shaders fail to compile/link. |
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- Examples: DirectX10, DirectX11: Fixed unreleased resources in Init and Shutdown functions. (#1944) |
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- Examples: DirectX10, DirectX11: Fixed unreleased resources in Init and Shutdown functions. (#1944) |
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- Examples: DirectX11: Querying for IDXGIFactory instead of IDXGIFactory1 to increase compatibility. (#1989) [@matt77hias] |
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- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor. |
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- Examples: Win32, Glfw, SDL: Added support for the ImGuiMouseCursor_Hand cursor. |
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