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@ -4052,8 +4052,16 @@ void ImGui::InputTextDeactivateHook(ImGuiID id) |
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if (id == 0 || state->ID != id) |
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return; |
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g.InputTextDeactivatedState.ID = state->ID; |
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g.InputTextDeactivatedState.TextA.resize(state->CurLenA + 1); |
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memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data ? state->TextA.Data : "", state->CurLenA + 1); |
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if (state->Flags & ImGuiInputTextFlags_ReadOnly) |
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{ |
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g.InputTextDeactivatedState.TextA.resize(0); // In theory this data won't be used, but clear to be neat.
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} |
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else |
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{ |
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IM_ASSERT(state->TextA.Data != 0); |
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g.InputTextDeactivatedState.TextA.resize(state->CurLenA + 1); |
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memcpy(g.InputTextDeactivatedState.TextA.Data, state->TextA.Data, state->CurLenA + 1); |
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} |
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} |
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// Edit a string of text
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