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					@ -5875,14 +5875,15 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT | 
				
			
			
		
	
		
			
				
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					    if (g.ActiveId == id) | 
				
			
			
		
	
		
			
				
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					        // Edit in progress
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					        edit_state.Width = w + style.FramePadding.x; | 
				
			
			
		
	
		
			
				
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					        edit_state.BufSizeA = buf_size; | 
				
			
			
		
	
		
			
				
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					        edit_state.Font = window->Font(); | 
				
			
			
		
	
		
			
				
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					        edit_state.FontSize = window->FontSize(); | 
				
			
			
		
	
		
			
				
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					        edit_state.UpdateScrollOffset(); | 
				
			
			
		
	
		
			
				
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					        const float mx = g.IO.MousePos.x - frame_bb.Min.x - style.FramePadding.x; | 
				
			
			
		
	
		
			
				
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					        const float my = window->FontSize()*0.5f;   // Flatten mouse because we are doing a single-line edit
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					        edit_state.UpdateScrollOffset(); | 
				
			
			
		
	
		
			
				
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					        if (select_all || (hovered && io.MouseDoubleClicked[0])) | 
				
			
			
		
	
		
			
				
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					            edit_state.SelectAll(); | 
				
			
			
		
	
	
		
			
				
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					@ -5892,7 +5893,6 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT | 
				
			
			
		
	
		
			
				
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					            stb_textedit_click(&edit_state, &edit_state.StbState, mx + edit_state.ScrollX, my); | 
				
			
			
		
	
		
			
				
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					            edit_state.CursorAnimReset(); | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					        else if (io.MouseDown[0] && !edit_state.SelectedAllMouseLock) | 
				
			
			
		
	
		
			
				
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					@ -6083,7 +6083,9 @@ bool ImGui::InputText(const char* label, char* buf, size_t buf_size, ImGuiInputT | 
				
			
			
		
	
		
			
				
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					        } | 
				
			
			
		
	
		
			
				
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					    } | 
				
			
			
		
	
		
			
				
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					    ImGuiTextEditState::RenderTextScrolledClipped(window->Font(), window->FontSize(), buf, frame_bb.Min + style.FramePadding, w + style.FramePadding.x, (g.ActiveId == id) ? edit_state.ScrollX : 0.0f); | 
				
			
			
		
	
		
			
				
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					    const float render_scroll_x = (g.ActiveId == id) ? edit_state.ScrollX : 0.0f; | 
				
			
			
		
	
		
			
				
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					    //const float render_scroll_x = (edit_state.Id == id) ? edit_state.ScrollX : 0.0f;
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					    ImGuiTextEditState::RenderTextScrolledClipped(window->Font(), window->FontSize(), buf, frame_bb.Min + style.FramePadding, w + style.FramePadding.x, render_scroll_x); | 
				
			
			
		
	
		
			
				
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					    if (g.ActiveId == id) | 
				
			
			
		
	
		
			
				
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					    { | 
				
			
			
		
	
	
		
			
				
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