|  |  | @ -1025,7 +1025,7 @@ struct IMGUI_API ImGuiInputTextState | 
			
		
	
		
		
			
				
					
					|  |  |  |     bool                    CursorFollow;           // set when we want scrolling to follow the current cursor position (not always!)
 |  |  |  |     bool                    CursorFollow;           // set when we want scrolling to follow the current cursor position (not always!)
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					|  |  |  |     bool                    SelectedAllMouseLock;   // after a double-click to select all, we ignore further mouse drags to update selection
 |  |  |  |     bool                    SelectedAllMouseLock;   // after a double-click to select all, we ignore further mouse drags to update selection
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					|  |  |  |     bool                    Edited;                 // edited this frame
 |  |  |  |     bool                    Edited;                 // edited this frame
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					|  |  |  |     ImGuiInputTextFlags     Flags;                  // copy of InputText() flags
 |  |  |  |     ImGuiInputTextFlags     Flags;                  // copy of InputText() flags. may be used to check if e.g. ImGuiInputTextFlags_Password is set.
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					|  |  |  |     ImGuiInputTextState()                   { memset(this, 0, sizeof(*this)); } |  |  |  |     ImGuiInputTextState()                   { memset(this, 0, sizeof(*this)); } | 
			
		
	
		
		
			
				
					
					|  |  |  |     void        ClearText()                 { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); } |  |  |  |     void        ClearText()                 { CurLenW = CurLenA = 0; TextW[0] = 0; TextA[0] = 0; CursorClamp(); } | 
			
		
	
	
		
		
			
				
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