@ -1572,11 +1572,18 @@ void ImGui::SetActiveID(ImGuiID id, ImGuiWindow* window = NULL) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . ActiveId  =  id ;   
					 
					 
					 
					    g . ActiveId  =  id ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . ActiveIdIsFocusedOnly   =  false ;   
					 
					 
					 
					    g . ActiveIdAllowHoveringOthers   =  false ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    g . ActiveIdIsJustActivated  =  true ;   
					 
					 
					 
					    g . ActiveIdIsJustActivated  =  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . ActiveIdWindow  =  window ;   
					 
					 
					 
					    g . ActiveIdWindow  =  window ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					void  ImGui : : SetHoveredID ( ImGuiID  id )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    g . HoveredId  =  id ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    g . HoveredIdAllowHoveringOthers  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					void  ImGui : : KeepAliveID ( ImGuiID  id )  
					 
					 
					 
					void  ImGui : : KeepAliveID ( ImGuiID  id )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -1635,7 +1642,7 @@ bool ImGui::ItemAdd(const ImRect& bb, const ImGuiID* id) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        window - > DC . LastItemHoveredRect  =  true ;   
					 
					 
					 
					        window - > DC . LastItemHoveredRect  =  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        window - > DC . LastItemHoveredAndUsable  =  false ;   
					 
					 
					 
					        window - > DC . LastItemHoveredAndUsable  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( g . HoveredRootWindow  = =  window - > RootWindow )   
					 
					 
					 
					        if  ( g . HoveredRootWindow  = =  window - > RootWindow )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            if  ( g . ActiveId  = =  0  | |  ( id  & &  g . ActiveId  = =  * id )  | |  g . ActiveIdIsFocusedOnly   | |  ( g . ActiveId  = =  window - > MoveID ) )   
					 
					 
					 
					            if  ( g . ActiveId  = =  0  | |  ( id  & &  g . ActiveId  = =  * id )  | |  g . ActiveIdAllowHoveringOthers   | |  ( g . ActiveId  = =  window - > MoveID ) )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					                if  ( IsWindowContentHoverable ( window ) )   
					 
					 
					 
					                if  ( IsWindowContentHoverable ( window ) )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					                    window - > DC . LastItemHoveredAndUsable  =  true ;   
					 
					 
					 
					                    window - > DC . LastItemHoveredAndUsable  =  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					    }   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -1664,11 +1671,11 @@ bool ImGui::IsClippedEx(const ImRect& bb, const ImGuiID* id, bool clip_even_when 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					bool  ImGui : : IsHovered ( const  ImRect &  bb ,  ImGuiID  id ,  bool  flatten_childs )  
					 
					 
					 
					bool  ImGui : : IsHovered ( const  ImRect &  bb ,  ImGuiID  id ,  bool  flatten_childs )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
					 
					 
					 
					    ImGuiState &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( g . HoveredId  = =  0  | |  g . HoveredId  = =  id )   
					 
					 
					 
					    if  ( g . HoveredId  = =  0  | |  g . HoveredId  = =  id  | |  g . HoveredIdAllowHoveringOthers  )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        ImGuiWindow *  window  =  GetCurrentWindowRead ( ) ;   
					 
					 
					 
					        ImGuiWindow *  window  =  GetCurrentWindowRead ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( g . HoveredWindow  = =  window  | |  ( flatten_childs  & &  g . HoveredRootWindow  = =  window - > RootWindow ) )   
					 
					 
					 
					        if  ( g . HoveredWindow  = =  window  | |  ( flatten_childs  & &  g . HoveredRootWindow  = =  window - > RootWindow ) )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            if  ( ( g . ActiveId  = =  0  | |  g . ActiveId  = =  id  | |  g . ActiveIdIsFocusedOnly  )  & &  ImGui : : IsMouseHoveringRect ( bb . Min ,  bb . Max ) )   
					 
					 
					 
					            if  ( ( g . ActiveId  = =  0  | |  g . ActiveId  = =  id  | |  g . ActiveIdAllowHoveringOthers  )  & &  ImGui : : IsMouseHoveringRect ( bb . Min ,  bb . Max ) )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					                if  ( IsWindowContentHoverable ( g . HoveredRootWindow ) )   
					 
					 
					 
					                if  ( IsWindowContentHoverable ( g . HoveredRootWindow ) )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					                    return  true ;   
					 
					 
					 
					                    return  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					    }   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -1885,6 +1892,7 @@ void ImGui::NewFrame() 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Clear reference to active widget if the widget isn't alive anymore
   
					 
					 
					 
					    // Clear reference to active widget if the widget isn't alive anymore
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . HoveredIdPreviousFrame  =  g . HoveredId ;   
					 
					 
					 
					    g . HoveredIdPreviousFrame  =  g . HoveredId ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . HoveredId  =  0 ;   
					 
					 
					 
					    g . HoveredId  =  0 ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    g . HoveredIdAllowHoveringOthers  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! g . ActiveIdIsAlive  & &  g . ActiveIdPreviousFrame  = =  g . ActiveId  & &  g . ActiveId  ! =  0 )   
					 
					 
					 
					    if  ( ! g . ActiveIdIsAlive  & &  g . ActiveIdPreviousFrame  = =  g . ActiveId  & &  g . ActiveId  ! =  0 )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        SetActiveID ( 0 ) ;   
					 
					 
					 
					        SetActiveID ( 0 ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . ActiveIdPreviousFrame  =  g . ActiveId ;   
					 
					 
					 
					    g . ActiveIdPreviousFrame  =  g . ActiveId ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -4085,7 +4093,7 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // Click position in scrollbar normalized space (0.0f->1.0f)
   
					 
					 
					 
					        // Click position in scrollbar normalized space (0.0f->1.0f)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        const  float  clicked_v_norm  =  ImSaturate ( ( mouse_pos_v  -  scrollbar_pos_v )  /  scrollbar_size_v ) ;   
					 
					 
					 
					        const  float  clicked_v_norm  =  ImSaturate ( ( mouse_pos_v  -  scrollbar_pos_v )  /  scrollbar_size_v ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        ImGui : : SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        bool  seek_absolute  =  false ;   
					 
					 
					 
					        bool  seek_absolute  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( ! previously_held )   
					 
					 
					 
					        if  ( ! previously_held )   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -5107,7 +5115,7 @@ bool ImGui::ButtonBehavior(const ImRect& bb, ImGuiID id, bool* out_hovered, bool 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( bb ,  id ,  ( flags  &  ImGuiButtonFlags_FlattenChilds )  ! =  0 ) ;   
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( bb ,  id ,  ( flags  &  ImGuiButtonFlags_FlattenChilds )  ! =  0 ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( allow_key_modifiers  | |  ( ! g . IO . KeyCtrl  & &  ! g . IO . KeyShift  & &  ! g . IO . KeyAlt ) )   
					 
					 
					 
					        if  ( allow_key_modifiers  | |  ( ! g . IO . KeyCtrl  & &  ! g . IO . KeyShift  & &  ! g . IO . KeyAlt ) )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        {   
					 
					 
					 
					        {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            if  ( g . IO . MouseClicked [ 0 ] )   
					 
					 
					 
					            if  ( g . IO . MouseClicked [ 0 ] )   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -5846,7 +5854,7 @@ bool ImGui::InputScalarAsWidgetReplacement(const ImRect& aabb, const char* label 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
   
					 
					 
					 
					    // Our replacement widget will override the focus ID (registered previously to allow for a TAB focus to happen)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    SetActiveID ( g . ScalarAsInputTextId ,  window ) ;   
					 
					 
					 
					    SetActiveID ( g . ScalarAsInputTextId ,  window ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . HoveredId  =  0 ;   
					 
					 
					 
					    SetHoveredID ( 0 ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    FocusableItemUnregister ( window ) ;   
					 
					 
					 
					    FocusableItemUnregister ( window ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    char  buf [ 32 ] ;   
					 
					 
					 
					    char  buf [ 32 ] ;   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -5857,7 +5865,7 @@ bool ImGui::InputScalarAsWidgetReplacement(const ImRect& aabb, const char* label 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // First frame
   
					 
					 
					 
					        // First frame
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        IM_ASSERT ( g . ActiveId  = =  id ) ;     // InputText ID expected to match the Slider ID (else we'd need to store them both, which is also possible)
   
					 
					 
					 
					        IM_ASSERT ( g . ActiveId  = =  id ) ;     // InputText ID expected to match the Slider ID (else we'd need to store them both, which is also possible)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . ScalarAsInputTextId  =  g . ActiveId ;   
					 
					 
					 
					        g . ScalarAsInputTextId  =  g . ActiveId ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					    }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    else  if  ( g . ActiveId  ! =  g . ScalarAsInputTextId )   
					 
					 
					 
					    else  if  ( g . ActiveId  ! =  g . ScalarAsInputTextId )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -6063,7 +6071,7 @@ bool ImGui::SliderFloat(const char* label, float* v, float v_min, float v_max, c 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! display_format )   
					 
					 
					 
					    if  ( ! display_format )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        display_format  =  " %.3f " ;   
					 
					 
					 
					        display_format  =  " %.3f " ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -6122,7 +6130,7 @@ bool ImGui::VSliderFloat(const char* label, const ImVec2& size, float* v, float 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! display_format )   
					 
					 
					 
					    if  ( ! display_format )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        display_format  =  " %.3f " ;   
					 
					 
					 
					        display_format  =  " %.3f " ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -6363,7 +6371,7 @@ bool ImGui::DragFloat(const char* label, float* v, float v_speed, float v_min, f 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ! display_format )   
					 
					 
					 
					    if  ( ! display_format )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        display_format  =  " %.3f " ;   
					 
					 
					 
					        display_format  =  " %.3f " ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -7108,7 +7116,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
					 
					 
					 
					    const  bool  hovered  =  IsHovered ( frame_bb ,  id ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					        g . MouseCursor  =  ImGuiMouseCursor_TextInput ;   
					 
					 
					 
					        g . MouseCursor  =  ImGuiMouseCursor_TextInput ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					    }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  bool  user_clicked  =  hovered  & &  io . MouseClicked [ 0 ] ;   
					 
					 
					 
					    const  bool  user_clicked  =  hovered  & &  io . MouseClicked [ 0 ] ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -7176,7 +7184,7 @@ bool ImGui::InputTextEx(const char* label, char* buf, int buf_size, const ImVec2 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget.
   
					 
					 
					 
					        // Although we are active we don't prevent mouse from hovering other elements unless we are interacting right now with the widget.
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // Down the line we should have a cleaner concept of focused vs active in the library.
   
					 
					 
					 
					        // Down the line we should have a cleaner concept of focused vs active in the library.
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . ActiveIdIsFocusedOnly   =  ! io . MouseDown [ 0 ] ;   
					 
					 
					 
					        g . ActiveIdAllowHoveringOthers   =  ! io . MouseDown [ 0 ] ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        // Edit in progress
   
					 
					 
					 
					        // Edit in progress
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        const  float  mouse_x  =  ( g . IO . MousePos . x  -  frame_bb . Min . x  -  style . FramePadding . x )  +  edit_state . ScrollX ;   
					 
					 
					 
					        const  float  mouse_x  =  ( g . IO . MousePos . x  -  frame_bb . Min . x  -  style . FramePadding . x )  +  edit_state . ScrollX ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -7835,7 +7843,7 @@ bool ImGui::Combo(const char* label, int* current_item, bool (*items_getter)(voi 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    bool  menu_toggled  =  false ;   
					 
					 
					 
					    bool  menu_toggled  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( hovered )   
					 
					 
					 
					    if  ( hovered )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    {   
					 
					 
					 
					    {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        g . HoveredId  =  id ;   
					 
					 
					 
					        SetHoveredID ( id ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					        if  ( g . IO . MouseClicked [ 0 ] )   
					 
					 
					 
					        if  ( g . IO . MouseClicked [ 0 ] )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        {   
					 
					 
					 
					        {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            SetActiveID ( 0 ) ;   
					 
					 
					 
					            SetActiveID ( 0 ) ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -8520,6 +8528,7 @@ void ImGui::Dummy(const ImVec2& size) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GetCurrentWindow ( ) ;   
					 
					 
					 
					    ImGuiWindow *  window  =  GetCurrentWindow ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( window - > SkipItems )   
					 
					 
					 
					    if  ( window - > SkipItems )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return ;   
					 
					 
					 
					        return ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    const  ImRect  bb ( window - > DC . CursorPos ,  window - > DC . CursorPos  +  size ) ;   
					 
					 
					 
					    const  ImRect  bb ( window - > DC . CursorPos ,  window - > DC . CursorPos  +  size ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ItemSize ( bb ) ;   
					 
					 
					 
					    ItemSize ( bb ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ItemAdd ( bb ,  NULL ) ;   
					 
					 
					 
					    ItemAdd ( bb ,  NULL ) ;