IM_ASSERT((key_mods==0||g.IO.KeyMods==key_mods)&&"Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods");
IM_ASSERT((key_mods==0||(g.IO.KeyMods&~ImGuiMod_Shortcut)==(key_mods&~ImGuiMod_Shortcut))&&"Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods");
IM_UNUSED(key_mods);
// [EXPERIMENTAL] Recover from errors: You may call this yourself before EndFrame().