| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -823,7 +823,7 @@ void ImDrawList::AddRectFilled(const ImVec2& a, const ImVec2& b, ImU32 col, floa | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    if (rounding > 0.0f) | 
					 | 
					 | 
					 | 
					    if (rounding > 0.0f) | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    { | 
					 | 
					 | 
					 | 
					    { | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PathRect(a, b, rounding, rounding_corners_flags); | 
					 | 
					 | 
					 | 
					        PathRect(a, b, rounding, rounding_corners_flags); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        PathFill(col); | 
					 | 
					 | 
					 | 
					        PathFillConvex(col); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    } | 
					 | 
					 | 
					 | 
					    } | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    else | 
					 | 
					 | 
					 | 
					    else | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    { | 
					 | 
					 | 
					 | 
					    { | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -868,7 +868,7 @@ void ImDrawList::AddQuadFilled(const ImVec2& a, const ImVec2& b, const ImVec2& c | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(b); | 
					 | 
					 | 
					 | 
					    PathLineTo(b); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(c); | 
					 | 
					 | 
					 | 
					    PathLineTo(c); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(d); | 
					 | 
					 | 
					 | 
					    PathLineTo(d); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathFill(col); | 
					 | 
					 | 
					 | 
					    PathFillConvex(col); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					} | 
					 | 
					 | 
					 | 
					} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void ImDrawList::AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) | 
					 | 
					 | 
					 | 
					void ImDrawList::AddTriangle(const ImVec2& a, const ImVec2& b, const ImVec2& c, ImU32 col, float thickness) | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -890,7 +890,7 @@ void ImDrawList::AddTriangleFilled(const ImVec2& a, const ImVec2& b, const ImVec | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(a); | 
					 | 
					 | 
					 | 
					    PathLineTo(a); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(b); | 
					 | 
					 | 
					 | 
					    PathLineTo(b); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathLineTo(c); | 
					 | 
					 | 
					 | 
					    PathLineTo(c); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathFill(col); | 
					 | 
					 | 
					 | 
					    PathFillConvex(col); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					} | 
					 | 
					 | 
					 | 
					} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness) | 
					 | 
					 | 
					 | 
					void ImDrawList::AddCircle(const ImVec2& centre, float radius, ImU32 col, int num_segments, float thickness) | 
				
			
			
		
	
	
		
		
			
				
					| 
						
						
						
							
								
							
						
					 | 
					 | 
					@ -910,7 +910,7 @@ void ImDrawList::AddCircleFilled(const ImVec2& centre, float radius, ImU32 col, | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; | 
					 | 
					 | 
					 | 
					    const float a_max = IM_PI*2.0f * ((float)num_segments - 1.0f) / (float)num_segments; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathArcTo(centre, radius, 0.0f, a_max, num_segments); | 
					 | 
					 | 
					 | 
					    PathArcTo(centre, radius, 0.0f, a_max, num_segments); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    PathFill(col); | 
					 | 
					 | 
					 | 
					    PathFillConvex(col); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					} | 
					 | 
					 | 
					 | 
					} | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					void ImDrawList::AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments) | 
					 | 
					 | 
					 | 
					void ImDrawList::AddBezierCurve(const ImVec2& pos0, const ImVec2& cp0, const ImVec2& cp1, const ImVec2& pos1, ImU32 col, float thickness, int num_segments) | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |