|
|
@ -5624,13 +5624,10 @@ bool ImGui::ColorPicker4(const char* label, float col[4], ImGuiColorEditFlags fl |
|
|
|
ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); |
|
|
|
ImVec2 trb = wheel_center + ImRotate(triangle_pb, cos_hue_angle, sin_hue_angle); |
|
|
|
ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); |
|
|
|
ImVec2 trc = wheel_center + ImRotate(triangle_pc, cos_hue_angle, sin_hue_angle); |
|
|
|
ImVec2 uv_white = GetFontTexUvWhitePixel(); |
|
|
|
ImVec2 uv_white = GetFontTexUvWhitePixel(); |
|
|
|
draw_list->PrimReserve(6, 6); |
|
|
|
draw_list->PrimReserve(3, 3); |
|
|
|
draw_list->PrimVtx(tra, uv_white, hue_color32); |
|
|
|
draw_list->PrimVtx(tra, uv_white, hue_color32); |
|
|
|
draw_list->PrimVtx(trb, uv_white, hue_color32); |
|
|
|
|
|
|
|
draw_list->PrimVtx(trc, uv_white, col_white); |
|
|
|
|
|
|
|
draw_list->PrimVtx(tra, uv_white, 0); |
|
|
|
|
|
|
|
draw_list->PrimVtx(trb, uv_white, col_black); |
|
|
|
draw_list->PrimVtx(trb, uv_white, col_black); |
|
|
|
draw_list->PrimVtx(trc, uv_white, 0); |
|
|
|
draw_list->PrimVtx(trc, uv_white, col_white); |
|
|
|
draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); |
|
|
|
draw_list->AddTriangle(tra, trb, trc, col_midgrey, 1.5f); |
|
|
|
sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); |
|
|
|
sv_cursor_pos = ImLerp(ImLerp(trc, tra, ImSaturate(S)), trb, ImSaturate(1 - V)); |
|
|
|
} |
|
|
|
} |
|
|
|