| 
						
						
							
								
							
						
						
					 | 
					 | 
					@ -533,8 +533,6 @@ struct ImGuiContext | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    bool                    ActiveIdAllowOverlap;               // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
 | 
					 | 
					 | 
					 | 
					    bool                    ActiveIdAllowOverlap;               // Active widget allows another widget to steal active id (generally for overlapping widgets, but not always)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImVec2                  ActiveIdClickOffset;                // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
 | 
					 | 
					 | 
					 | 
					    ImVec2                  ActiveIdClickOffset;                // Clicked offset from upper-left corner, if applicable (currently only set by ButtonBehavior)
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImGuiWindow*            ActiveIdWindow; | 
					 | 
					 | 
					 | 
					    ImGuiWindow*            ActiveIdWindow; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImGuiID                 LastActiveId;                       // Store the last non-zero ActiveID, useful for animation.
 | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    float                   LastActiveIdTimer; | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImGuiWindow*            MovingWindow;                       // Track the child window we clicked on to move a window.
 | 
					 | 
					 | 
					 | 
					    ImGuiWindow*            MovingWindow;                       // Track the child window we clicked on to move a window.
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImGuiID                 MovingWindowMoveId;                 // == MovingWindow->MoveId
 | 
					 | 
					 | 
					 | 
					    ImGuiID                 MovingWindowMoveId;                 // == MovingWindow->MoveId
 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					    ImVector<ImGuiColMod>   ColorModifiers;                     // Stack for PushStyleColor()/PopStyleColor()
 | 
					 | 
					 | 
					 | 
					    ImVector<ImGuiColMod>   ColorModifiers;                     // Stack for PushStyleColor()/PopStyleColor()
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
							
								
							
						
						
					 | 
					 | 
					@ -631,8 +629,6 @@ struct ImGuiContext | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        ActiveIdAllowOverlap = false; | 
					 | 
					 | 
					 | 
					        ActiveIdAllowOverlap = false; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        ActiveIdClickOffset = ImVec2(-1,-1); | 
					 | 
					 | 
					 | 
					        ActiveIdClickOffset = ImVec2(-1,-1); | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        ActiveIdWindow = NULL; | 
					 | 
					 | 
					 | 
					        ActiveIdWindow = NULL; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        LastActiveId = 0; | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        LastActiveIdTimer = 0.0f; | 
					 | 
					 | 
					 | 
					 | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        MovingWindow = NULL; | 
					 | 
					 | 
					 | 
					        MovingWindow = NULL; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					        MovingWindowMoveId = 0; | 
					 | 
					 | 
					 | 
					        MovingWindowMoveId = 0; | 
				
			
			
		
	
		
		
			
				
					
					 | 
					 | 
					 | 
					
 | 
					 | 
					 | 
					 | 
					
 | 
				
			
			
		
	
	
		
		
			
				
					| 
						
							
								
							
						
						
						
					 | 
					 | 
					
  |