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@ -2435,10 +2435,7 @@ bool ImGuiListClipper::Step() |
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// No items
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if (ItemsCount == 0 || GetSkipItemForListClipping()) |
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{ |
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End(); |
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return false; |
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} |
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return (void)End(), false; |
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// While we are in frozen row state, keep displaying items one by one, unclipped
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// FIXME: Could be stored as a table-agnostic state.
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@ -2446,6 +2443,8 @@ bool ImGuiListClipper::Step() |
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{ |
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DisplayStart = data->ItemsFrozen; |
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DisplayEnd = data->ItemsFrozen + 1; |
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if (DisplayStart >= ItemsCount) |
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return (void)End(), false; |
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data->ItemsFrozen++; |
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return true; |
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} |
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@ -2461,6 +2460,8 @@ bool ImGuiListClipper::Step() |
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data->Ranges.push_front(ImGuiListClipperRange::FromIndices(data->ItemsFrozen, data->ItemsFrozen + 1)); |
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DisplayStart = ImMax(data->Ranges[0].Min, data->ItemsFrozen); |
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DisplayEnd = ImMin(data->Ranges[0].Max, ItemsCount); |
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if (DisplayStart == DisplayEnd) |
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return (void)End(), false; |
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data->StepNo = 1; |
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return true; |
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} |
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