@ -15514,7 +15514,7 @@ void ImGui::DockNodeEndAmendTabBar() 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    End ( ) ;   
					 
					 
					 
					    End ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					static  bool  IsDockNodeTitleBarHighlighted ( ImGuiDockNode *  node ,  ImGuiDockNode *  root_node ,  ImGuiWindow *  host_window )  
					 
					 
					 
					static  bool  IsDockNodeTitleBarHighlighted ( ImGuiDockNode *  node ,  ImGuiDockNode *  root_node )  
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // CTRL+Tab highlight (only highlighting leaf node, not whole hierarchy)
   
					 
					 
					 
					    // CTRL+Tab highlight (only highlighting leaf node, not whole hierarchy)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -15522,10 +15522,16 @@ static bool IsDockNodeTitleBarHighlighted(ImGuiDockNode* node, ImGuiDockNode* ro 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return  ( g . NavWindowingTarget - > DockNode  = =  node ) ;   
					 
					 
					 
					        return  ( g . NavWindowingTarget - > DockNode  = =  node ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // FIXME-DOCKING: May want alternative to treat central node void differently? e.g. if (g.NavWindow == host_window)
   
					 
					 
					 
					    // FIXME-DOCKING: May want alternative to treat central node void differently? e.g. if (g.NavWindow == host_window)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( g . NavWindow  & &  g . NavWindow - > RootWindowForTitleBarHighlight  = =  host_window - > RootWindowDockTree  & &  root_node - > LastFocusedNodeId  = =  node - > ID )   
					 
					 
					 
					    if  ( g . NavWindow  & &  root_node - > LastFocusedNodeId  = =  node - > ID )   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					        for  ( ImGuiDockNode *  parent_node  =  g . NavWindow - > RootWindow - > DockNode ;  parent_node  ! =  NULL ;  parent_node  =  parent_node - > HostWindow  ?  parent_node - > HostWindow - > RootWindow - > DockNode  :  NULL )   
					 
					 
					 
					    {   
				
			 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        // FIXME: This could all be backed in RootWindowForTitleBarHighlight? Probably need to reorganize for both dock nodes + other RootWindowForTitleBarHighlight users (not-node)
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        ImGuiWindow *  parent_window  =  g . NavWindow - > RootWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        while  ( parent_window - > Flags  &  ImGuiWindowFlags_ChildMenu )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					            parent_window  =  parent_window - > ParentWindow - > RootWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        for  ( ImGuiDockNode *  parent_node  =  parent_window - > DockNode ;  parent_node  ! =  NULL ;  parent_node  =  parent_node - > HostWindow  ?  parent_node - > HostWindow - > RootWindow - > DockNode  :  NULL )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            if  ( ( parent_node  =  ImGui : : DockNodeGetRootNode ( parent_node ) )  = =  root_node )   
					 
					 
					 
					            if  ( ( parent_node  =  ImGui : : DockNodeGetRootNode ( parent_node ) )  = =  root_node )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					                return  true ;   
					 
					 
					 
					                return  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  false ;   
					 
					 
					 
					    return  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
							 
						
					 
					 
					@ -15544,7 +15550,7 @@ static void ImGui::DockNodeUpdateTabBar(ImGuiDockNode* node, ImGuiWindow* host_w 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Decide if we should use a focused title bar color
   
					 
					 
					 
					    // Decide if we should use a focused title bar color
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    bool  is_focused  =  false ;   
					 
					 
					 
					    bool  is_focused  =  false ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiDockNode *  root_node  =  DockNodeGetRootNode ( node ) ;   
					 
					 
					 
					    ImGuiDockNode *  root_node  =  DockNodeGetRootNode ( node ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( IsDockNodeTitleBarHighlighted ( node ,  root_node ,  host_window ) )   
					 
					 
					 
					    if  ( IsDockNodeTitleBarHighlighted ( node ,  root_node ) )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					        is_focused  =  true ;   
					 
					 
					 
					        is_focused  =  true ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Hidden tab bar will show a triangle on the upper-left (in Begin)
   
					 
					 
					 
					    // Hidden tab bar will show a triangle on the upper-left (in Begin)