|  |  | @ -5264,7 +5264,7 @@ bool ImGui::ButtonEx(const char* label, const ImVec2& size_arg, ImGuiButtonFlags | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImGuiState& g = *GImGui; |  |  |  |     ImGuiState& g = *GImGui; | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImGuiStyle& style = g.Style; |  |  |  |     const ImGuiStyle& style = g.Style; | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImGuiID id = window->GetID(label); |  |  |  |     const ImGuiID id = window->GetID(label); | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); |  |  |  |     const ImVec2 label_size = CalcTextSize(label, NULL, true); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     ImVec2 pos = window->DC.CursorPos; |  |  |  |     ImVec2 pos = window->DC.CursorPos; | 
			
		
	
		
		
			
				
					
					|  |  |  |     if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrentLineTextBaseOffset) |  |  |  |     if ((flags & ImGuiButtonFlags_AlignTextBaseLine) && style.FramePadding.y < window->DC.CurrentLineTextBaseOffset) | 
			
		
	
	
		
		
			
				
					|  |  | @ -7768,15 +7768,13 @@ bool ImGui::InputScalarEx(const char* label, ImGuiDataType data_type, void* data | 
			
		
	
		
		
			
				
					
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					|  |  |  |     ImGuiState& g = *GImGui; |  |  |  |     ImGuiState& g = *GImGui; | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImGuiStyle& style = g.Style; |  |  |  |     const ImGuiStyle& style = g.Style; | 
			
		
	
		
		
			
				
					
					|  |  |  |     const float w = CalcItemWidth(); |  |  |  |     const ImVec2 label_size = CalcTextSize(label, NULL, true); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImRect frame_bb(window->DC.CursorPos, window->DC.CursorPos + ImVec2(w, label_size.y) + style.FramePadding*2.0f); |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     ImGui::BeginGroup(); |  |  |  |     ImGui::BeginGroup(); | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImGui::PushID(label); |  |  |  |     ImGui::PushID(label); | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImVec2 button_sz = ImVec2(g.FontSize, g.FontSize) + style.FramePadding * 2; |  |  |  |     const ImVec2 button_sz = ImVec2(g.FontSize, g.FontSize) + style.FramePadding*2.0f; | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     if (step_ptr) |  |  |  |     if (step_ptr) | 
			
		
	
		
		
			
				
					
					|  |  |  |         ImGui::PushItemWidth(ImMax(1.0f, w - (button_sz.x + style.ItemInnerSpacing.x)*2)); |  |  |  |         ImGui::PushItemWidth(ImMax(1.0f, CalcItemWidth() - (button_sz.x + style.ItemInnerSpacing.x)*2)); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     char buf[64]; |  |  |  |     char buf[64]; | 
			
		
	
		
		
			
				
					
					|  |  |  |     DataTypeFormatString(data_type, data_ptr, scalar_format, buf, IM_ARRAYSIZE(buf)); |  |  |  |     DataTypeFormatString(data_type, data_ptr, scalar_format, buf, IM_ARRAYSIZE(buf)); | 
			
		
	
	
		
		
			
				
					|  |  | @ -8088,7 +8086,7 @@ bool ImGui::Selectable(const char* label, bool selected, ImGuiSelectableFlags fl | 
			
		
	
		
		
			
				
					
					|  |  |  |         PopClipRect(); |  |  |  |         PopClipRect(); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     ImGuiID id = window->GetID(label); |  |  |  |     ImGuiID id = window->GetID(label); | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); |  |  |  |     ImVec2 label_size = CalcTextSize(label, NULL, true); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y); |  |  |  |     ImVec2 size(size_arg.x != 0.0f ? size_arg.x : label_size.x, size_arg.y != 0.0f ? size_arg.y : label_size.y); | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImVec2 pos = window->DC.CursorPos; |  |  |  |     ImVec2 pos = window->DC.CursorPos; | 
			
		
	
		
		
			
				
					
					|  |  |  |     pos.y += window->DC.CurrentLineTextBaseOffset; |  |  |  |     pos.y += window->DC.CurrentLineTextBaseOffset; | 
			
		
	
	
		
		
			
				
					|  |  | @ -8172,7 +8170,7 @@ bool ImGui::ListBoxHeader(const char* label, const ImVec2& size_arg) | 
			
		
	
		
		
			
				
					
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					|  |  |  |     const ImGuiStyle& style = ImGui::GetStyle(); |  |  |  |     const ImGuiStyle& style = ImGui::GetStyle(); | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImGuiID id = ImGui::GetID(label); |  |  |  |     const ImGuiID id = ImGui::GetID(label); | 
			
		
	
		
		
			
				
					
					|  |  |  |     const ImVec2 label_size = ImGui::CalcTextSize(label, NULL, true); |  |  |  |     const ImVec2 label_size = CalcTextSize(label, NULL, true); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |     // Size default to hold ~7 items. Fractional number of items helps seeing that we can scroll down/up without looking at scrollbar.
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					|  |  |  |     ImVec2 size = CalcItemSize(size_arg, CalcItemWidth() + style.FramePadding.x * 2.0f, ImGui::GetTextLineHeightWithSpacing() * 7.4f + style.ItemSpacing.y); |  |  |  |     ImVec2 size = CalcItemSize(size_arg, CalcItemWidth() + style.FramePadding.x * 2.0f, ImGui::GetTextLineHeightWithSpacing() * 7.4f + style.ItemSpacing.y); | 
			
		
	
	
		
		
			
				
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