@ -6523,77 +6523,6 @@ void ImGui::SetNextWindowBgAlpha(float alpha) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    g . NextWindowData . BgAlphaVal  =  alpha ;   
					 
					 
					 
					    g . NextWindowData . BgAlphaVal  =  alpha ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// FIXME: This is in window space (not screen space!). We should try to obsolete all those functions.
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionMax ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImVec2  mx  =  window - > ContentRegionRect . Max  -  window - > Pos ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( window - > DC . CurrentColumns )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        mx . x  =  window - > WorkRect . Max . x  -  window - > Pos . x ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  mx ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// [Internal] Absolute coordinate. Saner. This is not exposed until we finishing refactoring work rect features.
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionMaxAbs ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImVec2  mx  =  window - > ContentRegionRect . Max ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( window - > DC . CurrentColumns )   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        mx . x  =  window - > WorkRect . Max . x ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  mx ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionAvail ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  GetContentRegionMaxAbs ( )  -  window - > DC . CursorPos ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// In window space (not screen space!)
  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImVec2  ImGui : : GetWindowContentRegionMin ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  window - > ContentRegionRect . Min  -  window - > Pos ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImVec2  ImGui : : GetWindowContentRegionMax ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  window - > ContentRegionRect . Max  -  window - > Pos ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					float  ImGui : : GetWindowContentRegionWidth ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  window - > ContentRegionRect . GetWidth ( ) ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					float  ImGui : : GetTextLineHeight ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  g . FontSize ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					float  ImGui : : GetTextLineHeightWithSpacing ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  g . FontSize  +  g . Style . ItemSpacing . y ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					float  ImGui : : GetFrameHeight ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  g . FontSize  +  g . Style . FramePadding . y  *  2.0f ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					float  ImGui : : GetFrameHeightWithSpacing ( )  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  g . FontSize  +  g . Style . FramePadding . y  *  2.0f  +  g . Style . ItemSpacing . y ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImDrawList *  ImGui : : GetWindowDrawList ( )  
					 
					 
					 
					ImDrawList *  ImGui : : GetWindowDrawList ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiWindow *  window  =  GetCurrentWindow ( ) ;   
					 
					 
					 
					    ImGuiWindow *  window  =  GetCurrentWindow ( ) ;   
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -6792,7 +6721,6 @@ static void ImGui::ErrorCheckEndFrame() 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					            IM_ASSERT_USER_ERROR ( g . CurrentWindowStack . Size  = =  1 ,  " Mismatched Begin/BeginChild vs End/EndChild calls: did you call End/EndChild too much? " ) ;   
					 
					 
					 
					            IM_ASSERT_USER_ERROR ( g . CurrentWindowStack . Size  = =  1 ,  " Mismatched Begin/BeginChild vs End/EndChild calls: did you call End/EndChild too much? " ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        }   
					 
					 
					 
					        }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    }   
					 
					 
					 
					    }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Save and compare stack sizes on Begin()/End() to detect usage errors
  
					 
					 
					 
					// Save and compare stack sizes on Begin()/End() to detect usage errors
  
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -6837,6 +6765,15 @@ static void ImGui::ErrorCheckBeginEndCompareStacksSize(ImGuiWindow* window, bool 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// - PopItemWidth()
  
					 
					 
					 
					// - PopItemWidth()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// - CalcItemWidth()
  
					 
					 
					 
					// - CalcItemWidth()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// - CalcItemSize()
  
					 
					 
					 
					// - CalcItemSize()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetTextLineHeight()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetTextLineHeightWithSpacing()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetFrameHeight()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetFrameHeightWithSpacing()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetContentRegionMax()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetContentRegionMaxAbs() [Internal]
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetContentRegionAvail(),
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetWindowContentRegionMin(), GetWindowContentRegionMax()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// - GetWindowContentRegionWidth()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// - BeginGroup()
  
					 
					 
					 
					// - BeginGroup()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// - EndGroup()
  
					 
					 
					 
					// - EndGroup()
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Also see in imgui_widgets: tab bars, columns.
  
					 
					 
					 
					// Also see in imgui_widgets: tab bars, columns.
  
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -7125,6 +7062,79 @@ ImVec2 ImGui::CalcItemSize(ImVec2 size, float default_w, float default_h) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    return  size ;   
					 
					 
					 
					    return  size ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					float  ImGui : : GetTextLineHeight ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  g . FontSize ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					float  ImGui : : GetTextLineHeightWithSpacing ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  g . FontSize  +  g . Style . ItemSpacing . y ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					float  ImGui : : GetFrameHeight ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  g . FontSize  +  g . Style . FramePadding . y  *  2.0f ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					float  ImGui : : GetFrameHeightWithSpacing ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  g . FontSize  +  g . Style . FramePadding . y  *  2.0f  +  g . Style . ItemSpacing . y ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// FIXME: All the Contents Region function are messy or misleading. WE WILL AIM TO OBSOLETE ALL OF THEM WITH A NEW "WORK RECT" API. Thanks for your patience!
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// FIXME: This is in window space (not screen space!).
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionMax ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImVec2  mx  =  window - > ContentRegionRect . Max  -  window - > Pos ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    if  ( window - > DC . CurrentColumns )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        mx . x  =  window - > WorkRect . Max . x  -  window - > Pos . x ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  mx ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// [Internal] Absolute coordinate. Saner. This is not exposed until we finishing refactoring work rect features.
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionMaxAbs ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  g . CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImVec2  mx  =  window - > ContentRegionRect . Max ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    if  ( window - > DC . CurrentColumns )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        mx . x  =  window - > WorkRect . Max . x ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  mx ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					ImVec2  ImGui : : GetContentRegionAvail ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  GetContentRegionMaxAbs ( )  -  window - > DC . CursorPos ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					// In window space (not screen space!)
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					ImVec2  ImGui : : GetWindowContentRegionMin ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  window - > ContentRegionRect . Min  -  window - > Pos ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					ImVec2  ImGui : : GetWindowContentRegionMax ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  window - > ContentRegionRect . Max  -  window - > Pos ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					float  ImGui : : GetWindowContentRegionWidth ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    ImGuiWindow *  window  =  GImGui - > CurrentWindow ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    return  window - > ContentRegionRect . GetWidth ( ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
  
					 
					 
					 
					// Lock horizontal starting position + capture group bounding box into one "item" (so you can use IsItemHovered() or layout primitives such as SameLine() on whole group, etc.)
  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					void  ImGui : : BeginGroup ( )  
					 
					 
					 
					void  ImGui : : BeginGroup ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{