boolNavWindowHasScrollY;// Set per window when scrolling can be used (== ScrollMax.y > 0.0f)
boolNavWindowHasScrollY;// Set per window when scrolling can be used (== ScrollMax.y > 0.0f)
// Miscellaneous
// Miscellaneous
boolBackupItemDisabled;// Non-child window override disabled flag
boolMenuBarAppending;// FIXME: Remove this
boolMenuBarAppending;// FIXME: Remove this
ImVec2MenuBarOffset;// MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs.
ImVec2MenuBarOffset;// MenuBarOffset.x is sort of equivalent of a per-layer CursorPos.x, saved/restored as we switch to the menu bar. The only situation when MenuBarOffset.y is > 0 if when (SafeAreaPadding.y > FramePadding.y), often used on TVs.
ImGuiMenuColumnsMenuColumns;// Simplified columns storage for menu items measurement
ImGuiMenuColumnsMenuColumns;// Simplified columns storage for menu items measurement