|  |  | @ -3507,9 +3507,7 @@ bool ImGui::IsKeyReleased(int user_key_index) | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImGuiContext& g = *GImGui; |  |  |  |     ImGuiContext& g = *GImGui; | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (user_key_index < 0) return false; |  |  |  |     if (user_key_index < 0) return false; | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(user_key_index >= 0 && user_key_index < IM_ARRAYSIZE(g.IO.KeysDown)); |  |  |  |     IM_ASSERT(user_key_index >= 0 && user_key_index < IM_ARRAYSIZE(g.IO.KeysDown)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     if (g.IO.KeysDownDurationPrev[user_key_index] >= 0.0f && !g.IO.KeysDown[user_key_index]) |  |  |  |     return g.IO.KeysDownDurationPrev[user_key_index] >= 0.0f && !g.IO.KeysDown[user_key_index]; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         return true; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     return false; |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  |  | bool ImGui::IsMouseDown(int button) |  |  |  | bool ImGui::IsMouseDown(int button) | 
			
		
	
	
		
		
			
				
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