@ -3056,7 +3056,7 @@ void ImGui::SetCurrentContext(ImGuiContext* ctx) 
			
		
	
		
		
			
				
					
					// Helper function to verify ABI compatibility between caller code and compiled version of Dear ImGui.
 // Helper function to verify ABI compatibility between caller code and compiled version of Dear ImGui.
  
			
		
	
		
		
			
				
					
					// Verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit
 // Verify that the type sizes are matching between the calling file's compilation unit and imgui.cpp's compilation unit
  
			
		
	
		
		
			
				
					
					// If the user has inconsistent compilation settings, imgui configuration #define, packing pragma, etc. your user code
 // If the user has inconsistent compilation settings, imgui configuration #define, packing pragma, etc. your user code
  
			
		
	
		
		
			
				
					
					// may see different structures thanwhat imgui.cpp sees, which is problematic.
 // may see different structures than  what imgui.cpp sees, which is problematic.
  
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					// We usually require settings to be in imconfig.h to make sure that they are accessible to all compilation units involved with Dear ImGui.
 // We usually require settings to be in imconfig.h to make sure that they are accessible to all compilation units involved with Dear ImGui.
  
			
		
	
		
		
			
				
					
					bool  ImGui : : DebugCheckVersionAndDataLayout ( const  char *  version ,  size_t  sz_io ,  size_t  sz_style ,  size_t  sz_vec2 ,  size_t  sz_vec4 ,  size_t  sz_vert ,  size_t  sz_idx ) bool  ImGui : : DebugCheckVersionAndDataLayout ( const  char *  version ,  size_t  sz_io ,  size_t  sz_style ,  size_t  sz_vec2 ,  size_t  sz_vec4 ,  size_t  sz_vert ,  size_t  sz_idx )  
			
		
	
		
		
			
				
					
					{ {  
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -5503,10 +5503,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) 
			
		
	
		
		
			
				
					
					        // We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
          // We set this up after processing the resize grip so that our clip rectangle doesn't lag by a frame
   
			
		
	
		
		
			
				
					
					        // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior.
          // Note that if our window is collapsed we will end up with an inverted (~null) clipping rectangle which is the correct behavior.
   
			
		
	
		
		
			
				
					
					        const  ImRect  title_bar_rect  =  window - > TitleBarRect ( ) ;          const  ImRect  title_bar_rect  =  window - > TitleBarRect ( ) ;   
			
		
	
		
		
			
				
					
					        window - > InnerMain Rect . Min . x  =  title_bar_rect . Min . x  +  window - > WindowBorderSize ;          window - > InnerVisible Rect . Min . x  =  title_bar_rect . Min . x  +  window - > WindowBorderSize ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerMain Rect . Min . y  =  title_bar_rect . Max . y  +  window - > MenuBarHeight ( )  +  ( ( ( flags  &  ImGuiWindowFlags_MenuBar )  | |  ! ( flags  &  ImGuiWindowFlags_NoTitleBar ) )  ?  style . FrameBorderSize  :  window - > WindowBorderSize ) ;          window - > InnerVisible Rect . Min . y  =  title_bar_rect . Max . y  +  window - > MenuBarHeight ( )  +  ( ( ( flags  &  ImGuiWindowFlags_MenuBar )  | |  ! ( flags  &  ImGuiWindowFlags_NoTitleBar ) )  ?  style . FrameBorderSize  :  window - > WindowBorderSize ) ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerMain Rect . Max . x  =  window - > Pos . x  +  window - > Size . x  -  ImMax ( window - > ScrollbarSizes . x ,  window - > WindowBorderSize ) ;          window - > InnerVisible Rect . Max . x  =  window - > Pos . x  +  window - > Size . x  -  ImMax ( window - > ScrollbarSizes . x ,  window - > WindowBorderSize ) ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerMain Rect . Max . y  =  window - > Pos . y  +  window - > Size . y  -  ImMax ( window - > ScrollbarSizes . y ,  window - > WindowBorderSize ) ;          window - > InnerVisible Rect . Max . y  =  window - > Pos . y  +  window - > Size . y  -  ImMax ( window - > ScrollbarSizes . y ,  window - > WindowBorderSize ) ;   
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					        // Outer host rectangle for drawing background and borders
          // Outer host rectangle for drawing background and borders
   
			
		
	
		
		
			
				
					
					        ImRect  host_rect  =  ( ( flags  &  ImGuiWindowFlags_ChildWindow )  & &  ! ( flags  &  ImGuiWindowFlags_Popup )  & &  ! window_is_child_tooltip )  ?  parent_window - > ClipRect  :  viewport_rect ;          ImRect  host_rect  =  ( ( flags  &  ImGuiWindowFlags_ChildWindow )  & &  ! ( flags  &  ImGuiWindowFlags_Popup )  & &  ! window_is_child_tooltip )  ?  parent_window - > ClipRect  :  viewport_rect ;   
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
						
					 
					@ -5518,10 +5518,10 @@ bool ImGui::Begin(const char* name, bool* p_open, ImGuiWindowFlags flags) 
			
		
	
		
		
			
				
					
					        // Inner work/clipping rectangle will extend a little bit outside the work region.
          // Inner work/clipping rectangle will extend a little bit outside the work region.
   
			
		
	
		
		
			
				
					
					        // This is to allow e.g. Selectable or CollapsingHeader or some separators to cover that space.
          // This is to allow e.g. Selectable or CollapsingHeader or some separators to cover that space.
   
			
		
	
		
		
			
				
					
					        // Force round operator last to ensure that e.g. (int)(max.x-min.x) in user's render code produce correct result.
          // Force round operator last to ensure that e.g. (int)(max.x-min.x) in user's render code produce correct result.
   
			
		
	
		
		
			
				
					
					        window - > InnerWorkRect . Min . x  =  ImFloor ( 0.5f  +  window - > InnerMain Rect . Min . x  +  ImMax ( 0.0f ,  ImFloor ( window - > WindowPadding . x  *  0.5f  -  window - > WindowBorderSize ) ) ) ;          window - > InnerWorkRect . Min . x  =  ImFloor ( 0.5f  +  window - > InnerVisible Rect . Min . x  +  ImMax ( 0.0f ,  ImFloor ( window - > WindowPadding . x  *  0.5f  -  window - > WindowBorderSize ) ) ) ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerWorkRect . Min . y  =  ImFloor ( 0.5f  +  window - > InnerMain Rect . Min . y ) ;          window - > InnerWorkRect . Min . y  =  ImFloor ( 0.5f  +  window - > InnerVisible Rect . Min . y ) ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerWorkRect . Max . x  =  ImFloor ( 0.5f  +  window - > InnerMain Rect . Max . x  -  ImMax ( 0.0f ,  ImFloor ( window - > WindowPadding . x  *  0.5f  -  window - > WindowBorderSize ) ) ) ;          window - > InnerWorkRect . Max . x  =  ImFloor ( 0.5f  +  window - > InnerVisible Rect . Max . x  -  ImMax ( 0.0f ,  ImFloor ( window - > WindowPadding . x  *  0.5f  -  window - > WindowBorderSize ) ) ) ;   
			
				
				
			
		
	
		
		
			
				
					
					        window - > InnerWorkRect . Max . y  =  ImFloor ( 0.5f  +  window - > InnerMain Rect . Max . y ) ;          window - > InnerWorkRect . Max . y  =  ImFloor ( 0.5f  +  window - > InnerVisible Rect . Max . y ) ;   
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					        window - > InnerWorkRectClipped  =  window - > InnerWorkRect ;          window - > InnerWorkRectClipped  =  window - > InnerWorkRect ;   
			
		
	
		
		
			
				
					
					        window - > InnerWorkRectClipped . ClipWithFull ( host_rect ) ;          window - > InnerWorkRectClipped . ClipWithFull ( host_rect ) ;   
			
		
	
		
		
			
				
					
					
 
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -7830,7 +7830,7 @@ ImVec2 ImGui::GetNavInputAmount2d(ImGuiNavDirSourceFlags dir_sources, ImGuiInput 
			
		
	
		
		
			
				
					
					// NB: We modify rect_rel by the amount we scrolled for, so it is immediately updated.
 // NB: We modify rect_rel by the amount we scrolled for, so it is immediately updated.
  
			
		
	
		
		
			
				
					
					static  void  NavScrollToBringItemIntoView ( ImGuiWindow *  window ,  const  ImRect &  item_rect ) static  void  NavScrollToBringItemIntoView ( ImGuiWindow *  window ,  const  ImRect &  item_rect )  
			
		
	
		
		
			
				
					
					{ {  
			
		
	
		
		
			
				
					
					    ImRect  window_rect ( window - > InnerMain Rect . Min  -  ImVec2 ( 1 ,  1 ) ,  window - > InnerMain Rect . Max  +  ImVec2 ( 1 ,  1 ) ) ;      ImRect  window_rect ( window - > InnerVisible Rect . Min  -  ImVec2 ( 1 ,  1 ) ,  window - > InnerVisible Rect . Max  +  ImVec2 ( 1 ,  1 ) ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					    //GetForegroundDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
      //GetForegroundDrawList(window)->AddRect(window_rect.Min, window_rect.Max, IM_COL32_WHITE); // [DEBUG]
   
			
		
	
		
		
			
				
					
					    if  ( window_rect . Contains ( item_rect ) )      if  ( window_rect . Contains ( item_rect ) )   
			
		
	
		
		
			
				
					
					        return ;          return ;   
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -8104,7 +8104,7 @@ static void ImGui::NavUpdate() 
			
		
	
		
		
			
				
					
					    if  ( g . NavMoveRequest  & &  g . NavMoveFromClampedRefRect  & &  g . NavLayer  = =  0 )      if  ( g . NavMoveRequest  & &  g . NavMoveFromClampedRefRect  & &  g . NavLayer  = =  0 )   
			
		
	
		
		
			
				
					
					    {      {   
			
		
	
		
		
			
				
					
					        ImGuiWindow *  window  =  g . NavWindow ;          ImGuiWindow *  window  =  g . NavWindow ;   
			
		
	
		
		
			
				
					
					        ImRect  window_rect_rel ( window - > InnerMain Rect . Min  -  window - > Pos  -  ImVec2 ( 1 , 1 ) ,  window - > InnerMain Rect . Max  -  window - > Pos  +  ImVec2 ( 1 , 1 ) ) ;          ImRect  window_rect_rel ( window - > InnerVisible Rect . Min  -  window - > Pos  -  ImVec2 ( 1 , 1 ) ,  window - > InnerVisible Rect . Max  -  window - > Pos  +  ImVec2 ( 1 , 1 ) ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					        if  ( ! window_rect_rel . Contains ( window - > NavRectRel [ g . NavLayer ] ) )          if  ( ! window_rect_rel . Contains ( window - > NavRectRel [ g . NavLayer ] ) )   
			
		
	
		
		
			
				
					
					        {          {   
			
		
	
		
		
			
				
					
					            float  pad  =  window - > CalcFontSize ( )  *  0.5f ;              float  pad  =  window - > CalcFontSize ( )  *  0.5f ;   
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -8205,14 +8205,14 @@ static float ImGui::NavUpdatePageUpPageDown(int allowed_dir_flags) 
			
		
	
		
		
			
				
					
					            {              {   
			
		
	
		
		
			
				
					
					                // Fallback manual-scroll when window has no navigable item
                  // Fallback manual-scroll when window has no navigable item
   
			
		
	
		
		
			
				
					
					                if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageUp ] ,  true ) )                  if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageUp ] ,  true ) )   
			
		
	
		
		
			
				
					
					                    SetWindowScrollY ( window ,  window - > Scroll . y  -  window - > InnerMain Rect . GetHeight ( ) ) ;                      SetWindowScrollY ( window ,  window - > Scroll . y  -  window - > InnerVisible Rect . GetHeight ( ) ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					                else  if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageDown ] ,  true ) )                  else  if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageDown ] ,  true ) )   
			
		
	
		
		
			
				
					
					                    SetWindowScrollY ( window ,  window - > Scroll . y  +  window - > InnerMain Rect . GetHeight ( ) ) ;                      SetWindowScrollY ( window ,  window - > Scroll . y  +  window - > InnerVisible Rect . GetHeight ( ) ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					            }              }   
			
		
	
		
		
			
				
					
					            else              else   
			
		
	
		
		
			
				
					
					            {              {   
			
		
	
		
		
			
				
					
					                const  ImRect &  nav_rect_rel  =  window - > NavRectRel [ g . NavLayer ] ;                  const  ImRect &  nav_rect_rel  =  window - > NavRectRel [ g . NavLayer ] ;   
			
		
	
		
		
			
				
					
					                const  float  page_offset_y  =  ImMax ( 0.0f ,  window - > InnerMain Rect . GetHeight ( )  -  window - > CalcFontSize ( )  *  1.0f  +  nav_rect_rel . GetHeight ( ) ) ;                  const  float  page_offset_y  =  ImMax ( 0.0f ,  window - > InnerVisible Rect . GetHeight ( )  -  window - > CalcFontSize ( )  *  1.0f  +  nav_rect_rel . GetHeight ( ) ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					                float  nav_scoring_rect_offset_y  =  0.0f ;                  float  nav_scoring_rect_offset_y  =  0.0f ;   
			
		
	
		
		
			
				
					
					                if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageUp ] ,  true ) )                  if  ( IsKeyPressed ( g . IO . KeyMap [ ImGuiKey_PageUp ] ,  true ) )   
			
		
	
		
		
			
				
					
					                {                  {   
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -9736,7 +9736,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) 
			
		
	
		
		
			
				
					
					        return ;          return ;   
			
		
	
		
		
			
				
					
					    }      }   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    enum  {  RT_OuterRect ,  RT_OuterRectClipped ,  RT_InnerMain Rect ,  RT_InnerWorkRect ,  RT_InnerWorkRectClipped ,  RT_ContentsRegionRect ,  RT_ContentsFullRect  } ;      enum  {  RT_OuterRect ,  RT_OuterRectClipped ,  RT_InnerVisible Rect ,  RT_InnerWorkRect ,  RT_InnerWorkRectClipped ,  RT_ContentsRegionRect ,  RT_ContentsFullRect  } ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					    static  bool  show_windows_begin_order  =  false ;      static  bool  show_windows_begin_order  =  false ;   
			
		
	
		
		
			
				
					
					    static  bool  show_windows_rects  =  false ;      static  bool  show_windows_rects  =  false ;   
			
		
	
		
		
			
				
					
					    static  int   show_windows_rect_type  =  RT_InnerWorkRect ;      static  int   show_windows_rect_type  =  RT_InnerWorkRect ;   
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
						
					 
					@ -9752,6 +9752,18 @@ void ImGui::ShowMetricsWindow(bool* p_open) 
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					    struct  Funcs      struct  Funcs   
			
		
	
		
		
			
				
					
					    {      {   
			
		
	
		
		
			
				
					
					        static  ImRect  GetRect ( ImGuiWindow *  window ,  int  rect_type )   
			
		
	
		
		
			
				
					
					        {   
			
		
	
		
		
			
				
					
					            if  ( rect_type  = =  RT_OuterRect )                   {  return  window - > Rect ( ) ;  }   
			
		
	
		
		
			
				
					
					            else  if  ( rect_type  = =  RT_OuterRectClipped )       {  return  window - > OuterRectClipped ;  }   
			
		
	
		
		
			
				
					
					            else  if  ( rect_type  = =  RT_InnerVisibleRect )       {  return  window - > InnerVisibleRect ;  }   
			
		
	
		
		
			
				
					
					            else  if  ( rect_type  = =  RT_InnerWorkRect )          {  return  window - > InnerWorkRect ;  }   
			
		
	
		
		
			
				
					
					            else  if  ( rect_type  = =  RT_InnerWorkRectClipped )   {  return  window - > InnerWorkRectClipped ;  }   
			
		
	
		
		
			
				
					
					            else  if  ( rect_type  = =  RT_ContentsRegionRect )     {  return  window - > ContentsRegionRect ;  }   
			
		
	
		
		
			
				
					
					            IM_ASSERT ( 0 ) ;   
			
		
	
		
		
			
				
					
					            return  ImRect ( ) ;   
			
		
	
		
		
			
				
					
					        }   
			
		
	
		
		
			
				
					
					
 
			
		
	
		
		
			
				
					
					        static  void  NodeDrawList ( ImGuiWindow *  window ,  ImDrawList *  draw_list ,  const  char *  label )          static  void  NodeDrawList ( ImGuiWindow *  window ,  ImDrawList *  draw_list ,  const  char *  label )   
			
		
	
		
		
			
				
					
					        {          {   
			
		
	
		
		
			
				
					
					            bool  node_open  =  ImGui : : TreeNode ( draw_list ,  " %s: '%s' %d vtx, %d indices, %d cmds " ,  label ,  draw_list - > _OwnerName  ?  draw_list - > _OwnerName  :  " " ,  draw_list - > VtxBuffer . Size ,  draw_list - > IdxBuffer . Size ,  draw_list - > CmdBuffer . Size ) ;              bool  node_open  =  ImGui : : TreeNode ( draw_list ,  " %s: '%s' %d vtx, %d indices, %d cmds " ,  label ,  draw_list - > _OwnerName  ?  draw_list - > _OwnerName  :  " " ,  draw_list - > VtxBuffer . Size ,  draw_list - > IdxBuffer . Size ,  draw_list - > CmdBuffer . Size ) ;   
			
		
	
	
		
		
			
				
					
						
							
								 
						
						
							
								 
						
						
					 
					@ -9953,7 +9965,12 @@ void ImGui::ShowMetricsWindow(bool* p_open) 
			
		
	
		
		
			
				
					
					        ImGui : : Checkbox ( " Show windows rectangles " ,  & show_windows_rects ) ;          ImGui : : Checkbox ( " Show windows rectangles " ,  & show_windows_rects ) ;   
			
		
	
		
		
			
				
					
					        ImGui : : SameLine ( ) ;          ImGui : : SameLine ( ) ;   
			
		
	
		
		
			
				
					
					        ImGui : : SetNextItemWidth ( ImGui : : GetFontSize ( )  *  12 ) ;          ImGui : : SetNextItemWidth ( ImGui : : GetFontSize ( )  *  12 ) ;   
			
		
	
		
		
			
				
					
					        show_windows_rects  | =  ImGui : : Combo ( " ##rects_type " ,  & show_windows_rect_type ,  " OuterRect \0 "  " OuterRectClipped \0 "  " InnerMainRect \0 "  " InnerWorkRect \0 "  " InnerWorkRectClipped \0 "  " ContentsRegionRect \0 " ) ;          show_windows_rects  | =  ImGui : : Combo ( " ##rects_type " ,  & show_windows_rect_type ,  " OuterRect \0 "  " OuterRectClipped \0 "  " InnerVisibleRect \0 "  " InnerWorkRect \0 "  " InnerWorkRectClipped \0 "  " ContentsRegionRect \0 " ) ;   
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					        if  ( show_windows_rects  & &  g . NavWindow )   
			
		
	
		
		
			
				
					
					        {   
			
		
	
		
		
			
				
					
					            ImRect  r  =  Funcs : : GetRect ( g . NavWindow ,  show_windows_rect_type ) ;   
			
		
	
		
		
			
				
					
					            ImGui : : BulletText ( " '%s': (%.1f,%.1f) (%.1f,%.1f) Size (%.1f,%.1f) " ,  g . NavWindow - > Name ,  r . Min . x ,  r . Min . y ,  r . Max . x ,  r . Max . y ,  r . GetWidth ( ) ,  r . GetHeight ( ) ) ;   
			
		
	
		
		
			
				
					
					        }   
			
		
	
		
		
			
				
					
					        ImGui : : Checkbox ( " Show clipping rectangle when hovering ImDrawCmd node " ,  & show_drawcmd_clip_rects ) ;          ImGui : : Checkbox ( " Show clipping rectangle when hovering ImDrawCmd node " ,  & show_drawcmd_clip_rects ) ;   
			
		
	
		
		
			
				
					
					        ImGui : : TreePop ( ) ;          ImGui : : TreePop ( ) ;   
			
		
	
		
		
			
				
					
					    }      }   
			
		
	
	
		
		
			
				
					
						
						
						
							
								 
						
					 
					@ -9968,13 +9985,7 @@ void ImGui::ShowMetricsWindow(bool* p_open) 
			
		
	
		
		
			
				
					
					            ImDrawList *  draw_list  =  GetForegroundDrawList ( window ) ;              ImDrawList *  draw_list  =  GetForegroundDrawList ( window ) ;   
			
		
	
		
		
			
				
					
					            if  ( show_windows_rects )              if  ( show_windows_rects )   
			
		
	
		
		
			
				
					
					            {              {   
			
		
	
		
		
			
				
					
					                ImRect  r ;                  ImRect  r  =  Funcs : : GetRect ( window ,  show_windows_rect_type ) ;   
			
				
				
			
		
	
		
		
			
				
					
					                if  ( show_windows_rect_type  = =  RT_OuterRect )                  {  r  =  window - > Rect ( ) ;  }   
			
		
	
		
		
			
				
					
					                else  if  ( show_windows_rect_type  = =  RT_OuterRectClipped )      {  r  =  window - > OuterRectClipped ;  }   
			
		
	
		
		
			
				
					
					                else  if  ( show_windows_rect_type  = =  RT_InnerMainRect )         {  r  =  window - > InnerMainRect ;  }   
			
		
	
		
		
			
				
					
					                else  if  ( show_windows_rect_type  = =  RT_InnerWorkRect )         {  r  =  window - > InnerWorkRect ;  }   
			
		
	
		
		
			
				
					
					                else  if  ( show_windows_rect_type  = =  RT_InnerWorkRectClipped )  {  r  =  window - > InnerWorkRectClipped ;  }   
			
		
	
		
		
			
				
					
					                else  if  ( show_windows_rect_type  = =  RT_ContentsRegionRect )    {  r  =  window - > ContentsRegionRect ;  }   
			
		
	
		
		
	
		
		
			
				
					
					                draw_list - > AddRect ( r . Min ,  r . Max ,  IM_COL32 ( 255 ,  0 ,  128 ,  255 ) ) ;                  draw_list - > AddRect ( r . Min ,  r . Max ,  IM_COL32 ( 255 ,  0 ,  128 ,  255 ) ) ;   
			
		
	
		
		
			
				
					
					            }              }   
			
		
	
		
		
			
				
					
					            if  ( show_windows_begin_order  & &  ! ( window - > Flags  &  ImGuiWindowFlags_ChildWindow ) )              if  ( show_windows_begin_order  & &  ! ( window - > Flags  &  ImGuiWindowFlags_ChildWindow ) )