WindowTitleAlign=ImVec2(0.0f,0.5f);// Alignment for title bar text
WindowMenuButtonPosition=ImGuiDir_Left;// Position of the collapsing/docking button in the title bar (left/right). Defaults to ImGuiDir_Left.
WindowMenuButtonPosition=ImGuiDir_Left;// Position of the collapsing/docking button in the title bar (left/right). Defaults to ImGuiDir_Left.
ChildRounding=0.0f;// Radius of child window corners rounding. Set to 0.0f to have rectangular child windows
ChildBorderSize=1.0f;// Thickness of border around child windows. Generally set to 0.0f or 1.0f. Other values not well tested.
PopupRounding=0.0f;// Radius of popup window corners rounding. Set to 0.0f to have rectangular child windows
@ -1226,7 +1226,7 @@ ImGuiStyle::ImGuiStyle()
TabMinWidthForCloseButton=0.0f;// Minimum width for close button to appear on an unselected tab when hovered. Set to 0.0f to always show when hovering, set to FLT_MAX to never show close button unless selected.
TabBarBorderSize=1.0f;// Thickness of tab-bar separator, which takes on the tab active color to denote focus.
TableAngledHeadersAngle=35.0f*(IM_PI/180.0f);// Angle of angled headers (supported values range from -50 degrees to +50 degrees).
TableAngledHeadersTextAlign=ImVec2(0.5f,0.0f);// Alignment of angled headers within the cell
TableAngledHeadersTextAlign=ImVec2(0.5f,0.0f);// Alignment of angled headers within the cell
ColorButtonPosition=ImGuiDir_Right;// Side of the color button in the ColorEdit4 widget (left/right). Defaults to ImGuiDir_Right.
ButtonTextAlign=ImVec2(0.5f,0.5f);// Alignment of button text when button is larger than text.
SelectableTextAlign=ImVec2(0.0f,0.0f);// Alignment of selectable text. Defaults to (0.0f, 0.0f) (top-left aligned). It's generally important to keep this left-aligned if you want to lay multiple items on a same line.
// - When changing this enum, you need to update the associated internal table GStyleVarInfo[] accordingly. This is where we link enum values to members offset/type.
enumImGuiStyleVar_
{
// Enum name --------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions)
// Enum name -------------------------- // Member in ImGuiStyle structure (see ImGuiStyle for descriptions)