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					@ -2255,7 +2255,7 @@ static void RenderCollapseTriangle(ImVec2 p_min, bool opened, float scale, bool | 
				
			
			
		
	
		
		
			
				
					
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					    if (shadow && (window->Flags & ImGuiWindowFlags_ShowBorders) != 0) | 
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					    if (shadow && (window->Flags & ImGuiWindowFlags_ShowBorders) != 0) | 
				
			
			
		
	
		
		
			
				
					
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					        window->DrawList->AddTriangleFilled(a+ImVec2(2,2), b+ImVec2(2,2), c+ImVec2(2,2), window->Color(ImGuiCol_BorderShadow)); | 
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					        window->DrawList->AddTriangleFilled(a+ImVec2(2,2), b+ImVec2(2,2), c+ImVec2(2,2), window->Color(ImGuiCol_BorderShadow)); | 
				
			
			
		
	
		
		
			
				
					
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					    window->DrawList->AddTriangleFilled(a, b, c, window->Color(ImGuiCol_Border)); | 
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					    window->DrawList->AddTriangleFilled(a, b, c, window->Color(ImGuiCol_Text)); | 
				
			
			
				
				
			
		
	
		
		
	
		
		
			
				
					
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					} | 
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					} | 
				
			
			
		
	
		
		
			
				
					
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					// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker.
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					// Calculate text size. Text can be multi-line. Optionally ignore text after a ## marker.
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