|  |  | @ -1037,7 +1037,6 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_ | 
			
		
	
		
		
			
				
					
					|  |  |  |         _Path.push_back(center); |  |  |  |         _Path.push_back(center); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(a_min_sample <= a_max_sample); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // Calculate arc auto segment step size
 |  |  |  |     // Calculate arc auto segment step size
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					|  |  |  |     if (a_step <= 0) |  |  |  |     if (a_step <= 0) | 
			
		
	
	
		
		
			
				
					|  |  | @ -1046,17 +1045,7 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_ | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Make sure we never do steps larger than one quarter of the circle
 |  |  |  |     // Make sure we never do steps larger than one quarter of the circle
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					|  |  |  |     a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4); |  |  |  |     a_step = ImClamp(a_step, 1, IM_DRAWLIST_ARCFAST_TABLE_SIZE / 4); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // Normalize a_min_sample to always start lie in [0..IM_DRAWLIST_ARCFAST_SAMPLE_MAX] range.
 |  |  |  |     const int sample_range = ImAbs(a_max_sample - a_min_sample); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |     if (a_min_sample < 0) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         int normalized_sample = a_min_sample % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (normalized_sample < 0) |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |             normalized_sample += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         a_max_sample += (normalized_sample - a_min_sample); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |         a_min_sample = normalized_sample; |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |     const int sample_range = a_max_sample - a_min_sample; |  |  |  |  | 
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |     const int a_next_step = a_step; |  |  |  |     const int a_next_step = a_step; | 
			
		
	
		
		
			
				
					
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					|  |  |  |     int samples = sample_range + 1; |  |  |  |     int samples = sample_range + 1; | 
			
		
	
	
		
		
			
				
					|  |  | @ -1082,6 +1071,15 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_ | 
			
		
	
		
		
			
				
					
					|  |  |  |     ImVec2* out_ptr = _Path.Data + (_Path.Size - samples); |  |  |  |     ImVec2* out_ptr = _Path.Data + (_Path.Size - samples); | 
			
		
	
		
		
			
				
					
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					|  |  |  |     int sample_index = a_min_sample; |  |  |  |     int sample_index = a_min_sample; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     if (sample_index < 0 || sample_index >= IM_DRAWLIST_ARCFAST_SAMPLE_MAX) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         sample_index = sample_index % IM_DRAWLIST_ARCFAST_SAMPLE_MAX; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         if (sample_index < 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |     if (a_max_sample >= a_min_sample) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step) |  |  |  |         for (int a = a_min_sample; a <= a_max_sample; a += a_step, sample_index += a_step, a_step = a_next_step) | 
			
		
	
		
		
			
				
					
					|  |  |  |         { |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |             // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
 |  |  |  |             // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
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					|  |  | @ -1093,6 +1091,21 @@ void ImDrawList::_PathArcToFastEx(const ImVec2& center, float radius, int a_min_ | 
			
		
	
		
		
			
				
					
					|  |  |  |             out_ptr->y = center.y + s.y * radius; |  |  |  |             out_ptr->y = center.y + s.y * radius; | 
			
		
	
		
		
			
				
					
					|  |  |  |             out_ptr++; |  |  |  |             out_ptr++; | 
			
		
	
		
		
			
				
					
					|  |  |  |         } |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     else | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         for (int a = a_min_sample; a >= a_max_sample; a -= a_step, sample_index -= a_step, a_step = a_next_step) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             // a_step is clamped to IM_DRAWLIST_ARCFAST_SAMPLE_MAX, so we have guaranteed that it will not wrap over range twice or more
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					|  |  |  |  |  |  |  |             if (sample_index < 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |                 sample_index += IM_DRAWLIST_ARCFAST_SAMPLE_MAX; | 
			
		
	
		
		
			
				
					
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					|  |  |  |  |  |  |  |             const ImVec2 s = _Data->ArcFastVtx[sample_index]; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             out_ptr->x = center.x + s.x * radius; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             out_ptr->y = center.y + s.y * radius; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |             out_ptr++; | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         } | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |     } | 
			
		
	
		
		
			
				
					
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					|  |  |  |     if (extra_max_sample) |  |  |  |     if (extra_max_sample) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1116,7 +1129,6 @@ void ImDrawList::_PathArcToN(const ImVec2& center, float radius, float a_min, fl | 
			
		
	
		
		
			
				
					
					|  |  |  |         _Path.push_back(center); |  |  |  |         _Path.push_back(center); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(a_min <= a_max); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |     // Note that we are adding a point at both a_min and a_max.
 |  |  |  |     // Note that we are adding a point at both a_min and a_max.
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					|  |  |  |     // If you are trying to draw a full closed circle you don't want the overlapping points!
 |  |  |  |     // If you are trying to draw a full closed circle you don't want the overlapping points!
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					|  |  | @ -1136,7 +1148,6 @@ void ImDrawList::PathArcToFast(const ImVec2& center, float radius, int a_min_of_ | 
			
		
	
		
		
			
				
					
					|  |  |  |         _Path.push_back(center); |  |  |  |         _Path.push_back(center); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(a_min_of_12 <= a_max_of_12); |  |  |  |  | 
			
		
	
		
		
			
				
					
					|  |  |  |     _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0); |  |  |  |     _PathArcToFastEx(center, radius, a_min_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, a_max_of_12 * IM_DRAWLIST_ARCFAST_SAMPLE_MAX / 12, 0); | 
			
		
	
		
		
			
				
					
					|  |  |  | } |  |  |  | } | 
			
		
	
		
		
			
				
					
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					|  |  | @ -1147,7 +1158,6 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa | 
			
		
	
		
		
			
				
					
					|  |  |  |         _Path.push_back(center); |  |  |  |         _Path.push_back(center); | 
			
		
	
		
		
			
				
					
					|  |  |  |         return; |  |  |  |         return; | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     IM_ASSERT(a_min <= a_max); |  |  |  |  | 
			
		
	
		
		
			
				
					
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					|  |  |  |     if (num_segments > 0) |  |  |  |     if (num_segments > 0) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
	
		
		
			
				
					|  |  | @ -1158,28 +1168,33 @@ void ImDrawList::PathArcTo(const ImVec2& center, float radius, float a_min, floa | 
			
		
	
		
		
			
				
					
					|  |  |  |     // Automatic segment count
 |  |  |  |     // Automatic segment count
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					|  |  |  |     if (radius <= _Data->ArcFastRadiusCutoff) |  |  |  |     if (radius <= _Data->ArcFastRadiusCutoff) | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         const bool a_is_reverse = a_max < a_min; | 
			
		
	
		
		
			
				
					
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					|  |  |  |         // We are going to use precomputed values for mid samples.
 |  |  |  |         // We are going to use precomputed values for mid samples.
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					|  |  |  |         // Determine first and last sample in lookup table that belong to the arc.
 |  |  |  |         // Determine first and last sample in lookup table that belong to the arc.
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					|  |  |  |         const int a_min_sample = (int)ImCeil(IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f)); |  |  |  |         const float a_min_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_min / (IM_PI * 2.0f); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         const int a_max_sample = (int)(      IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f)); |  |  |  |         const float a_max_sample_f = IM_DRAWLIST_ARCFAST_SAMPLE_MAX * a_max / (IM_PI * 2.0f); | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         const int a_mid_samples = ImMax(a_max_sample - a_min_sample, 0); |  |  |  | 
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					|  |  |  |  |  |  |  |         const int a_min_sample = a_is_reverse ? (int)ImFloorSigned(a_min_sample_f) : (int)ImCeil(a_min_sample_f); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         const int a_max_sample = a_is_reverse ? (int)ImCeil(a_max_sample_f) : (int)ImFloorSigned(a_max_sample_f); | 
			
		
	
		
		
			
				
					
					|  |  |  |  |  |  |  |         const int a_mid_samples = a_is_reverse ? ImMax(a_min_sample - a_max_sample, 0) : ImMax(a_max_sample - a_min_sample, 0); | 
			
		
	
		
		
			
				
					
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					|  |  |  |         const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; |  |  |  |         const float a_min_segment_angle = a_min_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; | 
			
		
	
		
		
			
				
					
					|  |  |  |         const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; |  |  |  |         const float a_max_segment_angle = a_max_sample * IM_PI * 2.0f / IM_DRAWLIST_ARCFAST_SAMPLE_MAX; | 
			
		
	
		
		
			
				
					
					|  |  |  |         const bool a_emit_start = (a_min_segment_angle - a_min) > 0.0f; |  |  |  |         const bool a_emit_start = (a_min_segment_angle - a_min) != 0.0f; | 
			
				
				
			
		
	
		
		
			
				
					
					|  |  |  |         const bool a_emit_end = (a_max - a_max_segment_angle) > 0.0f; |  |  |  |         const bool a_emit_end = (a_max - a_max_segment_angle) != 0.0f; | 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
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					|  |  |  |         _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0))); |  |  |  |         _Path.reserve(_Path.Size + (a_mid_samples + 1 + (a_emit_start ? 1 : 0) + (a_emit_end ? 1 : 0))); | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (a_emit_start) |  |  |  |         if (a_emit_start) | 
			
		
	
		
		
			
				
					
					|  |  |  |             _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius)); |  |  |  |             _Path.push_back(ImVec2(center.x + ImCos(a_min) * radius, center.y + ImSin(a_min) * radius)); | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (a_max_sample >= a_min_sample) |  |  |  |         if (a_mid_samples > 0) | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |             _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0); |  |  |  |             _PathArcToFastEx(center, radius, a_min_sample, a_max_sample, 0); | 
			
		
	
		
		
			
				
					
					|  |  |  |         if (a_emit_end) |  |  |  |         if (a_emit_end) | 
			
		
	
		
		
			
				
					
					|  |  |  |             _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius)); |  |  |  |             _Path.push_back(ImVec2(center.x + ImCos(a_max) * radius, center.y + ImSin(a_max) * radius)); | 
			
		
	
		
		
			
				
					
					|  |  |  |     } |  |  |  |     } | 
			
		
	
		
		
			
				
					
					|  |  |  |     else |  |  |  |     else | 
			
		
	
		
		
			
				
					
					|  |  |  |     { |  |  |  |     { | 
			
		
	
		
		
			
				
					
					|  |  |  |         const float arc_length = a_max - a_min; |  |  |  |         const float arc_length = ImAbs(a_max - a_min); | 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					|  |  |  |         const int circle_segment_count = _CalcCircleAutoSegmentCount(radius); |  |  |  |         const int circle_segment_count = _CalcCircleAutoSegmentCount(radius); | 
			
		
	
		
		
			
				
					
					|  |  |  |         const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), (int)(2.0f * IM_PI / arc_length)); |  |  |  |         const int arc_segment_count = ImMax((int)ImCeil(circle_segment_count * arc_length / (IM_PI * 2.0f)), (int)(2.0f * IM_PI / arc_length)); | 
			
		
	
		
		
			
				
					
					|  |  |  |         _PathArcToN(center, radius, a_min, a_max, arc_segment_count); |  |  |  |         _PathArcToN(center, radius, a_min, a_max, arc_segment_count); | 
			
		
	
	
		
		
			
				
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