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@ -1721,29 +1721,23 @@ bool ImGui::ItemAdd(const ImRect& bb, const ImGuiID* id) |
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ImGuiWindow* window = GetCurrentWindow(); |
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ImGuiWindow* window = GetCurrentWindow(); |
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window->DC.LastItemID = id ? *id : 0; |
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window->DC.LastItemID = id ? *id : 0; |
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window->DC.LastItemRect = bb; |
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window->DC.LastItemRect = bb; |
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window->DC.LastItemHoveredAndUsable = false; |
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window->DC.LastItemHoveredRect = false; |
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if (IsClippedEx(bb, id, false)) |
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if (IsClippedEx(bb, id, false)) |
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{ |
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false; |
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return false; |
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return false; |
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} |
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// This is a sensible default, but widgets are free to override it after calling ItemAdd()
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// This is a sensible default, but widgets are free to override it after calling ItemAdd()
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ImGuiState& g = *GImGui; |
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ImGuiState& g = *GImGui; |
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if (IsMouseHoveringRect(bb.Min, bb.Max)) |
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if (IsMouseHoveringRect(bb.Min, bb.Max)) |
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{ |
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{ |
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// Matching the behavior of IsHovered() but ignore if ActiveId==window->MoveID (we clicked on the window background)
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// Matching the behavior of IsHovered() but allow if ActiveId==window->MoveID (we clicked on the window background)
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// So that clicking on items with no active id such as Text() still returns true with IsItemHovered()
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// So that clicking on items with no active id such as Text() still returns true with IsItemHovered()
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window->DC.LastItemHoveredRect = true; |
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window->DC.LastItemHoveredRect = true; |
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window->DC.LastItemHoveredAndUsable = false; |
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if (g.HoveredRootWindow == window->RootWindow) |
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if (g.HoveredRootWindow == window->RootWindow) |
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if (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdAllowOverlap || (g.ActiveId == window->MoveID)) |
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if (g.ActiveId == 0 || (id && g.ActiveId == *id) || g.ActiveIdAllowOverlap || (g.ActiveId == window->MoveID)) |
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if (IsWindowContentHoverable(window)) |
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if (IsWindowContentHoverable(window)) |
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window->DC.LastItemHoveredAndUsable = true; |
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window->DC.LastItemHoveredAndUsable = true; |
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} |
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} |
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else |
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{ |
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window->DC.LastItemHoveredAndUsable = window->DC.LastItemHoveredRect = false; |
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} |
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return true; |
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return true; |
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} |
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} |
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@ -1754,14 +1748,13 @@ bool ImGui::IsClippedEx(const ImRect& bb, const ImGuiID* id, bool clip_even_when |
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ImGuiWindow* window = GetCurrentWindowRead(); |
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ImGuiWindow* window = GetCurrentWindowRead(); |
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if (!bb.Overlaps(window->ClipRect)) |
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if (!bb.Overlaps(window->ClipRect)) |
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{ |
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if (!id || *id != GImGui->ActiveId) |
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if (!id || *id != GImGui->ActiveId) |
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if (clip_even_when_logged || !g.LogEnabled) |
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if (clip_even_when_logged || !g.LogEnabled) |
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return true; |
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return true; |
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} |
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return false; |
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return false; |
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} |
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} |
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// NB: This is an internal helper. The user-facing IsItemHovered() is using data emitted from ItemAdd(), with a slightly different logic.
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bool ImGui::IsHovered(const ImRect& bb, ImGuiID id, bool flatten_childs) |
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bool ImGui::IsHovered(const ImRect& bb, ImGuiID id, bool flatten_childs) |
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{ |
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{ |
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ImGuiState& g = *GImGui; |
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ImGuiState& g = *GImGui; |
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