|  |  |  | @ -29,6 +29,46 @@ HOW TO UPDATE? | 
			
		
	
		
			
				
					|  |  |  |  | - Please report any issue! | 
			
		
	
		
			
				
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					|  |  |  |  |  VIEWPORT BRANCH (In Progress) | 
			
		
	
		
			
				
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					|  |  |  |  | Breaking Changes: | 
			
		
	
		
			
				
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					|  |  |  |  | - IMPORTANT: When multi-viewports are enabled (with io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable),  | 
			
		
	
		
			
				
					|  |  |  |  |   all coordinates/positions will be in your natural OS coordinates space. It means that: | 
			
		
	
		
			
				
					|  |  |  |  |    - Reference to hard-coded positions such as in SetNextWindowPos(ImVec2(0,0)) are _probably_ not what you want anymore.  | 
			
		
	
		
			
				
					|  |  |  |  |      Use GetMainViewport()->Pos to offset hard-coded positions, e.g. SetNextWindowPos(GetMainViewport()->Pos). | 
			
		
	
		
			
				
					|  |  |  |  |    - Likewise io.MousePos and GetMousePos() will use OS coordinates.  | 
			
		
	
		
			
				
					|  |  |  |  |      If you query mouse positions to interact with non-imgui coordinates you will need to offset them. | 
			
		
	
		
			
				
					|  |  |  |  |      e.g. subtract GetWindowViewport()->Pos. | 
			
		
	
		
			
				
					|  |  |  |  | - IO: Moved IME support functions from io.ImeSetInputScreenPosFn, io.ImeWindowHandle to the PlatformIO api. | 
			
		
	
		
			
				
					|  |  |  |  | - IO: Removed io.DisplayVisibleMin, io.DisplayVisibleMax settings (they were marked obsoleted, used to clip within the (0,0)..(DisplaySize) range). | 
			
		
	
		
			
				
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					|  |  |  |  | Other changes: | 
			
		
	
		
			
				
					|  |  |  |  | (FIXME: This need a fuller explanation!) | 
			
		
	
		
			
				
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					|  |  |  |  | - Added ImGuiPlatformIO structure and GetPlatformIO(). | 
			
		
	
		
			
				
					|  |  |  |  |   Similarly to ImGuiIO and GetIO(), this structure is the main point of communication for back-ends supporting multi-viewports. | 
			
		
	
		
			
				
					|  |  |  |  | - Added ImGuiPlatformMonitor to feed OS monitor information in the ImGuiPlatformIO::Monitors. | 
			
		
	
		
			
				
					|  |  |  |  | - Added GetMainViewport(). | 
			
		
	
		
			
				
					|  |  |  |  | - Added GetWindowViewport(), SetNextWindowViewport(). | 
			
		
	
		
			
				
					|  |  |  |  | - Added GetWindowDpiScale(). | 
			
		
	
		
			
				
					|  |  |  |  | - Added GetOverlayDrawList(ImGuiViewport* viewport).  | 
			
		
	
		
			
				
					|  |  |  |  |   The no-parameter version of GetOverlayDrawList() return the overlay for the current window's viewport. | 
			
		
	
		
			
				
					|  |  |  |  | - Added UpdatePlatformWindows(), RenderPlatformWindows(), DestroyPlatformWindows() for usage for application core. | 
			
		
	
		
			
				
					|  |  |  |  | - Added FindViewportByID(), FindViewportByPlatformHandle() for usage by back-ends. | 
			
		
	
		
			
				
					|  |  |  |  | - Added ImGuiConfigFlags_ViewportsEnable configuration flag and other viewport options. | 
			
		
	
		
			
				
					|  |  |  |  | - Added ImGuiBackendFlags_PlatformHasViewports, ImGuiBackendFlags_RendererHasViewports, ImGuiBackendFlags_HasMouseHoveredViewport backend flags. | 
			
		
	
		
			
				
					|  |  |  |  | - Added io.MainViewport, io.Viewports, io.MouseHoveredViewport (MouseHoveredViewport is optional _even_ for multi-viewport support). | 
			
		
	
		
			
				
					|  |  |  |  | - Added ImGuiViewport structure, ImGuiViewportFlags flags. | 
			
		
	
		
			
				
					|  |  |  |  | - Added ImGuiWindowClass and SetNextWindowClass() for passing viewport related hints to the OS/platform back-end. | 
			
		
	
		
			
				
					|  |  |  |  | - Examples: Renderer: OpenGL2, OpenGL3, DirectX11, DirectX12, Vulkan: Added support for multi-viewports. | 
			
		
	
		
			
				
					|  |  |  |  | - Examples: Platforms: Win32, GLFW, SDL2: Added support for multi-viewports.  | 
			
		
	
		
			
				
					|  |  |  |  |   Note that Linux/Mac still have inconsistent support for multi-viewports. If you want to help see https://github.com/ocornut/imgui/issues/2117. | 
			
		
	
		
			
				
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					|  |  |  |  |  VERSION 1.67 (In Progress) | 
			
		
	
		
			
				
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					|  |  |  | @ -41,6 +81,7 @@ Breaking Changes: | 
			
		
	
		
			
				
					|  |  |  |  |   undesirable side-effect as the window would have ID zero. In particular it is causing problems in viewport/docking branches. | 
			
		
	
		
			
				
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					|  |  |  |  | Other Changes: | 
			
		
	
		
			
				
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					|  |  |  |  | - Added BETA api for Tab Bar/Tabs widgets: (#261, #351) | 
			
		
	
		
			
				
					|  |  |  |  |   - Added BeginTabBar(), EndTabBar(), BeginTabItem(), EndTabItem(), SetTabItemClosed() API. | 
			
		
	
		
			
				
					|  |  |  |  |   - Added ImGuiTabBarFlags flags for BeginTabBar(). | 
			
		
	
	
		
			
				
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