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@ -750,7 +750,7 @@ bool ImGui_ImplOpenGL3_CreateDeviceObjects() |
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glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); |
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glGetIntegerv(GL_TEXTURE_BINDING_2D, &last_texture); |
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glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer); |
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glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &last_array_buffer); |
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#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK |
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#ifdef IMGUI_IMPL_OPENGL_MAY_HAVE_BIND_BUFFER_PIXEL_UNPACK |
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GLint last_pixel_unpack_buffer; |
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GLint last_pixel_unpack_buffer = 0; |
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if (bd->GlVersion >= 210) { glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &last_pixel_unpack_buffer); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); } |
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if (bd->GlVersion >= 210) { glGetIntegerv(GL_PIXEL_UNPACK_BUFFER_BINDING, &last_pixel_unpack_buffer); glBindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); } |
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#endif |
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#endif |
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#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY |
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#ifdef IMGUI_IMPL_OPENGL_USE_VERTEX_ARRAY |
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