Fixed a build issue with non-Cygwin GCC under Windows.

features/sdl_renderer3_multiviewports
omar ago%!(EXTRA string=7 years)
parent 5451cb7e1e
commit 40db2ca098
  1. 1
      docs/CHANGELOG.txt
  2. 2
      imgui.cpp

@ -34,6 +34,7 @@ HOW TO UPDATE?
Other Changes:
- Fixed a build issue with non-Cygwin GCC under Windows.
- Examples: OpenGL3: Fixed error condition when using the GLAD loader. (#2059, #2002). [@jiri]

@ -1506,7 +1506,7 @@ int ImTextCountUtf8BytesFromStr(const ImWchar* in_text, const ImWchar* in_text_e
FILE* ImFileOpen(const char* filename, const char* mode)
{
#if defined(_WIN32) && !defined(__CYGWIN__)
#if defined(_WIN32) && !defined(__CYGWIN__) && !defined(__GNUC__)
// We need a fopen() wrapper because MSVC/Windows fopen doesn't handle UTF-8 filenames. Converting both strings from UTF-8 to wchar format (using a single allocation, because we can)
const int filename_wsize = ImTextCountCharsFromUtf8(filename, NULL) + 1;
const int mode_wsize = ImTextCountCharsFromUtf8(mode, NULL) + 1;

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