@ -2357,7 +2357,7 @@ ImGuiListClipper::ImGuiListClipper() 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					ImGuiListClipper : : ~ ImGuiListClipper ( )  
					 
					 
					 
					ImGuiListClipper : : ~ ImGuiListClipper ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IM_ASSERT ( ItemsCount  = =  - 1  & &  " Forgot to call End(), or to Step() until false? " ) ;   
					 
					 
					 
					    End ( ) ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					// Use case A: Begin() called from constructor with items_height<0, then called again from Step() in StepNo 1
  
					 
					 
					 
					// Use case A: Begin() called from constructor with items_height<0, then called again from Step() in StepNo 1
  
				
			 
			
		
	
	
		
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
					 
					@ -2388,22 +2388,24 @@ void ImGuiListClipper::Begin(int items_count, float items_height) 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					void  ImGuiListClipper : : End ( )  
					 
					 
					 
					void  ImGuiListClipper : : End ( )  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					{  
					 
					 
					 
					{  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ItemsCount  <  0 )  // Already ended
   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					        return ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
   
					 
					 
					 
					    // In theory here we should assert that we are already at the right position, but it seems saner to just seek at the end and not assert/crash the user.
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ImGuiListClipperData *  data  =  ( ImGuiListClipperData * ) TempData  ;   
					 
					 
					 
					    ImGuiContext &  g  =  * GImGui ;   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( ItemsCount  <   INT_MAX  & &  DisplayStart  > =  0 )   
					 
					 
					 
					    if  ( ItemsCount  > =  0  & &  ItemsCount  <  INT_MAX  & &  DisplayStart  > =  0 )   
				
			 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					        ImGuiListClipper_SeekCursorForItem ( this ,  ItemsCount ) ;   
					 
					 
					 
					        ImGuiListClipper_SeekCursorForItem ( this ,  ItemsCount ) ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    ItemsCount  =  - 1 ;   
					 
					 
					 
					    ItemsCount  =  - 1 ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    data - > StepNo  =  data - > Ranges . Size ;   
					 
					 
					 
					 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    // Restore temporary buffer and fix back pointers which may be invalidated when nesting
   
					 
					 
					 
					    // Restore temporary buffer and fix back pointers which may be invalidated when nesting
   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					    IM_ASSERT ( g . ClipperTempDataStacked  >  0 ) ;   
					 
					 
					 
					    if  ( ImGuiListClipperData *  data  =  ( ImGuiListClipperData * ) TempData )   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					    data  =  ( - - g . ClipperTempDataStacked  >  0 )  ?  & g . ClipperTempData [ g . ClipperTempDataStacked  -  1 ]  :  NULL ;   
					 
					 
					 
					    {   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					    if  ( data )   
					 
					 
					 
					        IM_ASSERT ( data - > ListClipper  = =  this ) ;   
				
			 
			
				
				
			
		
	
		
		
			
				
					
					 
					 
					 
					        data - > ListClipper - > TempData  =  data ;   
					 
					 
					 
					        data - > StepNo  =  data - > Ranges . Size ;   
				
			 
			
				
				
			
		
	
		
		
	
		
		
	
		
		
	
		
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        if  ( - - g . ClipperTempDataStacked  >  0 )   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        {   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					            data  =  & g . ClipperTempData [ g . ClipperTempDataStacked  -  1 ] ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					            data - > ListClipper - > TempData  =  data ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					        TempData  =  NULL ;   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					 
					 
					 
					 
					    }   
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					}  
					 
					 
					 
					}  
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					
 
					 
					 
					 
					
 
				
			 
			
		
	
		
		
			
				
					
					 
					 
					 
					bool  ImGuiListClipper : : Step ( )  
					 
					 
					 
					bool  ImGuiListClipper : : Step ( )