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@ -1005,8 +1005,7 @@ struct ImGuiSimpleColumns |
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{ |
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Count = count; |
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Width = 0.0f; |
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if (clear) |
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memset(NextWidths, 0, sizeof(NextWidths)); |
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if (clear) memset(NextWidths, 0, sizeof(NextWidths)); |
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for (int i = 0; i < Count; i++) |
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{ |
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if (i > 0 && NextWidths[i] > 0.0f) |
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@ -1022,6 +1021,14 @@ struct ImGuiSimpleColumns |
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NextWidths[1] = ImMax(NextWidths[1], w1); |
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NextWidths[2] = ImMax(NextWidths[2], w2); |
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} |
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void FillExtraSpace(float avail_w, int column_no) |
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{ |
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if (Width >= avail_w) return; |
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float extra_w = avail_w - Width; |
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Width = avail_w; |
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for (int i = column_no+1; i < Count; i++) |
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Pos[i] += extra_w; |
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} |
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}; |
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// Temporary per-window data, reset at the beginning of the frame
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@ -7381,24 +7388,23 @@ bool ImGui::MenuItem(const char* label, const char* shortcut, bool selected) |
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return false; |
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ImVec2 pos = ImGui::GetCursorScreenPos(); |
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const ImVec2 label_size = CalcTextSize(label, NULL, true); |
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const ImVec2 shortcut_size = shortcut ? CalcTextSize(shortcut, NULL) : ImVec2(0.0f, 0.0f); |
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window->MenuColumns.Extend(label_size.x, shortcut_size.x, g.FontSize * 1.20f); // Feedback for next frame
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ImVec2 label_size = CalcTextSize(label, NULL, true); |
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ImVec2 shortcut_size = shortcut ? CalcTextSize(shortcut, NULL) : ImVec2(0.0f, 0.0f); |
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window->MenuColumns.Extend(label_size.x, shortcut_size.x, g.FontSize * 1.10f); // Feedback for next frame
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window->MenuColumns.FillExtraSpace(window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x, 0); |
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const float avail_w = window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x; |
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const float w = ImMax(avail_w, window->MenuColumns.Width); // Feedback from previous frame
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const float extra_w = w - window->MenuColumns.Width; |
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float w = window->MenuColumns.Width; |
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bool pressed = ImGui::Selectable(label, false, ImVec2(w, 0.0f)); |
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if (shortcut_size.x > 0.0f) |
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{ |
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ImGui::PushStyleColor(ImGuiCol_Text, g.Style.Colors[ImGuiCol_TextDisabled]); |
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RenderText(pos + ImVec2(window->MenuColumns.Pos[1] + extra_w, 0.0f), shortcut, NULL, false); |
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RenderText(pos + ImVec2(window->MenuColumns.Pos[1], 0.0f), shortcut, NULL, false); |
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ImGui::PopStyleColor(); |
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} |
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if (selected) |
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RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + extra_w, 0.0f), window->Color(ImGuiCol_Text)); |
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RenderCheckMark(pos + ImVec2(window->MenuColumns.Pos[2] + g.FontSize * 0.10f, 0.0f), window->Color(ImGuiCol_Text)); |
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return pressed; |
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} |
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@ -7425,13 +7431,14 @@ bool ImGui::BeginMenu(const char* label) |
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const ImGuiID id = window->GetID(label); |
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bool opened = IsPopupOpen(id); |
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const ImVec2 pos = ImGui::GetCursorScreenPos(); |
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const ImVec2 label_size = CalcTextSize(label, NULL, true); |
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window->MenuColumns.Extend(label_size.x, 0.0f, g.FontSize * 1.20f); // Feedback to next frame
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ImVec2 pos = ImGui::GetCursorScreenPos(); |
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ImVec2 label_size = CalcTextSize(label, NULL, true); |
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window->MenuColumns.Extend(label_size.x, 0.0f, g.FontSize * 1.10f); // Feedback to next frame
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window->MenuColumns.FillExtraSpace(window->Pos.x + ImGui::GetContentRegionMax().x - window->DC.CursorPos.x, 0); |
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const float w = window->MenuColumns.Width; // Feedback from next frame
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float w = window->MenuColumns.Width; |
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ImGui::Selectable(label, opened, ImVec2(w, 0.0f)); |
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RenderCollapseTriangle(pos + ImVec2(w - g.FontSize, 0.0f), false); |
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RenderCollapseTriangle(pos + ImVec2(window->MenuColumns.Pos[2] + g.FontSize * 0.20f, 0.0f), false); |
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bool hovered = ImGui::IsItemHovered(); |
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if (!opened && hovered) |
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@ -10273,6 +10280,11 @@ void ImGui::ShowTestWindow(bool* opened) |
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{ |
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for (int i = 0; i < IM_ARRAYSIZE(names); i++) |
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ImGui::MenuItem(names[i], "", &toggles[i]); |
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if (ImGui::BeginMenu("Sub-menu")) |
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{ |
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ImGui::MenuItem("Hello"); |
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ImGui::EndMenu(); |
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} |
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ImGui::Separator(); |
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ImGui::Text("Tooltip here"); |
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