Examples: GLFW+OpenGL3: Fixed Shutdown() calling GL functions with NULL parameters if NewFrame was never called (#800)

features/sdl_renderer3_multiviewports
ocornut ago%!(EXTRA string=9 years)
parent b96471143f
commit 2919c77bee
  1. 10
      examples/opengl3_example/imgui_impl_glfw_gl3.cpp

@ -282,15 +282,15 @@ void ImGui_ImplGlfwGL3_InvalidateDeviceObjects()
if (g_ElementsHandle) glDeleteBuffers(1, &g_ElementsHandle); if (g_ElementsHandle) glDeleteBuffers(1, &g_ElementsHandle);
g_VaoHandle = g_VboHandle = g_ElementsHandle = 0; g_VaoHandle = g_VboHandle = g_ElementsHandle = 0;
glDetachShader(g_ShaderHandle, g_VertHandle); if (g_ShaderHandle && g_VertHandle) glDetachShader(g_ShaderHandle, g_VertHandle);
glDeleteShader(g_VertHandle); if (g_VertHandle) glDeleteShader(g_VertHandle);
g_VertHandle = 0; g_VertHandle = 0;
glDetachShader(g_ShaderHandle, g_FragHandle); if (g_ShaderHandle && g_FragHandle) glDetachShader(g_ShaderHandle, g_FragHandle);
glDeleteShader(g_FragHandle); if (g_FragHandle) glDeleteShader(g_FragHandle);
g_FragHandle = 0; g_FragHandle = 0;
glDeleteProgram(g_ShaderHandle); if (g_ShaderHandle) glDeleteProgram(g_ShaderHandle);
g_ShaderHandle = 0; g_ShaderHandle = 0;
if (g_FontTexture) if (g_FontTexture)

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