@ -6380,71 +6380,74 @@ void ImGui::SetItemDefaultFocus()
void ImGui : : SetStateStorage ( ImGuiStorage * tree )
void ImGui : : SetStateStorage ( ImGuiStorage * tree )
{
{
ImGuiWindow * window = GetCurrentWindow ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > DC . StateStorage = tree ? tree : & window - > StateStorage ;
window - > DC . StateStorage = tree ? tree : & window - > StateStorage ;
}
}
ImGuiStorage * ImGui : : GetStateStorage ( )
ImGuiStorage * ImGui : : GetStateStorage ( )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
return window - > DC . StateStorage ;
return window - > DC . StateStorage ;
}
}
void ImGui : : PushID ( const char * str_id )
void ImGui : : PushID ( const char * str_id )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( str_id ) ) ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( str_id ) ) ;
}
}
void ImGui : : PushID ( const char * str_id_begin , const char * str_id_end )
void ImGui : : PushID ( const char * str_id_begin , const char * str_id_end )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( str_id_begin , str_id_end ) ) ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( str_id_begin , str_id_end ) ) ;
}
}
void ImGui : : PushID ( const void * ptr_id )
void ImGui : : PushID ( const void * ptr_id )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( ptr_id ) ) ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( ptr_id ) ) ;
}
}
void ImGui : : PushID ( int int_id )
void ImGui : : PushID ( int int_id )
{
{
const void * ptr_id = ( void * ) ( intptr_t ) int_id ;
const void * ptr_id = ( void * ) ( intptr_t ) int_id ;
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( ptr_id ) ) ;
window - > IDStack . push_back ( window - > GetIDNoKeepAlive ( ptr_id ) ) ;
}
}
void ImGui : : PopID ( )
void ImGui : : PopID ( )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
window - > IDStack . pop_back ( ) ;
window - > IDStack . pop_back ( ) ;
}
}
ImGuiID ImGui : : GetID ( const char * str_id )
ImGuiID ImGui : : GetID ( const char * str_id )
{
{
return GImGui - > CurrentWindow - > GetID ( str_id ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
return window - > GetID ( str_id ) ;
}
}
ImGuiID ImGui : : GetID ( const char * str_id_begin , const char * str_id_end )
ImGuiID ImGui : : GetID ( const char * str_id_begin , const char * str_id_end )
{
{
return GImGui - > CurrentWindow - > GetID ( str_id_begin , str_id_end ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
return window - > GetID ( str_id_begin , str_id_end ) ;
}
}
ImGuiID ImGui : : GetID ( const void * ptr_id )
ImGuiID ImGui : : GetID ( const void * ptr_id )
{
{
return GImGui - > CurrentWindow - > GetID ( ptr_id ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ;
return window - > GetID ( ptr_id ) ;
}
}
bool ImGui : : IsRectVisible ( const ImVec2 & size )
bool ImGui : : IsRectVisible ( const ImVec2 & size )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ; ;
return window - > ClipRect . Overlaps ( ImRect ( window - > DC . CursorPos , window - > DC . CursorPos + size ) ) ;
return window - > ClipRect . Overlaps ( ImRect ( window - > DC . CursorPos , window - > DC . CursorPos + size ) ) ;
}
}
bool ImGui : : IsRectVisible ( const ImVec2 & rect_min , const ImVec2 & rect_max )
bool ImGui : : IsRectVisible ( const ImVec2 & rect_min , const ImVec2 & rect_max )
{
{
ImGuiWindow * window = GetCurrentWindowRead ( ) ;
ImGuiWindow * window = GImGui - > CurrentWindow ; ;
return window - > ClipRect . Overlaps ( ImRect ( rect_min , rect_max ) ) ;
return window - > ClipRect . Overlaps ( ImRect ( rect_min , rect_max ) ) ;
}
}