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@ -14,9 +14,12 @@ ImGui is highly portable and only requires a few things to run: |
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- Optional: clipboard support, mouse cursor supports, Windows IME support, etc. |
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So this is essentially what those examples are doing + the obligatory cruft for portability. |
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Unfortunately in 2015 it is still a massive pain to create and maintain portable build files using |
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external library like the ones we're using here to provide 3D rendering. |
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For most examples here I choose to provide Visual Studio 10 .sln files and Makefile for Linux/OSX. |
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Unfortunately in 2015 it is still tedious to create and maintain portable build files using external |
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libraries (the kind we're using here to create a window and render 3D triangles) without relying on |
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third party software. For most examples here I choose to provide: |
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- Makefiles for Linux/OSX |
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- Batch files for Visual Studio 2008+ |
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- A .sln project file for Visual Studio 2010+ |
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Please let me know if they don't work with your setup! |
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You can probably just import the imgui_impl_xxx.cpp/.h files into your own codebase or compile those |
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directly with a command-line compiler. |
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