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					@ -9039,8 +9039,16 @@ static void ImGui::NavUpdate() | 
				
			
			
		
	
		
		
			
				
					
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					            io.NavInputs[ImGuiNavInput_TweakSlow] = 1.0f; | 
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					            io.NavInputs[ImGuiNavInput_TweakSlow] = 1.0f; | 
				
			
			
		
	
		
		
			
				
					
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					        if (io.KeyShift) | 
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					        if (io.KeyShift) | 
				
			
			
		
	
		
		
			
				
					
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					            io.NavInputs[ImGuiNavInput_TweakFast] = 1.0f; | 
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					            io.NavInputs[ImGuiNavInput_TweakFast] = 1.0f; | 
				
			
			
		
	
		
		
			
				
					
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					        if (io.KeyAlt && !io.KeyCtrl) // AltGR is Alt+Ctrl, also even on keyboards without AltGR we don't want Alt+Ctrl to open menu.
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					        // AltGR is normally Alt+Ctrl but we can't reliably detect it (not all backends/systems/layout emit it as Alt+Ctrl)
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					        // But also even on keyboards without AltGR we don't want Alt+Ctrl to open menu anyway.
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					        if (io.KeyAlt && !io.KeyCtrl) | 
				
			
			
		
	
		
		
			
				
					
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					            io.NavInputs[ImGuiNavInput_KeyMenu_]  = 1.0f; | 
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					            io.NavInputs[ImGuiNavInput_KeyMenu_]  = 1.0f; | 
				
			
			
		
	
		
		
			
				
					
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					        // We automatically cancel toggling nav layer when any text has been typed while holding Alt. (See #370)
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					        if (io.KeyAlt && !io.KeyCtrl && g.NavWindowingToggleLayer && io.InputQueueCharacters.Size > 0) | 
				
			
			
		
	
		
		
			
				
					
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					            g.NavWindowingToggleLayer = false; | 
				
			
			
		
	
		
		
			
				
					
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					        #undef NAV_MAP_KEY | 
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					        #undef NAV_MAP_KEY | 
				
			
			
		
	
		
		
			
				
					
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					    } | 
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					    } | 
				
			
			
		
	
		
		
			
				
					
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					    memcpy(io.NavInputsDownDurationPrev, io.NavInputsDownDuration, sizeof(io.NavInputsDownDuration)); | 
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					    memcpy(io.NavInputsDownDurationPrev, io.NavInputsDownDuration, sizeof(io.NavInputsDownDuration)); | 
				
			
			
		
	
	
		
		
			
				
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