@ -8779,8 +8779,8 @@ float ImGui::GetColumnOffset(int column_index) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    // Read from cache
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( column_index  <  window - > DC . ColumnsOffsetsT  . Size ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  t  =  window - > DC . ColumnsOffsetsT  [ column_index ] ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( column_index  <  window - > DC . ColumnsData  . Size ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  t  =  window - > DC . ColumnsData  [ column_index ] . OffsetNorm ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  content_region_width  =  window - > SizeContentsExplicit . x  ?  window - > SizeContentsExplicit . x  :  window - > Size . x ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  min_x  =  window - > DC . IndentX ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8796,7 +8796,7 @@ void ImGui::SetColumnOffset(int column_index, float offset) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( column_index  <  0 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        column_index  =  window - > DC . ColumnsCurrent ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( column_index  <  window - > DC . ColumnsOffsetsT  . Size ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( column_index  <  window - > DC . ColumnsData  . Size ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  ImGuiID  column_id  =  window - > DC . ColumnsSetID  +  ImGuiID ( column_index ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  content_region_width  =  window - > SizeContentsExplicit . x  ?  window - > SizeContentsExplicit . x  :  window - > Size . x ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8804,7 +8804,7 @@ void ImGui::SetColumnOffset(int column_index, float offset) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  max_x  =  content_region_width  -  window - > Scroll . x   -  ( ( window - > Flags  &  ImGuiWindowFlags_NoScrollbar )  ?  0  :  g . Style . ScrollbarSize ) ; // - window->WindowPadding().x;
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    const  float  t  =  ( offset  -  min_x )  /  ( max_x  -  min_x ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . StateStorage - > SetFloat ( column_id ,  t ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . ColumnsOffsetsT  [ column_index ]  =  t ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    window - > DC . ColumnsData  [ column_index ] . OffsetNorm   =  t ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					float  ImGui : : GetColumnWidth ( int  column_index )  
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8832,6 +8832,7 @@ void ImGui::Columns(int columns_count, const char* id, bool border) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					{  
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiState &  g  =  * GImGui ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    ImGuiWindow *  window  =  GetCurrentWindow ( ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    IM_ASSERT ( columns_count  > =  1 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					
 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( window - > DC . ColumnsCount  ! =  1 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
	
		
			
				
					
						
							
								 
							 
						
						
							
								 
							 
						
						
					 
				
				 
				 
				
					@ -8894,14 +8895,14 @@ void ImGui::Columns(int columns_count, const char* id, bool border) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    if  ( window - > DC . ColumnsCount  ! =  1 )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        // Cache column offsets
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsOffsetsT  . resize ( columns_count  +  1 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsData  . resize ( columns_count  +  1 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        for  ( int  column_index  =  0 ;  column_index  <  columns_count  +  1 ;  column_index + + )   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            const  ImGuiID  column_id  =  window - > DC . ColumnsSetID  +  ImGuiID ( column_index ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            KeepAliveID ( column_id ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            const  float  default_t  =  column_index  /  ( float ) window - > DC . ColumnsCount ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            const  float  t  =  window - > DC . StateStorage - > GetFloat ( column_id ,  default_t ) ;       // Cheaply store our floating point value inside the integer (could store an union into the map?)
   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            window - > DC . ColumnsOffsetsT  [ column_index ]  =  t ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					            window - > DC . ColumnsData  [ column_index ] . OffsetNorm   =  t ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DrawList - > ChannelsSplit ( window - > DC . ColumnsCount ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        PushColumnClipRect ( ) ;   
				
			 
			
		
	
	
		
			
				
					
						
						
						
							
								 
							 
						
					 
				
				 
				 
				
					@ -8909,9 +8910,9 @@ void ImGui::Columns(int columns_count, const char* id, bool border) 
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    else   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    {   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsOffsetsT  . resize ( 2 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsOffsetsT  [ 0 ]  =  0.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsOffsetsT  [ 1 ]  =  1.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsData  . resize ( 2 ) ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsData  [ 0 ] . OffsetNorm   =  0.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					        window - > DC . ColumnsData  [ 1 ] . OffsetNorm   =  1.0f ;   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					    }   
				
			 
			
		
	
		
			
				
					 
					 
				
				 
				 
				
					}